{
"name" "rage_fog_amsless"
"arg0" "-1"
"arg1" "0" // blend
// color 1
"arg2" "0" // red
"arg3" "0" // green
"arg4" "0" // blue
// color 2
"arg5" "0" // red
"arg6" "0" // green
"arg7" "0" // blue
// fog properties
"arg8" "64.0" // fog start distance
"arg9" "384.0" // fog end distance
"arg10" "1.0" // fog density
"arg11" "99999.0" // fog duration
"arg12" "0" // Add first special ability? (Outline)
"arg13" "0" // Add second special ability? (Invisibility)
"arg14" "0" // Effect valid on? 0=all,1=non-boss team,2=everyone expect boss(s)
"plugin_name" "ff2_fog"
}
AMS Version or Normal Version to be exactly
Code:
{
"name" "rage_fog_fx"
"arg1" "0" // blend
// color 1
"arg2" "0" // red
"arg3" "0" // green
"arg4" "0" // blue
// color 2
"arg5" "0" // red
"arg6" "0" // green
"arg7" "0" // blue
// fog properties
"arg8" "64.0" // fog start distance
"arg9" "384.0" // fog end distance
"arg10" "1.0" // fog density
"arg11" "15.0" // fog duration
"arg12" "0" // Add first special ability? (Outline)
"arg13" "0" // Add second special ability? (Invisibility)
"arg14" "0" // Effect valid on? 0=all,1=non-boss team,2=everyone expect boss(s)
// only needed if using AMS
"arg1001" "0.0" // delay before first use
"arg1002" "30.0" // cooldown
"arg1003" "Darken" // name
"arg1004" "Darkness on The Map" // description
"arg1005" "50.0" // rage cost
"arg1006" "4" // index for ability in the AMS menu
"plugin_name" "ff2_fog"
}
Passive Fog
Code:
{
"name" "fog_fx"
"arg1" "0" // blend
// color 1
"arg2" "0" // red
"arg3" "0" // green
"arg4" "0" // blue
// color 2
"arg5" "0" // red
"arg6" "0" // green
"arg7" "0" // blue
// fog properties
"arg8" "64.0" // fog start distance
"arg9" "384.0" // fog end distance
"arg10" "1.0" // fog density
"arg11" "0" // outline?
"arg12" "1" // effect; 0=all,1=non-boss team,2=everyone expect boss(s)
"plugin_name" "ff2_fog"
}