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Say Sounds (including Hybrid Edition) (4.0.8)


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micazoid
Veteran Member
Join Date: Oct 2010
Location: Munich - Germany
Old 07-15-2012 , 11:46   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #791

Quote:
have I got a cfg wrong?
Show your config ^^
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daad
Member
Join Date: Nov 2011
Location: Kentucky
Old 07-15-2012 , 12:04   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #792

//////////////////////////////////
// *** GENERAL *** //
//////////////////////////////////
// Turns Sounds On/Off
// -
// Default: "1"
sm_saysoundhe_enable "1"
// Number of sounds to download per map start (-1=unlimited).
// -
// Default: "-1"
sm_saysoundhe_download_threshold "-1"
// 1 To show menu to users, 0 to hide menu from users (admins excluded)
// -
// Default: "1"
sm_saysoundhe_showmenu "0"
// Volume setting for Say Sounds (0.0 <= x <= 1.0)
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_saysoundhe_saysounds_volume "1.0"
// Turns on announcements when a sound is played
// -
// Default: "1"
sm_saysoundhe_sound_announce "1"
// Announce played adult sounds? | 0 = off 1 = on
// -
// Default: "0"
sm_saysoundhe_adult_announce "0"
// If set, block the sound trigger to be displayed in the chat window
// -
// Default: "0"
sm_saysoundhe_block_trigger "1"
// When set, allows clients that have turned their sounds off to trigger sounds (0=off | 1=on)
// -
// Default: "0"
sm_saysoundhe_play_cl_snd_off "0"
// When set, will trigger sounds if keyword is embedded in a sentence
// -
// Default: "0"
sm_saysoundhe_sound_sentence "0"
// If set, don't allow to play a sound that was recently played
// -
// Default: "0"
sm_saysoundhe_excl_last_sound "0"
// If set, alive players do not hear sounds triggered by dead players
// -
// Default: "0"
sm_saysoundhe_filter_if_dead "0"
// If set, interrupt the current sound when a new start
// -
// Default: "0"
sm_saysoundhe_interrupt_sound "0"
// Time between each admin sound trigger, 0.0 to disable checking for admin sounds
// Set to -1 to completely bypass the soundspam protection for admins
// -
// Default: "4.5"
sm_saysoundhe_time_between_admin_sounds "-1"
// Time between each sound trigger, 0.0 to disable checking
// -
// Default: "4.5"
sm_saysoundhe_time_between_sounds "4.5"
// When set, will log sounds that are played
// -
// Default: "0"
sm_saysoundhe_sound_logging "0"

//////////////////////////////////
// *** LIMITS *** //
//////////////////////////////////
// If set, sm_saysoundhe_sound_limit is the limit per round instead of per map
// -
// Default: "0"
sm_saysoundhe_limit_sound_per_round "0"
// Maximum sounds per ADMIN (0 for unlimited)
// -
// Default: "0"
sm_saysoundhe_sound_admin_limit "0"
// Maximum sounds per PLAYER (0 for unlimited)
// -
// Default: "5"
sm_saysoundhe_sound_limit "25"

//////////////////////////////////
// *** WARNINGS *** //
//////////////////////////////////
// Number of sounds to warn ADMIN at (0 for no warnings)
// -
// Default: "0"
sm_saysoundhe_sound_admin_warn "0"
// Number of sounds to warn PLAYER at (0 for no warnings)
// -
// Default: "3"
sm_saysoundhe_sound_warn "25"

//////////////////////////////////
// *** Join Sounds *** //
//////////////////////////////////
// Play sounds when someone joins or exits the game
// -
// Default: "1"
sm_saysoundhe_join_exit "0"
// Wait until the player spawns before playing the join sound
// -
// Default: "1"
sm_saysoundhe_join_spawn "1"
// Play sounds when specific steam ID joins or exits the game
// -
// Default: "1"
sm_saysoundhe_specific_join_exit "0"

