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[L4D/L4D2] Infected Bots Control (1.0.0)


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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 02-24-2010 , 12:29   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #861

Your gamedata file looks like something Frankenstein put together. Theres no indentation, you define "left4dead" twice, also theres 2 different Offset-sets for TurnFlashLightOn..

Try this cleaned up version - ive also thrown in the Signature for FlashlightTurnOn instead of the Offset, which will break every patch (however sparse those may be).

Last edited by AtomicStryker; 02-27-2010 at 07:25.
AtomicStryker is offline
mi123645
Veteran Member
Join Date: Feb 2009
Old 02-24-2010 , 15:33   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #862

Quote:
Originally Posted by AtomicStryker View Post
Your gamedata file looks like something Frankenstein put together. Theres no indentation, you define "left4dead" twice, also theres 2 different Offset-sets for TurnFlashLightOn..

Try this cleaned up version - ive also thrown in the Signature for FlashlightTurnOn instead of the Offset, which will break every patch (however sparse those may be).
Since I don't have that much knowledge on gamedata files, I'm a bit confused here.

I put left4dead and left4dead2 in there so that their respective offsets could apply to the different games (I would think that the FlashlightTurnOn offset for left 4 dead 1 would be different for left 4 dead 2).

If both signatures will apply for both games, that would be grand, but you told me that you have to get different signatures for the two games.

Clarification please? I'm at work so I won't be able to test it out.
mi123645 is offline
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 02-24-2010 , 15:46   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #863

lolwut ... youre absolutely right


Can someone upload a L4D binary here? Id swiftly pull the FlashLightTurnOn sig for L4D out of it
AtomicStryker is offline
Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 02-25-2010 , 13:01   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #864

Thanx for v1.8.8

THERE IS A BIG BUG ERROR. It dont work with SuperVersus for more then 4vs4 Games anymore !!! SuperVersus works, but the new version of bot not.

With 1.8.7c works my servers with 10vs10 bots, but with 1.8.8 it spawns only 4 infected bots.

PLEASE Fix this error.

If not possible use 1.8.7c the pz bots are automatically out and there are infected bots on all zombies slots.

Thank !
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
Galaxy9000 is offline
guylden
Member
Join Date: Dec 2008
Old 02-25-2010 , 13:33   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #865

Quote:
Originally Posted by mi123645 View Post
What gamemode does your server usually run?

My gamemode server is Versus, For see what i m using :

PHP Code:

Meta 
list :

           [
01SourceMod (1.3.1by AlliedModders LLC
           
[02L4DToolZ (1.0.0.9bby Ivailosp
           
[03SDK Tools (1.3.1by AlliedModders LLC
           
[04BinTools (1.3.1by AlliedModders LLC

sm plugins 
list :

           
14 "Very Basic High Ping Kicker" (1.3by msleeper
           18 
"Connect Announce" (1.1by Arg!
           
19 "[L4D2] Infected Bots" (1.8.7Dby djromero (SkyDavid), MI 5
           20 
"[L4D2] Hidden Ability Hints" (1.6bby Thraka
           21 
"[L4D2] Infected Release" (1.2eby Thraka
           22 
"[L4D2] Loot of Zombies" (1.2by Jonny
           23 
"L4DSwitchPlayers" (1.4by SkyDavid (djromero)
           
24 "[L4D & L4D2] MultiTanks" (1.5by Red Alex 
           25 
"L4D SuperVersus" (1.5.4by DDRKhat
           26 
"L4D Force Mission Changer" (1.4.0by Dionys
           27 
"L4D Vote Manager 2" (1.5.5by Madcap
           28 
"L4D Loading Bug Removal" (2.0.1by lilDrowOuw
           29 
"Zombie Character Select" (0.8.5bby XBetaAlpha


My l4d2infectedbots
.cfg

// This file was auto-generated by SourceMod (v1.3.1)
// ConVars for plugin "l4d2infectedbots.smx"


// Sets the limit for boomers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_boomer_limit "1"

// Sets the limit for chargers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_charger_limit "1"

