Raised This Month: $12 Target: $400
 3% 

BEsaysounds


Post New Thread Reply   
 
Thread Tools Display Modes
BehaartesEtwas
Senior Member
Join Date: Dec 2007
Old 06-08-2008 , 08:50   Re: BEsaysounds
Reply With Quote #81

Quote:
I think you should separate the play sounds function and the rest so if someone only want do disable the sound then the y could do it but the bomb timer and the event sounds ar still on.
The bomb timer currently uses EmitSoundToAll and thus cannot be disabled by the players. More or less the same is for the event sounds, they have to be played individual for each player (to be able to seperate teams), but they cannot be disabled as well.

I will change this, but I will keep this seperate, so the players can enable/disable saysounds, eventsounds, bombtimer and connect sounds independently. This is already on my TODO list ;-)

Locutus:
'Debug mode is not enabled for "mapchooser.smx"' - that is not my plugin... you probably did not upgrade the mapchooser.smx along with an update to a newer SM version...???

Last edited by BehaartesEtwas; 06-08-2008 at 08:52.
BehaartesEtwas is offline
LocutusH
Senior Member
Join Date: Dec 2007
Location: Hungary
Old 06-08-2008 , 11:42   Re: BEsaysounds
Reply With Quote #82

Erm sorry, was copying the wrong log lines It was the same with BEsaysounds.smx.

Ive uploaded the f version now, and will test it today (still with v1936).
__________________
LocutusH is offline
BehaartesEtwas
Senior Member
Join Date: Dec 2007
Old 06-08-2008 , 11:59   Re: BEsaysounds
Reply With Quote #83

Well, I just did a grep for "Debug mode is not enabled for" on all my log files (even those 2 month old), I never got those messages in the log files...

Maybe (if those errors are still there in the newest version) you can try enabling the debug mode and send me the debug output, so I know where to look...
BehaartesEtwas is offline
LocutusH
Senior Member
Join Date: Dec 2007
Location: Hungary
Old 06-08-2008 , 13:57   Re: BEsaysounds
Reply With Quote #84

After uploading the 01f version, i dont have anythin in the logs.

The testing of the menu functions is still in progress, i can not say for sure if they work or not.

Some users say, if they disable the sounds, they are still audible after. But if he leaves it disabled, and a mapchange occurs, the sounds are disabled properly....
__________________
LocutusH is offline
J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 06-08-2008 , 19:21   Re: BEsaysounds
Reply With Quote #85

Is this

Code:
"settings" {
        "group"  "admins"
for the admin over this in the list??

Or for all admins in this list??

Greetz JaY
J@y-R is offline
Send a message via ICQ to J@y-R Send a message via MSN to J@y-R
J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 06-09-2008 , 00:10   Re: BEsaysounds
Reply With Quote #86

Hey this is my config

Code:
//
// * =========================================================================
// * BEsaysounds, Copyright (C) [email protected] 2007-2008
// * =========================================================================
// *
// * This program is free software; you can redistribute it and/or
// * modify it under the terms of the GNU General Public License
// * as published by the Free Software Foundation; either version 2
// * of the License, or (at your option) any later version.
//
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// * GNU General Public License for more details.
//
// * You should have received a copy of the GNU General Public License
// * along with this program; if not, write to the Free Software
// * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
// *
// *     Author(s):    [email protected]
// *
// *    Use at your OWN risk!
//

"BEsaysounds" {

  "config" {
    "globaldeadtime"    "5.0"   // Dead time for complete saysound system in seconds (after any sound has been played)

    // The following 3 values affect the function of the spam filter (and thus can be disabled by user)
    "deadtime"          "15.0"  // Dead time for single sound file in seconds (after this particular sound has been played)
    "maxprosound"       "5"     // Maximum number of playbacks per sound file (in the same round)
    "maxproplayer"      "12"     // Maximum number of playbacks per player (in the same round)
  }

  "events" {
  }

  "admin" {

    "STEAM_0:1:23456" {
      "connect" {
        "file"   "misc/admin_here.mp3"
        "cmsg"   "Take cover, the admin is coming!"
        "text"   "Admin on deck!"
      }
      "disconnect" {
        "file"   "misc/admin_left.mp3"
        "cmsg"   "Admin has left..."
        "text"   "Admin has left..."
      }
      "settings" {
        "group"  "Super_Admins"
      }
    }

    // any number of admins can go here

  }

  "c4timer" {
    "30" {
      "file"   misc/c4timer/30sec.mp3
      "cmsg"   "30"
      "text"   "Bomb is exploding in 30 seconds!"
    }
    "20" {
      "file"   misc/c4timer/20sec.mp3
      "cmsg"   "20"
      "text"   "Bomb is exploding in 20 seconds!"
    }
    "10" {
      "file"   misc/c4timer/10sec.mp3
      "cmsg"   "10"
      "text"   "10 seconds until explosion"
    }
    "9" {
      "file"   misc/c4timer/9sec.mp3
      "cmsg"   "9"
      "text"   "Ohhh"
    }
    "8" {
      "file"   misc/c4timer/8sec.mp3
      "cmsg"   "8"
      "text"   "Ohhhh"
    }
    "7" {
      "file"   misc/c4timer/7sec.mp3
      "cmsg"   "7"
      "text"   "Ohhhhhh"
    }
    "6" {
      "file"   misc/c4timer/6sec.mp3
      "cmsg"   "6"
      "text"   "Ohhhhhhhh"
    }
    "5" {
      "file"   misc/c4timer/5sec.mp3
      "cmsg"   "5"
      "text"   "Ohhhhhhhhhh"
    }
    "4" {
      "file"   misc/c4timer/4sec.mp3 
      "cmsg"   "4"
      "text"   "Ohhhhhhhhhhhh"
    }
    "3" {
      "file"   misc/c4timer/3sec.mp3
      "cmsg"   "3"
      "text"   "Ohhhhhhhhhhhhhh"
    }
    "2" {
      "file"   misc/c4timer/2sec.mp3
      "cmsg"   "2"
      "text"   "Ohhhhhhhhhhhhhhhhhh"
    }
    "1" {
      "file"   misc/c4timer/1sec.mp3
      "cmsg"   "1"
      "text"   "Ohhhhhhhhhhhhhhhhhhhhhhh BOOOOM"
    }