//////////////////////////////////
// *** Karaoke *** //
//////////////////////////////////
// Delay before playing a Karaoke song
// -
// Default: "15.0"
sm_saysoundhe_karaoke_delay "15.0"
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daveyboye
Senior Member
Join Date: Aug 2008
Old 07-16-2012 , 11:16   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #793

I'm having an issue where some players connect sounds are playing at exit and not intro. This is very odd as they are scripted for intros. Any help provided would be appreciated. Here are my players intro sounds:

Code:
"STEAM_0:0:15726482" 
  {
    "file" "admin_plugin/connectsounds/daveintro2.mp3"
		"admin"	"1"
		"text"	"[MASTER ADMIN] Dirty`Dave has arrived!  Prepare to die!!!"
		"single" "0" 
		"volume" "0.5"
	}
"STEAM_0:0:5962963"
  {
		"file"	"admin_plugin/connectsounds/Rogue77_intro.mp3"
		"admin"	"1"
		"text"	"[MASTER ADMIN] Rogue77` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}
"STEAM_0:1:375777"
  {
		"file"	"admin_plugin/connectsounds/gloomis_intro.mp3"
		"admin"	"1"
		"text"	"[ASSOCIATE ADMIN] gloomis` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}
"STEAM_0:0:16609060"
  {
		"file"	"admin_plugin/connectsounds/beenie_intro.mp3"
		"admin"	"1"
		"text"	"[ASSOCIATE ADMIN] BeenieWeenie` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}  
"STEAM_0:0:5963702"
  {
		"file"	"admin_plugin/connectsounds/bigtwelcome2.mp3"
		"admin"	"1"
		"text"	"[ASSOCIATE ADMIN] BigT` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}  
"STEAM_0:1:4930329"
  {
		"file"	"admin_plugin/connectsounds/OSS_Intro.mp3"
		"admin"	"1"
		"text"	"[ASSOCIATE ADMIN] oLd SkEwL SoLduRR` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}
"STEAM_0:1:5806412"
  {
		"file"	"admin_plugin/connectsounds/ubdto_intro1.mp3"
		"admin"	"1"
		"text"	"[OLD MAN] ubdto` has arrived!"
		"single" "0" 
		"volume" "0.5" 
	}      
}
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mr.PINGAS
New Member
Join Date: Jul 2012
Old 07-17-2012 , 01:34   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #794

Im not sure if this problem has already been addressed (dont want to read through 80 pages) but im having a problem initalizing this mod. Here is what turned up on my sourcemod error log:


Code:
L 07/16/2012 - 17:59:44: SourceMod error session started
L 07/16/2012 - 17:59:44: Info (map "de_dust2") (file "errors_20120716.log")
L 07/16/2012 - 17:59:44: [SM] Unable to load extension "soundlib.ext": libz.so.1: cannot open shared object file: No such file or directory
L 07/16/2012 - 17:59:44: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running
I am running the server on linux (64 bit) and i have heard that the sound plugin requires Microsoft Visual C++ which i do not have (due to my server being run on linux). Any help would be appreciated.

Thanks in advance.
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 07-17-2012 , 03:51   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #795

Quote:
Originally Posted by mr.PINGAS View Post
Im not sure if this problem has already been addressed (dont want to read through 80 pages) but im having a problem initalizing this mod. Here is what turned up on my sourcemod error log:


Code:
L 07/16/2012 - 17:59:44: SourceMod error session started
L 07/16/2012 - 17:59:44: Info (map "de_dust2") (file "errors_20120716.log")
L 07/16/2012 - 17:59:44: [SM] Unable to load extension "soundlib.ext": libz.so.1: cannot open shared object file: No such file or directory
L 07/16/2012 - 17:59:44: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running
I am running the server on linux (64 bit) and i have heard that the sound plugin requires Microsoft Visual C++ which i do not have (due to my server being run on linux). Any help would be appreciated.