// If 1, tank will be playable in coop/survival, only one player can take control of a tank at a time
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_coop_survival_tank_playable "0"

// If 1, bots will only spawn when all other bot timers are at zero
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_coordination "0"

// If 1, the plugin will use the director's timing of the spawns
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_director_spawn "0"

// If 1, infected players in coop/survival will spawn as ghosts
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_free_spawn "1"

// Sets the limit for hunters spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_hunter_limit "2"

// Amount of seconds before a special infected is slain
// -
// Default: "40"
l4d2_infectedbots_idle_time_before_slay "999"

// If 1, players can join the infected team in coop/survival
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infected_team_joinable "1"

// Toggle whether L4D2 Infected HUD plugin announces itself to clients.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infhud_announce "0"

// Toggle whether L4D2 Infected HUD plugin is active or not.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infhud_enable "0"

// Sets the limit for jockeys spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_jockey_limit "1"

// If 1, clients will be announced to about joining the infected team
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_jointeams_announce "0"

// Defines how many special infected can be on the map on all gamemodes
// -
// Default: "4"
l4d2_infectedbots_max_specials "8"

// Sets the limit for smokers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_smoker_limit "1"

// Sets spawn time for special infected spawned by the plugin in seconds
// -
// Default: "30"
l4d2_infectedbots_spawn_time "15"

// Sets the limit for spitters spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_spitter_limit "2"

// Amount of seconds a new timer will start for specials that get hurt before they are slain
// -
// Default: "20"
l4d2_infectedbots_timer_hurt_before_slay "999"


And My Server.cfg

// load ban files

exec banned_ip.cfg
exec banned_user
.cfg


// Server identification

hostname "FR - La Boucherie - 8 Versus 8 - *77.111.205.7*"
rcon_password "XXXXXXXXXXXXX"


//Custom Server Settings

sm_cvar mp_gamemode "versus"
sv_allow_lobby_connect_only "0"
sv_gametypes "versus"
sv_pure "0"
sv_region "3"
sv_force_normal_respawn "1"
sv_force_unreserved "1"
sv_maxplayers "16"
sv_removehumanlimit "1"
sv_unlock_sb_add "1"
sm_cvar mp_disable_autokick "1"
sv_logfile "1"
sv_logbans "1"
sv_logecho "1"
sv_log_onefile "0"
sv_minrate "20000"
sv_maxrate "30000"
sv_pausable "0"
sm_cvar sb_all_bot_team "1"
sm_cvar vs_max_team_switches "99"

////////////////////
///// SURVIVOR /////
////////////////////



// Survivor Modding \\

sm_cvar survivor_allow_crawling 1             //default 0
sm_cvar survivor_crawl_speed 25             //default 15
sm_cvar survivor_max_incapacitated_count 3        //default 2
sm_cvar survivor_revive_duration 2            //default 5
sm_cvar survivor_revive_health 75             //default 30
sm_cvar vs_survival_bonus 50                //default 25


// Weapon ammo ammount \\

sm_cvar ammo_assaultrifle_max 724            //default 360
sm_cvar ammo_autoshotgun_max 256             //default 90
sm_cvar ammo_grenadelauncher_max 50            //default 30
sm_cvar ammo_huntingrifle_max 250            //default 150
sm_cvar ammo_shotgun_max 156                //default 56
sm_cvar ammo_smg_max 860                //default 650
sm_cvar ammo_sniperrifle_max 290            //default 180
sm_cvar ammo_chainsaw_max 40                //default 20



////////////////////
///// INFECTED /////
////////////////////



//[Boomer]\\

sm_cvar z_female_boomer_spawn_chance 50         //default 25
sm_cvar z_exploding_health 150                    //default 50 - boomer health


//[Charger]\\

sm_cvar z_charger_health 900                    //default 600
sm_cvar z_charger_probe_alone 3                    //default 6
sm_cvar z_charger_probe_attack 15                //default 24


//[Hunter]\\

sm_cvar z_hunter_health 375                        //default 250


//[Jockey]\\

sm_cvar z_jockey_health 490                     //default 325
sm_cvar z_jockey_leap_time 0.5                  //default 1