  }

  "saysounds" {
  
    "zocken" {
      "file"  "misc/zocken.mp3"
    }
    "afk" {
      "file"  "misc/afklo.mp3"
    }
    "cool" {
      "file"  "misc/cool.wav"
    }
    "gn8" {
      "file"  "misc/n8.mp3"
    }
    "alter" {
      "file"  "misc/hals.mp3"
    }
    "thx" {
      "file"  "misc/thx.wav"
    }
    "supadupa" {
      "file"  "misc/supersuper.mp3"
    }
    "nabend" {
      "file"  "misc/nabend.mp3"
    }
    "fotzn" {
      "file"  "misc/fotzn.mp3"
    }
    "dumm" {
      "file"  "misc/dumm.mp3"
    }
    "ring" {
      "file"  "misc/eier.wav"
    }
    "holly" {
      "file"  "misc/holly.mp3"
    }
    "fire" {
      "file"  "misc/feuerfrei.mp3"
    }
    "hello" {
      "file"  "misc/auahallo.mp3"
    }
    
    "hi" {
      "files" {            // random sound
        "1" "misc/hi.mp3"
        "2" "misc/hy.mp3"
        "3" "misc/servus.wav"
        "4" "misc/tach.mp3"
    }
    "lol" {
      "files" {          // random sound
        "1" "misc/lol.mp3"
        "2" "misc/lol2.mp3"
    }
    "cu" {
      "files" {             // random sound
        "1" "misc/cu.wav"
        "2" "misc/cya.wav"
    }
    "haha" {
      "files" {             // random sound
        "1" "misc/hahaa.wav"
        "2" "misc/hahaha.mp3"
        "3" "misc/heehee.mp3"
    }
    "sry" {
      "files" {             // random sound
        "1" "misc/sorry.mp3"
        "2" "misc/sorry2.wav"
        "3" "misc/sry187.mp3"
    }
    "wtf" {
      "files" {             // random sound
        "1" "misc/wtf.mp3"
        "2" "misc/yousuck.mp3"
        "3" "misc/gtfo.wav"
    }
    // put any number of other sounds here
    
  }

}
And i can only play the "hi" sounds from the Random Sounds
Why?? what is wrong !!!
What must I do to fix this

Greetz
JaY
J@y-R is offline
Send a message via ICQ to J@y-R Send a message via MSN to J@y-R
Crawfy2D
Member
Join Date: Aug 2007
Location: Hamburg (Germany)
Old 06-09-2008 , 21:43   Re: BEsaysounds
Reply With Quote #87

hmmmmm

have some problems ... i have made a bind like this

Code:
bind "KP_DOWNARROW" "say hi"
but the sound will only played when i type "hi" ingame into the chat ... never with bindings. Why ???

Crawfy2D
Crawfy2D is offline
Send a message via ICQ to Crawfy2D Send a message via Skype™ to Crawfy2D
BehaartesEtwas
Senior Member
Join Date: Dec 2007
Old 06-10-2008 , 03:35   Re: BEsaysounds
Reply With Quote #88

Quote:
Originally Posted by J@y-R View Post
Is this

Code:
"settings" {
        "group"  "admins"
for the admin over this in the list??

Or for all admins in this list??

Greetz JaY
I am not sure, if I understood your questions correctly. It is for all steam ids which you put into the group "admins" in the admin section of the config file. It allows you to restrict some sounds to specific steam ids. Those groups do not have anything to do with souremod admins etc...

Btw: In your config file are "}" missing in every multi sound section. That will be the reason why it is not working.


@Crawfy2D: Try this:
Code:
bind "KP_DOWNARROW" "say 'hi'"
It is only a guess (I did not test it), but I think my script tries always to strip quotes around the written text, even if there are none. I will put this to the TODO list, should be easily fixed...
BehaartesEtwas is offline
BehaartesEtwas
Senior Member
Join Date: Dec 2007
Old 06-10-2008 , 06:57   Re: BEsaysounds
Reply With Quote #89

btw: thanks for the approval, tcviper!
BehaartesEtwas is offline
J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 06-10-2008 , 13:08   Re: BEsaysounds
Reply With Quote #90

Wehere is this "{" missing

I use the Admin Sounds
And if I connecte crasht the server shortly after the sound

Look @ My Config

Greetz
JaY
J@y-R is offline
Send a message via ICQ to J@y-R Send a message via MSN to J@y-R
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:10.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode