Oh its my map in the video! Well I believe I know what the actual problem is with the doors. The speed of the doors are just like that to mimic the Minecraft doors so its not affecting the doors closing. I believe for a time -1 seconds on a delay before reset would make the door not close at all.
Well 0 seconds delay before reset (Default Parameter) would originally not even utilize the delay feature. Now it literally means 0 seconds before reset, so the doors will instantly close. So now I have to go thru all my doors with a reset parameter of 0 seconds on them and give it an outrageous reset number so it wont affect gameplay. So the Func_door_rotating and Func_door aren't the problem its the delay before reset field sadly. The maps of mine that are affected are Mountaincraft and Renegade. Castleguard already has a delay before reset set to a certain amount because it doesnt have Automatic door opener in the map, so it wasn't affected . Thanks for reporting about the issue btw
Renegade and Mountaincraft are now updated Bchewy thanks again!