Raised This Month: $51 Target: $400
 12% 

[ANY] Little Anti-Cheat


Post New Thread Reply   
 
Thread Tools Display Modes
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 03-04-2023 , 23:03   Re: [ANY] Little Anti-Cheat
Reply With Quote #491

Just an FYI ... testing this (version 1.7.4-3) on Team Fortress 2 Classic, and it seems to be working fine - for anyone quasi-interested.

.
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter

Last edited by Weasel; 03-05-2023 at 01:13. Reason: links
Weasel is offline
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 04-29-2023 , 23:12   Re: [ANY] Little Anti-Cheat
Reply With Quote #492

I can report Little Anti-Cheat (Lilac) working reasonably well on Fistful of Frags, with one exception:

When I first enabled it, I got a slew of "Angle-Cheat" detections, including a several regular players I'm sure are not cheating in any way. So, I treaded those as "false-positive", re-configured Lilac to not detect "Angle-Cheats", and unbanned everybody Lilac auto-banned for that detection.

In fof/cfg/sourcemod/lilac_config.cfg updated this section:
Code:
// Detect Angle-Cheats (Basic Anti-Aim, Legit Anti-Backstab and Duckspeed).
// -1 = Log only.
// 0 = Disabled.
// 1 = Enabled.
// -
// Default: "1"
// Minimum: "-1.000000"
// Maximum: "1.000000"
lilac_angles "0"   // <--- set to zero to disable.
PS: I opened an issue in the GitHub for this (Issue #177).
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter

Last edited by Weasel; 04-29-2023 at 23:29. Reason: Sunspots.
Weasel is offline
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 04-29-2023 , 23:21   Re: [ANY] Little Anti-Cheat
Reply With Quote #493

Quote:
Originally Posted by Weasel View Post
Just an FYI ... testing this (version 1.7.4-3) on Team Fortress 2 Classic, and it seems to be working fine - for anyone quasi-interested.
.
Just updating the I have been running Little Anti-Cheat (Lilac) for some time now on Team Fortress 2 Classic. I have not encountered any apparent "false-positives" or other issues to report.
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter
Weasel is offline
micmacx
Member
Join Date: May 2021
Old 05-12-2023 , 08:33   Re: [ANY] Little Anti-Cheat
Reply With Quote #494

Hi,
On 1.7.4 version :

PHP Code:
L 05/12/2023 13:05:43SourceMod error session started
L 05
/12/2023 13:05:43Info (map "dod_fightzone_voodoo_final") (file "/home/micmacx/steam/dod_s/dod/addons/sourcemod/logs/errors_20230512.log")
L 05/12/2023 13:05:43: [SMException reportedClient 4 is not connected
L 05
/12/2023 13:05:43: [SMBlaminglilac.smx
L 05
/12/2023 13:05:43: [SMCall stack trace:
L 05/12/2023 13:05:43: [SM]   [0GetClientUserId
L 05
/12/2023 13:05:43: [SM]   [1Line 304lilac/lilac_stock.sp::lilac_ban_client
L 05
/12/2023 13:05:43: [SM]   [2Line 123lilac/lilac_lerp.sp::detected_nolerp
L 05
/12/2023 13:05:43: [SM]   [3Line 77lilac/lilac_lerp.sp::timer_check_lerp
L 05
/12/2023 13:20:44Error log file session closed
PHP Code:
=========[Notice]=========
Thank you for installing Little Anti-Cheat 1.7.4!
Just a few notes about this Anti-Cheat:

If 
a player is logged as "suspected" of using cheatsthey are not necessarily cheating.
If 
the suspicions logged are few and rarethey are likely false positives.
An automatic ban is triggered by 5 or more "suspicions" or by one "detection".
If 
you think a ban may be incorrectplease do not hesitate to let me know.

That is allhave a wonderful day~



2023/05/12 13:05:43 [Version 1.7.4] {Name"TheBrave" SteamIDSTEAM_ID_STOP_IGNORING_RETVALS IP89.156.250.159was detected and banned for NoLerp (0.000000ms).
    
Pos={232,-315,-351}, Angles={4.60949,64.58837,0.00000}, Map="dod_fightzone_voodoo_final"Team={2}, Weapon="weapon_garand"Latency={Inc:-1.000000,Out:-1.000000}, Loss={Inc:-1.000000,Out:-1.000000}, Choke={Inc:-1.000000,Out:-1.000000}, ConnectionTime={0.000000 seconds}, GameTime={5.909999 seconds
A second bug :
I have a friend, he have a mouse with rapid fire, with 8clics/300ms ==> 26clics/s, he was kicked.
With 62clics/300ms ==> 206 clics/s he's not kicked.

Last edited by micmacx; 05-12-2023 at 08:40.
micmacx is offline
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 07-17-2023 , 16:50   Re: [ANY] Little Anti-Cheat
Reply With Quote #495

My cfg/sourcemod/lilac_config.cfg file seemingly keeps getting over-written with the default configuration? Not sure where this is coming-from, does Lilac have a built-in auto-update that would over-write the .CFG?

This is a big deal for some of my servers. In particular for Fistful of Frags (FoF), where I have to disable angle-cheats detection due to false-positives in that game. Consequently, I have to keep lilac_angles set to "0" in my FoF servers - which keeps getting messed-up when the default config keeps getting slammed on it.
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter
Weasel is offline
azalty
AlliedModders Donor
Join Date: Feb 2020
Location: France
Old 07-17-2023 , 20:23   Re: [ANY] Little Anti-Cheat
Reply With Quote #496

Quote:
Originally Posted by Weasel View Post
My cfg/sourcemod/lilac_config.cfg file seemingly keeps getting over-written with the default configuration? Not sure where this is coming-from, does Lilac have a built-in auto-update that would over-write the .CFG?

