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sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)


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{7~11} TROLL
Senior Member
Join Date: Oct 2008
Location: Atlanta,Georgia
Old 11-17-2010 , 13:47   Re: sm_allinfo (updated 4/25/09 - works on TF2)
Reply With Quote #61

sorry about that ment to upload yesterday but had to take care of some stuff ill edit this today and upload for others to use thanks for your help on this !
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{7~11} TROLL
Senior Member
Join Date: Oct 2008
Location: Atlanta,Georgia
Old 11-17-2010 , 19:50   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #62

***UPDATED***

Code:
---v2.1.1---
---11/17/10---

thanks to the help of w4rkr4f7 sm_allinfo now has two versions. version  2.0.0 which logs everyone including bots and now the new v2.1.1 which no  longer logs bots. also this plugin has been reported to work on left 4  dead 2 and all other source games. i only have a few so im not sure if  it works on all but the ones i have it does work on.
enjoy!
thanks again for the help i knew it was something simple like that but i had forgot lol
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 11-17-2010 , 22:48   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #63

Awesome job guys This is going to save me an hour a day of searching in logs for IP's of asshats.

Very grateful thanks

EDIT:

Can I request an addition to this that allows to clear the list after X amount of time/days?
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Last edited by sinblaster; 11-17-2010 at 23:30.
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{7~11} TROLL
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Join Date: Oct 2008
Location: Atlanta,Georgia
Old 11-18-2010 , 13:06   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #64

that im not even sure how to touch that lol best thing i can tell you is after so many days rename the file to sometime 11/17/10_allinfo.txt so then when someone connects it will remake that file
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 11-18-2010 , 18:16   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #65

Quote:
Originally Posted by {7~11} TROLL View Post
that im not even sure how to touch that lol best thing i can tell you is after so many days rename the file to sometime 11/17/10_allinfo.txt so then when someone connects it will remake that file
hahaha yep can do mate, I just thought as you made my life just a little easier I could get you to supply me a servant as well.
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{7~11} TROLL
Senior Member
Join Date: Oct 2008
Location: Atlanta,Georgia
Old 11-18-2010 , 19:37   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #66

lol if i could i would
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sinblaster
Grim Reaper
Join Date: Feb 2010
Location: Australia
Old 11-20-2010 , 09:13   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #67

I would suppose it would require a database, thus enabling it to not only clear on call but also check for dbl entries. It would be like a super dishwasher on steroids or a hitman with a memory
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{7~11} TROLL
Senior Member
Join Date: Oct 2008
Location: Atlanta,Georgia
Old 11-20-2010 , 20:53   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #68

yeah complex stuff like that i dont know how to code
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 03-28-2011 , 17:31   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #69

Hopefully you're around still.

Couple requests:
1.) Add a ConVar to disable logging.
2.) Check if the client is authorized and get his SteamID based on that.
3.) Add GeoIP support for getting the clients Country.

At the moment this has the potential to crash if sm_allinfo is run on a player who isn't authorized yet since the string has been decl'd.

I totally forgot about this plugin and posted mine >.< https://forums.alliedmods.net/showthread.php?t=153659
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{7~11} TROLL
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Join Date: Oct 2008
Location: Atlanta,Georgia
Old 03-29-2011 , 20:11   Re: sm_allinfo (updated 11/17/10 - works on L4D2 + New Version)
Reply With Quote #70

sorry but i never got into really hardcore coding so thats not something i could do with my plugin. this plugin i just wanted to make right up and have the same kinda features as the amx version nothing else
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