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AMX Mod X 1.71 Released, Contest Extension


  
 
 
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BAILOPAN
Join Date: Jan 2004
Old 04-03-2006 , 00:41   AMX Mod X 1.71 Released, Contest Extension
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I'm pleased to announce that AMX Mod X 1.71 is released. This is a bugfix release targeted at the few major issues found from 1.70. The biggest new feature added is "Binary Logging", a powerful solution for scripters who need assistance tracking down crashing problems.

Get 1.71 at the new and improved downloads page:
http://www.amxmodx.org/downloads.php

Also, since a few people asked for natives/fixes directly related to the Obfuscated Coding Contest, I'm gonna extend it by a week to April 9th! If you like writing bad code, you've still got time!

Lastly, my apologies to any Gabe Newells we offended with our April Fool's Joke. Note: No Gabe Newells were harmed during that production.

AMX Mod X 1.71 Changelog:
Code:
- Added plugin optimizer tweaking to core.ini.
- Added new "binary logging" feature for serious debugging.  Note that this requires a "Binary Logging" compiled version of AMX Mod X (downloaded separately).
- Improved HUD synchronization algorithm (both in efficiency and fluidity).
- Removed "languages.dat" and "dictionary.cache" file.  Language files are now parsed and cached at load in memory only. Furthermore, the files are only reparsed on changes.
- Menus with no pages or one page are no longer paginated.
- Added rmdir, getc, ungetc, and putc natives.
- Added arrayset native (for clearing large arrays quickly).
- Added "Skip HLTV" flag to get_players.
- Added ClientUserInfoChanged forward to Fakemeta.
- Added more string compatibility to Fakemeta.
- Added advanced keyvaluedata and traceresult manipulation to Fakemeta.
- Added global data retrieval to Fakemeta.
- Added menu_cancel native.
- Added HUD sync points to all stats scripts to avoid HUD overlapping.
- Updated GEOIP library to April.
- Fixed plmenu not killing players on teamswitch.
- Fixed adminslots not working.
- Fixed a bug where native handlers wouldn't work in rare cases.
- Fixed amxx_logging mode 2 not working.
- Fixed crash bug with plugin optimizer on AMD K6 processors.
- Fixed dir_exists not working in Windows.
- Fixed ExecuteForward not returning results properly.
- Fixed armoury entity natives on Linux (thanks AndraX2000).
- Fixed many weapons in TFCX not logging hit areas at all.
- Fixed stack corruption bugs in miscstats (cstrike).
- Fixed hud problems in miscstats (cstrike) by adding more HUD sync points.
- Fixed scrollmsg showing a "delayed movement" scroller.
- Fixed a bug in the "split" stock.
- Fixed a few (potentinal) bugs in studio and updated every 3rd party component
- Fixed amx_addadmin having wrong access level (thanks Twisted).
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