This is copied from l4dmods forum. I wrote it. If it does not belong here, feel free to prune it and throw it in the trash. I trust the sourcemod crowd is sharp enough to skip to step 3 or 4 and write their own .cfgs
Getting started...
Admins should have these options with sm_execcfg or adminmenu -> server -> execute cfg (needs to be added to cfg list).
I personally had luck with the chat command "/execcfg <filename>"
This is highly customizable, I prefer to run 5v5 versus. In that case to spawn the infected bots I use a modified version of:
http://forums.alliedmods.net/showthread.php?t=84681 that does not show log messages.
This is beta, no guarantees are made, report bugs/issues here. This procedure was tested on 32-bit winXP steam dedicated server with sourcemod 1.2.0 and all plugins/extensions posted.
Hunterbrute please take no offence, you inspired me earlier this month with your infected gameplay on versus. I got a similar result by going to VS, switching teams then going to survival and triggering the event. The whole thing was pretty complicated, I'll admit.
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EDIT
After much testing, the best way to switch between modes is sending
/execcfg sourcemod/<gamemode>.cfg. This may/may not disconnect extra players. Let me know what kind of results you get and happy hunting!
The only console spam I have seen is from the plugin that creates bots (2 of them). I'll have a look at taking care of that, but I might not, considering it is just commenting out a .sp file
Link to that modified version is here:
http://forums.alliedmods.net/showpos...75&postcount=9
---Updated files with l4d_maxplayers <= 18
---You will find 10 different configuration files in the .zip archive.