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[L4D & L4D2] Left For Dead (1.2)


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Author
Gameman246
New Member
Join Date: Mar 2010
Plugin ID:
1501
Plugin Version:
1.2
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Creates a true Single Player experience
    Old 03-19-2010 , 08:12   Re: [L4D & L4D2] Left For Dead (1.2)
    Reply With Quote #1

    I have a similar bug as mentioned above. Sometimes when i get caught by a S.I and release myself, the game says i am dead, yet it wont restart or bring me back to life. This is what was logged in the console when the error occurred.

    Code:
    L 03/19/2010 - 23:10:36: [SM] Plugin encountered error 25: Call was aborted
    L 03/19/2010 - 23:10:36: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
    L 03/19/2010 - 23:10:36: [SM] Displaying call stack trace for plugin "l4dl1d.smx":
    L 03/19/2010 - 23:10:36: [SM]   [0]  Line 498, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::CallOnPummelEnded()
    L 03/19/2010 - 23:10:36: [SM]   [1]  Line 374, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::OnPlayerRunCmd()

    Last edited by Gameman246; 03-19-2010 at 08:14.
    Gameman246 is offline
    Herokim
    Senior Member
    Join Date: Mar 2010
    Location: In Fag-o-land
    Old 03-19-2010 , 10:48   Re: [L4D & L4D2] Left For Dead (1.2)
    Reply With Quote #2

    Quote:
    Originally Posted by Gameman246 View Post
    I have a similar bug as mentioned above. Sometimes when i get caught by a S.I and release myself, the game says i am dead, yet it wont restart or bring me back to life. This is what was logged in the console when the error occurred.

    Code:
    L 03/19/2010 - 23:10:36: [SM] Plugin encountered error 25: Call was aborted
    L 03/19/2010 - 23:10:36: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
    L 03/19/2010 - 23:10:36: [SM] Displaying call stack trace for plugin "l4dl1d.smx":
    L 03/19/2010 - 23:10:36: [SM]   [0]  Line 498, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::CallOnPummelEnded()
    L 03/19/2010 - 23:10:36: [SM]   [1]  Line 374, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::OnPlayerRunCmd()

    I don't have any problems like you 2...I use the 1.2. And when somebody saves himself there is console spam about m_healthbuffer...
    Herokim is offline
    mi123645
    Veteran Member
    Join Date: Feb 2009
    Old 04-13-2010 , 15:32   Re: [L4D & L4D2] Left For Dead (1.2)
    Reply With Quote #3

    Quote:
    Originally Posted by Herokim View Post
    I don't have any problems like you 2...I use the 1.2. And when somebody saves himself there is console spam about m_healthbuffer...
    This plugin does not mess with m_healthbuffer, nor do I get this console spam you are getting. Copy and paste the exact message so I can get a better idea of what is going on, or check to see if another plugin is causing this.
    mi123645 is offline
    Reply



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