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Polymorph: Mod Manager


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fysiks
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Old 05-22-2011 , 17:36   Re: Polymorph: Mod Manager
Reply With Quote #361

Quote:
Originally Posted by Bupyc 666 View Post
I chose "extend mod", next "extend map". But map didn't extend. Server changes map to the first in the list of maps. Why?
Honestly, I don't think it's Polymorph that's doing that. After you extend the mod and the map what does it show for timeleft?

So, check the timeleft before both votes finish then check it afterwards and tell me what they are in each case.
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Bupyc 666
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Old 05-23-2011 , 08:02   Re: Polymorph: Mod Manager
Reply With Quote #362

Timeleft is 45 before both votes and is 55 afterwards, but map changes. If I call vote by amx_votemod or rtv, map changes (when I choose "extend map"), but if vote starting in the end of map, map extends. I hope that you understood me.
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Last edited by Bupyc 666; 05-24-2011 at 08:47.
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fysiks
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Old 05-23-2011 , 12:59   Re: Polymorph: Mod Manager
Reply With Quote #363

I see. amx_votemod and rtv force the map/mod to change no matter what. Why put up the vote at all if you don't want it to change?

However, it is technically a flaw (from what I can tell without looking at code) so I will look at it.
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Bupyc 666
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Old 05-24-2011 , 08:49   Re: Polymorph: Mod Manager
Reply With Quote #364

OK, thanks
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anxoni
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Join Date: Dec 2010
Old 05-25-2011 , 06:34   Re: Polymorph: Mod Manager
Reply With Quote #365

fysiks wow , no sap you created a mod manager, if he had known before its existence was used yours from the beginning. Already and installed, tested and works great, I'll take yours. The only fault I found is that the mod can be extended without problems but the maps if you spread it does is load the first map on the list of the mod (eg maps1.ini). But e set to 0 the 2 cvars that control and if that option and disabled, now there is no problem everything is great.

Bestial work, thanks again for your efforts.

off: I'm using google translator
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vaan123
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Join Date: Sep 2009
Location: Kuwait
Old 06-03-2011 , 20:25   Re: Polymorph: Mod Manager
Reply With Quote #366

Quote:
[AMXX] Loaded 1 admin from file
MOD LOADED: FUCKING WORK ALREADY <<<<<
MOD LOADED:
L 06/03/2011 - 17:18:58: Invalid cellvector handle provided (10:0:0)
L 06/03/2011 - 17:18:58: [AMXX] Run time error 10 (plugin "polymorph.amxx") (native "ArrayGetString") - debug not enabled!
L 06/03/2011 - 17:18:58: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
Executing AMX Mod X Configuration File
Scrolling message displaying frequency: 10:00 minutes
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
Executing surf map config.
Paused plugin "miscstats.amxx"
Paused plugin "stats_logging.amxx"
i tried and i tried it just wont work... please help me
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fysiks
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Old 06-03-2011 , 23:39   Re: Polymorph: Mod Manager
Reply With Quote #367

Quote:
Originally Posted by vaan123 View Post
i tried and i tried it just wont work... please help me
1. Are you using the latest version (1.1.2)?
2. If yes, then do what it tells you and post the new error ([AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
)
3. If you want quicker help then you will need to show attach your plugins.ini and all your .ini files from the polymorph folder (only the mod configuration ones, not map files).
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vaan123
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Old 06-04-2011 , 01:27   Re: Polymorph: Mod Manager
Reply With Quote #368

Quote:
1.1.2
Quote:
; Mod Cofiguration
; Comments here.

[mod]
name "FUCKING WORK ALREADY"
mapsfile 1_surfmaps.ini
mapspermod 1

[cfg]
sv_gravity 800
sv_alltalk 1
hostname "gay"


[plugins]
usurf.amxx
Quote:
; AMX Mod X plugins

; Admin Base - Always one has to be activated
admin.amxx ; admin base (required for any admin-related)
;admin_sql.amxx ; admin base - SQL version (comment admin.amxx)

; Basic
admincmd.amxx ; basic admin console commands
adminhelp.amxx ; help command for admin console commands
adminslots.amxx ; slot reservation
multilingual.amxx ; Multi-Lingual management

; Menus
menufront.amxx ; front-end for admin menus
cmdmenu.amxx ; command menu (speech, settings)
plmenu.amxx ; players menu (kick, ban, client cmds.)
;telemenu.amxx ; teleport menu (Fun Module required!)
mapsmenu.amxx ; maps menu (vote, changelevel)
pluginmenu.amxx ; Menus for commands/cvars organized by plugin

; Chat / Messages
adminchat.amxx ; console chat commands
antiflood.amxx ; prevent clients from chat-flooding the server
scrollmsg.amxx ; displays a scrolling message
imessage.amxx ; displays information messages
adminvote.amxx ; vote commands

; Map related
nextmap.amxx ; displays next map in mapcycle
mapchooser.amxx ; allows to vote for next map
timeleft.amxx ; displays time left on map

; Configuration
pausecfg.amxx ; allows to pause and unpause some plugins
statscfg.amxx ; allows to manage stats plugins via menu and commands

; Counter-Strike
;restmenu.amxx ; restrict weapons menu
statsx.amxx ; stats on death or round end (CSX Module required!)
miscstats.amxx ; bunch of events announcement for Counter-Strike
stats_logging.amxx ; weapons stats logging (CSX Module required!)

; Enable to use AMX Mod plugins
;amxmod_compat.amxx ; AMX Mod backwards compatibility layer

; Custom - Add 3rd party plugins here

;polymorph.amxx

;prokreedz.amxx
amx_super.amxx
amx_super_menu.amxx
;axn_bhop.amxx
;bunnyhop.amxx
polymorph.amxx debug
ill do #2 in a minute.



edit: sorry for the swear words i just got fed up and typed them down ;p
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Last edited by vaan123; 06-04-2011 at 01:38.
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fysiks
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Old 06-04-2011 , 19:51   Re: Polymorph: Mod Manager
Reply With Quote #369

I can't see anything wrong yet. Is there any log messages about polymorph?
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vaan123
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Old 06-05-2011 , 06:30   Re: Polymorph: Mod Manager
Reply With Quote #370

Quote:
Originally Posted by fysiks View Post
I can't see anything wrong yet. Is there any log messages about polymorph?
where do i find the log messages? also i tried re installing hlds and amxx. still didnt work.
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