I developed several plugins for Danger Zone servers that I wanted to release in hopes of stimulating danger zone community servers. I would love to see some American servers than I can join with some big maps (e.g. Hunger Games maps) and modifications to the game play to explore different possibilities.
I began setting up a server hosted by a large gaming community (Games For Life, owned by Gamemann). I later found that I dont have the time/energy to devote to this server. I discussed the change with Gamemann and notified him of release of my plugins for DZ. With a large enough community and some well-planned events (multi-day tournaments with stats being tracked), I think the game mode could be successful enough for community servers (I see it working in some other countries that I cant connect to). I'm unsure Gamemann's plans moving forward, but provided he still is opening the server, you could contact him to play on a DZ community server and perhaps participate in any events they host.
That said, these plugins are largely untested. The only testing involved me by myself, or one or two others present. As such, I would not be surprised if there is a bug or two. Let me know if you run into any. I will try to note anything I know about outstanding bugs in the write-up below.
TOG Danger Zone Stats
Simple stats plugin for danger zone. I had a bunch of plans for this to create a good ranking system, but it will need further work to get there. Namely, I was planning on adding in !top commands to run queries for top players in different stats categories (you'll even see some commented-out sample code in there from my scrim plugin). You'll also see some commented out code for managing/uploading server demos for each match. If you uncomment it, I believe it may work, but I never tested it. This one was still a WIP, but I believe it was working as-is for basic stats collection. This plugin would be great for collecting stats from multi-day tournaments, etc.
TOG Danger Zone Team Selection
Provides menus for team selection at the start of a match in danger zone. There is similar code floating around the forums somewhere.
TOG Danger Zone Spawn Weapons
Controls spawn weapons for Danger Zone. Code was based off stuff found on the forums. I'm aware of one bug: If you throw your melee weapon, it messes up that weapon slot until you pick it up again (after which throwing wont mess it up anymore) - havent had time to address this yet.
TOG Danger Zone Weapon Clips
Moves ammo from reserve to the gun clip for all weapons spawned (by default, each gun must be reloaded upon pickup - this makes it so that the ammo is already loaded).
Note: This could be coded more efficiently, as I use two ArrayLists for checking if entities are primary/secondary weapons. This could probably just be a static array or something else, and could combine both lists, as they are not used separately. It was a copy/paste from another of my plugins where the Arraylists made more sense, and I didnt get around to editing this one to be coded differently. That said, it shouldnt make much of a difference anyways.
These plugins are being released as-is, though I may provide some basic support to them. Hope this encourages a few more community servers to take a stab at running some DZ servers and perhaps get some different (bigger) maps in there.