Thanks in advance.
Do: sm exts list (you may use it with rcon)
and check if something is marked as <failed>.

download plugin zip file again and install everything.
because it says in your error log: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running.

it is located in: saysounds_4.0.5\addons\sourcemod\extensions

You also may want to restart the server.
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Last edited by AeroAcrobat; 07-17-2012 at 03:52.
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daad
Member
Join Date: Nov 2011
Location: Kentucky
Old 07-17-2012 , 11:04   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #796

Hello All,

Just wanted to say I have found my bug. I updated SDKHooks and update to 4.0.4 (was running 4.0.3). All is good now.
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daad
Member
Join Date: Nov 2011
Location: Kentucky
Old 07-17-2012 , 11:05   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #797

Sorry typo... 4.0.5 version now
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mr.PINGAS
New Member
Join Date: Jul 2012
Old 07-17-2012 , 12:37   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #798

Quote:
Originally Posted by AeroAcrobat View Post
Do: sm exts list (you may use it with rcon)
and check if something is marked as <failed>.

download plugin zip file again and install everything.
because it says in your error log: [SM] Unable to load plugin "saysounds.smx": Required extension "Sound Info Library" file("soundlib.ext") not running.

it is located in: saysounds_4.0.5\addons\sourcemod\extensions

You also may want to restart the server.
sm exts list returns this:
Code:
sm exts list
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.4.4): Updates SourceMod gamedata files
[02] Webternet (1.4.4): Extension for interacting with URLs
[03] CS:S Tools (1.4.4): CS:S extended functionality
[04] BinTools (1.4.4): Low-level C/C++ Calling API
[05] SDK Tools (1.4.4): Source SDK Tools
[06] Top Menus (1.4.4): Creates sorted nested menus
[07] Client Preferences (1.4.4): Saves client preference settings
[08] SQLite (1.4.4): SQLite Driver
[09] <FAILED> file "soundlib.ext.so": libz.so.1: cannot open shared object file: No such file or directory
I just reinstalled everything so im sure i have 'soundlib.ext.so' in my addons/sourcemod/extentions folder but i still have the problem. Any ideas?

EDIT: And yes I have restarted the server.

Last edited by mr.PINGAS; 07-17-2012 at 12:40.
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mr.PINGAS
New Member
Join Date: Jul 2012
Old 07-20-2012 , 01:58   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #799

Quote:
Originally Posted by mr.PINGAS View Post
sm exts list returns this:
Code:
sm exts list
[SM] Displaying 9 extensions:
[01] Automatic Updater (1.4.4): Updates SourceMod gamedata files
[02] Webternet (1.4.4): Extension for interacting with URLs
[03] CS:S Tools (1.4.4): CS:S extended functionality
[04] BinTools (1.4.4): Low-level C/C++ Calling API
[05] SDK Tools (1.4.4): Source SDK Tools
[06] Top Menus (1.4.4): Creates sorted nested menus
[07] Client Preferences (1.4.4): Saves client preference settings
[08] SQLite (1.4.4): SQLite Driver
[09] <FAILED> file "soundlib.ext.so": libz.so.1: cannot open shared object file: No such file or directory
I just reinstalled everything so im sure i have 'soundlib.ext.so' in my addons/sourcemod/extentions folder but i still have the problem. Any ideas?

EDIT: And yes I have restarted the server.
No Sugestions?
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KirbyBoy
Junior Member
Join Date: Jun 2011
Old 08-07-2012 , 13:40   Re: Say Sounds (including Hybrid Edition) (4.0.5)
Reply With Quote #800

Quote:
Originally Posted by KirbyBoy View Post
Hi, I'm having a problem with the playing a certain sound when a certain player joins part of your plugin, everything else I have able to get working.

My problem is that it doesn't want to play the sound. It downloads the sound to the players just fine, and when the person joins it plays he personal join message, but the sound refuses to play.

Help please, and thanks in advance.
Bumping my question, as I would really like to get this to work.
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