//[smoker]\\

sm_cvar tongue_allow_voluntary_release 1        //default 0
sm_cvar tongue_health 150                        //default 100 - tongue health
sm_cvar z_gas_health 375                        //default 250 - smoker health
sm_cvar tongue_hit_delay 10                        //default 20
sm_cvar tongue_miss_delay 3                        //default 15
tongue_range "1000"                                //default 750
sm_cvar tongue_fly_speed "2000"                    //default 1000
tongue_vertical_choke_height "20"                //default 40
tongue_victim_max_speed "300"                    //default 175
tongue_victim_acceleration "60"                    //default 30



//[Spitter]\\

sm_cvar z_spitter_health 150                    //default 100
sm_cvar z_spitter_max_wait_time 15                //default 30




////////////////////
/////// BOSS ///////
////////////////////

sm_cvar tank_burn_duration_vs 45 //Default=30

//Adjust tank spawns
sm_cvar versus_tank_chance_intro 0
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1

//Adjust witch spawns
sm_cvar versus_witch_chance_intro 1
sm_cvar versus_witch_chance_finale 0
sm_cvar versus_witch_chance 0.0

//Adjust boss spawn completion rates
sm_cvar versus_boss_flow_max_intro 0.70
sm_cvar versus_boss_flow_min_intro 0.20
sm_cvar versus_boss_flow_max 0.80
sm_cvar versus_boss_flow_min 0.30

//Tanks spawn in the same place for both teams
sm_cvar versus_tank_flow_team_variation 0.0

//How many seconds the tank waits to give an infected Player control of the Tank
sm_cvar director_tank_lottery_selection_time "0" 

Last edited by guylden; 02-25-2010 at 13:51.
guylden is offline
mi123645
Veteran Member
Join Date: Feb 2009
Old 02-25-2010 , 14:16   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #866

Quote:
Originally Posted by Galaxy9000 View Post
Thanx for v1.8.8

THERE IS A BIG BUG ERROR. It dont work with SuperVersus for more then 4vs4 Games anymore !!! SuperVersus works, but the new version of bot not.

With 1.8.7c works my servers with 10vs10 bots, but with 1.8.8 it spawns only 4 infected bots.

PLEASE Fix this error.

If not possible use 1.8.7c the pz bots are automatically out and there are infected bots on all zombies slots.

Thank !
I should have said a warning about this; delete your l4d2infectedbots.cfg file. And be sure to delete the l4d2infectedbots.smx file. Restart the server.
mi123645 is offline
mi123645
Veteran Member
Join Date: Feb 2009
Old 02-25-2010 , 14:16   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #867

Quote:
Originally Posted by guylden View Post
My gamemode server is Versus, For see what i m using :

PHP Code:

Meta 
list :

           [
01SourceMod (1.3.1by AlliedModders LLC
           
[02L4DToolZ (1.0.0.9bby Ivailosp
           
[03SDK Tools (1.3.1by AlliedModders LLC
           
[04BinTools (1.3.1by AlliedModders LLC

sm plugins 
list :

           
14 "Very Basic High Ping Kicker" (1.3by msleeper
           18 
"Connect Announce" (1.1by Arg!
           
19 "[L4D2] Infected Bots" (1.8.7Dby djromero (SkyDavid), MI 5
           20 
"[L4D2] Hidden Ability Hints" (1.6bby Thraka
           21 
"[L4D2] Infected Release" (1.2eby Thraka
           22 
"[L4D2] Loot of Zombies" (1.2by Jonny
           23 
"L4DSwitchPlayers" (1.4by SkyDavid (djromero)
           
24 "[L4D & L4D2] MultiTanks" (1.5by Red Alex 
           25 
"L4D SuperVersus" (1.5.4by DDRKhat
           26 
"L4D Force Mission Changer" (1.4.0by Dionys
           27 
"L4D Vote Manager 2" (1.5.5by Madcap
           28 
"L4D Loading Bug Removal" (2.0.1by lilDrowOuw
           29 
"Zombie Character Select" (0.8.5bby XBetaAlpha


