Quote:
Originally Posted by xioSlayer
then you'd follow the instructions to do so (from the first post). I edited the quote to show you exactly how it would look for you....
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Alright thanks for that.
Btw, I don't suppose you know how to configure this to spawn (via the prop list menu) usable 50.Cal and Minigun positions ? Cause when someone suggested I put this into the stripper, it does create one, but it's not usable.
I can do so via a weapons plugin, but I want it them to be saved along with the other props so they can spawn at the start of the map.
Code:
{
"origin" "1664 564 416"
"updatechildren" "0"
"StartDisabled" "0"
"spawnflags" "0"
"solid" "6"
"SetBodyGroup" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"RandomAnimation" "0"
"pressuredelay" "0"
"PerformanceMode" "0"
"model" "models/w_models/weapons/50cal.mdl"
"MinPitch" "-25"
"MinAnimTime" "5"
"MaxYaw" "65"
"MaxPitch" "50"
"MaxAnimTime" "10"
"glowcolor" "0 0 0"
"fadescale" "1"
"fademindist" "-1"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disablereceiveshadows" "0"
"body" "0"
"angles" "0 90 0"
"classname" "prop_mounted_machine_gun"
"hammerid" "593162"
}