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AMX Mod X 0.16 Release


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BAILOPAN
Join Date: Jan 2004
Old 03-25-2004 , 21:50   AMX Mod X 0.16 Release
#1

I am pleased to announce the release of AMX Mod X 0.16, the last and hopefully stable release before we start chugging away at the new module API.

AMX Mod X 0.16 features a new custom script directory, localinfo support, and "amx.cfg" has been moved to "addons/amxx/configs/amxx.cfg". The other changes are bug fixes. You can read about it in the changelog below.

As usual, all files are available at SourceForge

There is a thread in General to post 0.16 bugs. Also in General, Bor has kindly provided us with Gentoo Ebuilds. Rock on, Bor.

Enjoy!

Code:
AMX Mod X 0.16 - March 25, 2004
	amx.cfg is now amxx.cfg, in configs dir
	New folder - custom, for custom configs from 3rd party plugins
	Fixed conditional event bug in core.
	Fixed engine get/set_offset_float
	Fixed engine to have get/set_speak
	Added jghg2 into engine (with jghg2.inc)
	Fixed give_item for all mods
	Fixed amx_plugins command
	Fixed access levels being random
	Fixed include files
	Fixed cstrike having long native lengths
	Fixed maxspeeds
	Fixed call_think in engine
	Added cstrike natives cs_get_weapon_ammo, cs_set_weapon_ammo
	Cstrike now animates with cs_set_weapon_silen
	localinfos are back (addons/amxx/core.ini too)
	Plugins now use localinfo with get_basedir and get_configsdir
	amx_version / amxmodx_version cvar fixed
	get_modulesnum native fixed
	reading from files with weird line breaks should work now
	NOTE! Plugin writers should store their files in get_configsdir()
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 03-25-2004 , 21:55  
#2

Yay
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QwertyAccess
Veteran Member
Join Date: Feb 2004
Location: Enjiru Layer
Old 03-25-2004 , 21:55  
#3

Yay! SetSpeak!
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kavu
Member
Join Date: Mar 2004
Location: Batavia, NY.AKA.Hell
Old 03-25-2004 , 23:24  
#4

ben waiting all day for this. i think it be nice if someone also hosted this with warcraft ft already installed and working so it doesnt cause confusion :p dont know who would be confused though lol
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kavu
Member
Join Date: Mar 2004
Location: Batavia, NY.AKA.Hell
Old 03-25-2004 , 23:37  
#5

jghg2 has ben included in the engine right?
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BAILOPAN
Join Date: Jan 2004
Old 03-25-2004 , 23:39  
#6

yes, read changelog:
Added jghg2 into engine (with jghg2.inc)
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MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-25-2004 , 23:45   hmm
#7

jghg2 I think he said yes...
Thanx Bail!

Also, Has the .16 been updated sinced yesterday when I downloaded the latest CVS and compiled it?

Is there a way to have add a native for
get_user_maxspeed
set_user_maxspeed
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 03-25-2004 , 23:48  
#8

WOOT WOOT

Already updated ATAC to use the custom folder function
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Johnny got his gun
Veteran Member
Join Date: Jan 2004
Location: Tokyo
Old 03-26-2004 , 01:24   Re: hmm
#9

Quote:
Originally Posted by MagicShot
Is there a way to have add a native for
get_user_maxspeed
set_user_maxspeed
From fun.inc:
Code:
/* Sets users max. speed. */ native set_user_maxspeed(index, Float:speed = -1.0); /* Returns users max. speed. */ native Float:get_user_maxspeed(index);
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BAILOPAN
Join Date: Jan 2004
Old 03-26-2004 , 01:33  
#10

Note!!! Make sure you put amxx.cfg in configs dir!
amxx/amx.cfg
is
amxx/configs/amxx.cfg
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