My l4d2infectedbots
.cfg

// This file was auto-generated by SourceMod (v1.3.1)
// ConVars for plugin "l4d2infectedbots.smx"


// Sets the limit for boomers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_boomer_limit "1"

// Sets the limit for chargers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_charger_limit "1"

// If 1, tank will be playable in coop/survival, only one player can take control of a tank at a time
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_coop_survival_tank_playable "0"

// If 1, bots will only spawn when all other bot timers are at zero
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_coordination "0"

// If 1, the plugin will use the director's timing of the spawns
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_director_spawn "0"

// If 1, infected players in coop/survival will spawn as ghosts
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_free_spawn "1"

// Sets the limit for hunters spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_hunter_limit "2"

// Amount of seconds before a special infected is slain
// -
// Default: "40"
l4d2_infectedbots_idle_time_before_slay "999"

// If 1, players can join the infected team in coop/survival
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infected_team_joinable "1"

// Toggle whether L4D2 Infected HUD plugin announces itself to clients.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infhud_announce "0"

// Toggle whether L4D2 Infected HUD plugin is active or not.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_infhud_enable "0"

// Sets the limit for jockeys spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_jockey_limit "1"

// If 1, clients will be announced to about joining the infected team
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d2_infectedbots_jointeams_announce "0"

// Defines how many special infected can be on the map on all gamemodes
// -
// Default: "4"
l4d2_infectedbots_max_specials "8"

// Sets the limit for smokers spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_smoker_limit "1"

// Sets spawn time for special infected spawned by the plugin in seconds
// -
// Default: "30"
l4d2_infectedbots_spawn_time "15"

// Sets the limit for spitters spawned by the plugin
// -
// Default: "1"
l4d2_infectedbots_spitter_limit "2"

// Amount of seconds a new timer will start for specials that get hurt before they are slain
// -
// Default: "20"
l4d2_infectedbots_timer_hurt_before_slay "999"


And My Server.cfg

// load ban files

exec banned_ip.cfg
exec banned_user
.cfg


// Server identification

hostname "FR - La Boucherie - 8 Versus 8 - *77.111.205.7*"
rcon_password "XXXXXXXXXXXXX"


//Custom Server Settings

sm_cvar mp_gamemode "versus"
sv_allow_lobby_connect_only "0"
sv_gametypes "versus"
sv_pure "0"
sv_region "3"
sv_force_normal_respawn "1"
sv_force_unreserved "1"
sv_maxplayers "16"
sv_removehumanlimit "1"
sv_unlock_sb_add "1"
sm_cvar mp_disable_autokick "1"
sv_logfile "1"
sv_logbans "1"
sv_logecho "1"
sv_log_onefile "0"
sv_minrate "20000"
sv_maxrate "30000"
sv_pausable "0"
sm_cvar sb_all_bot_team "1"
sm_cvar vs_max_team_switches "99"

////////////////////
///// SURVIVOR /////
////////////////////



// Survivor Modding \\

sm_cvar survivor_allow_crawling 1             //default 0
sm_cvar survivor_crawl_speed 25             //default 15
sm_cvar survivor_max_incapacitated_count 3        //default 2
sm_cvar survivor_revive_duration 2            //default 5
sm_cvar survivor_revive_health 75             //default 30
sm_cvar vs_survival_bonus 50                //default 25


// Weapon ammo ammount \\

sm_cvar ammo_assaultrifle_max 724            //default 360
sm_cvar ammo_autoshotgun_max 256             //default 90
sm_cvar ammo_grenadelauncher_max 50            //default 30
sm_cvar ammo_huntingrifle_max 250            //default 150
sm_cvar ammo_shotgun_max 156                //default 56
sm_cvar ammo_smg_max 860                //default 650
sm_cvar ammo_sniperrifle_max 290            //default 180
sm_cvar ammo_chainsaw_max 40                //default 20



////////////////////
///// INFECTED /////
////////////////////



//[Boomer]\\

sm_cvar z_female_boomer_spawn_chance 50         //default 25
sm_cvar z_exploding_health 150                    //default 50 - boomer health


//[Charger]\\

sm_cvar z_charger_health 900                    //default 600
sm_cvar z_charger_probe_alone 3                    //default 6
sm_cvar z_charger_probe_attack 15                //default 24


//[Hunter]\\

sm_cvar z_hunter_health 375                        //default 250


//[Jockey]\\

sm_cvar z_jockey_health 490                     //default 325
sm_cvar z_jockey_leap_time 0.5                  //default 1


//[smoker]\\

sm_cvar tongue_allow_voluntary_release 1        //default 0
sm_cvar tongue_health 150                        //default 100 - tongue health
sm_cvar z_gas_health 375                        //default 250 - smoker health
sm_cvar tongue_hit_delay 10                        //default 20
sm_cvar tongue_miss_delay 3                        //default 15
tongue_range "1000"                                //default 750
sm_cvar tongue_fly_speed "2000"                    //default 1000
tongue_vertical_choke_height "20"                //default 40
tongue_victim_max_speed "300"                    //default 175
tongue_victim_acceleration "60"                    //default 30



//[Spitter]\\

sm_cvar z_spitter_health 150                    //default 100
sm_cvar z_spitter_max_wait_time 15                //default 30




////////////////////
/////// BOSS ///////
////////////////////

sm_cvar tank_burn_duration_vs 45 //Default=30

//Adjust tank spawns
sm_cvar versus_tank_chance_intro 0
sm_cvar versus_tank_chance_finale 1
sm_cvar versus_tank_chance 1

//Adjust witch spawns
sm_cvar versus_witch_chance_intro 1
sm_cvar versus_witch_chance_finale 0
sm_cvar versus_witch_chance 0.0

//Adjust boss spawn completion rates
sm_cvar versus_boss_flow_max_intro 0.70
sm_cvar versus_boss_flow_min_intro 0.20
sm_cvar versus_boss_flow_max 0.80
sm_cvar versus_boss_flow_min 0.30

//Tanks spawn in the same place for both teams
sm_cvar versus_tank_flow_team_variation 0.0

//How many seconds the tank waits to give an infected Player control of the Tank
sm_cvar director_tank_lottery_selection_time "0" 
I will look into it, thanks for the heads up.
mi123645 is offline
Galaxy9000
Senior Member
Join Date: Dec 2009
Location: Munich
Old 02-25-2010 , 15:02   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #868

Quote:
Originally Posted by mi123645 View Post
I should have said a warning about this; delete your l4d2infectedbots.cfg file. And be sure to delete the l4d2infectedbots.smx file. Restart the server.
THANKS for the tipp. y i see the new generated cfg file and i delete the "old" l4d2... files. After editing the new genereated cfg with the same vars now it WORKS.

THANKS AGAIN ))
__________________
L4D2: 32 Player Versus (Stable) w/ Inf. Bots, L4Toolz, SuperVersus, MultiTanks, HP Reg, SpitterSupergirl, ZombieSelectMenu, Teampanel.

CSS: 64 Player w/ Bots, ES XA, many Plugins (Splahdmg, ExplosiveDeath etc.), Spawnpointgen.

http://www.gametracker.com/server_info/ NO PUB SERVERS ATM
Galaxy9000 is offline
LTR.2
Veteran Member
Join Date: Aug 2009
Old 02-25-2010 , 18:03   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #869

i don't seem to find any error/glitch,bug or problems with this version.

good freaking job!
LTR.2 is offline
mi123645
Veteran Member
Join Date: Feb 2009
Old 02-25-2010 , 18:53   Re: [L4D & L4D2] Infected Bots (1.8.8)
Reply With Quote #870

Quote:
Originally Posted by LTR.2 View Post
i don't seem to find any error/glitch,bug or problems with this version.

good freaking job!
I'm pretty sure there has to be at least one bug somewhere

I will also be updating the plugin soon with the signatures AtomicStryker has provided me.
mi123645 is offline
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