This is a big deal for some of my servers. In particular for Fistful of Frags (FoF), where I have to disable angle-cheats detection due to false-positives in that game. Consequently, I have to keep lilac_angles set to "0" in my FoF servers - which keeps getting messed-up when the default config keeps getting slammed on it.
The plugin recently changed to another config system that could better handle convar changes.
This change was implemented by myself as I know this config system worked well for me in the past.

I'm not aware of any bug that could reset your convars, but I do know convars from other plugins or comments WILL be erased by this system IF entered in lilac's config file.
The config file will be rebuilt entirely when the plugin is first started, but it will get every convar that is in it and save their values when rebuilding the config file.

Version updating should be seemless and shouldn't reset your config file as well.

Do you mind sharing more information or discussing about this with me? You can reach me on discord: azalty#9721 - might be better to talk.
__________________
GitHub | Discord: @azalty | Steam

Last edited by azalty; 07-17-2023 at 20:29.
azalty is offline
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 07-19-2023 , 20:47   Re: [ANY] Little Anti-Cheat
Reply With Quote #497

Quote:
Originally Posted by azalty View Post
The config file will be rebuilt entirely when the plugin is first started
I noticed that, because my comment changes also kept getting reverted too.
But, the CVAR was definitely getting rolled-back from "0" to "1".
Like over-writing the entire contents, and not making the expected changes for altered CVAR values.

Just checked it again today, and at this point, seems to be working as expected though (preserving the CVAR as "0").

PS: I am going to set lilac_angles to "-1" (log only), and see if it stays preserved.
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter

Last edited by Weasel; 07-19-2023 at 20:53.
Weasel is offline
Weasel
AlliedModders Donor
Join Date: Apr 2004
Location: Undisclosed / Secure
Old 07-20-2023 , 14:47   Re: [ANY] Little Anti-Cheat
Reply With Quote #498

Quote:
Originally Posted by Weasel View Post
I am going to set lilac_angles to "-1" (log only), and see if it stays preserved.
Just a quick update to close the issue out, it appears now to be preserving the existing CVAR's as expected. Various changes I made to CVARs were preserved after my nightly restarts (of course all comment changes are lost, but no big deal there). Thanks for the follow up!

PS: Sorry I never opened a GitHub issue for this one, because I wasn't sure if it was something up with my own configuration. (unlike the false-positive issues with FoF reported there: https://github.com/J-Tanzanite/Littl...eat/issues/185, and https://github.com/J-Tanzanite/Littl...eat/issues/177)
__________________
Pwease pardon by bad Engrish.
Steam Profile, Steam Group, Stats, Twitter

Last edited by Weasel; 07-21-2023 at 17:39.
Weasel is offline
JLmelenchon
Senior Member
Join Date: Mar 2019
Old 08-03-2023 , 23:29   Re: [ANY] Little Anti-Cheat
Reply With Quote #499

Hardware macro is not detected, a simple turbo button on gamepad will bypass detections.
JLmelenchon is offline
finishlast
Senior Member
Join Date: Nov 2018
Location: In Reno with the vitamin
Old 10-27-2023 , 10:08   Re: [ANY] Little Anti-Cheat
Reply With Quote #500

I upgraded from 1.7.1 to 1.7.4 from the github and the server now basically clears the whole (l4d1) infected team every now and then (if the round is long enough for 5 detections).

It banned myself too and I am pretty sure I'm not cheating.

Almost every entry in lilac.log is about supstected aimlock but only for infected team it seems.

Same people on survivor teams won't get detected.

Maybe it happens when you rightclick teleport to players while in ghost mode? And do that very fast? I dont see a reason to check infected for that anyways, maybe disable it for infected completely.

Code:
2023/10/26 22:48:51 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} is suspected of using an aimlock (Detection: 4).
	Pos={6375,1256,238}, Angles={2.65319,45.57678,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_boomer_claw", Latency={Inc:0.000473,Out:0.116188}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.008581,Out:0.000000}, ConnectionTime={3845.219482 seconds}, GameTime={1104.250000 seconds}
2023/10/26 22:49:00 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} is suspected of using an aimlock (Detection: 4).
	Pos={6809,1000,238}, Angles={4.29016,23.53271,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_smoker_claw", Latency={Inc:0.000413,Out:0.042605}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.412110,Out:0.000000}, ConnectionTime={648.019653 seconds}, GameTime={1113.750000 seconds}
2023/10/26 22:50:03 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} is suspected of using an aimlock (Detection: 5).
	Pos={5443,1733,203}, Angles={1.17553,74.89929,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_hunter_claw", Latency={Inc:0.000474,Out:0.114811}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.009129,Out:0.000000}, ConnectionTime={3917.219238 seconds}, GameTime={1176.250000 seconds}
2023/10/26 22:50:03 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} was banned for Aimlock.
	Pos={5443,1733,203}, Angles={1.17553,74.89929,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_hunter_claw", Latency={Inc:0.000474,Out:0.114811}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.009129,Out:0.000000}, ConnectionTime={3917.219238 seconds}, GameTime={1176.250000 seconds}
2023/10/26 22:50:17 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} is suspected of using an aimlock (Detection: 5).
	Pos={4729,1219,443}, Angles={16.15539,73.28979,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_hunter_claw", Latency={Inc:0.000559,Out:0.043417}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.407300,Out:0.000000}, ConnectionTime={724.519775 seconds}, GameTime={1190.250000 seconds}
2023/10/26 22:50:17 [Version 1.7.4] {Name: "xxxxxxxxx" | SteamID: xxxxxxxxx | IP: x} was banned for Aimlock.
	Pos={4729,1219,443}, Angles={16.15539,73.28979,0.00000}, Map="l4d_vs_farm05_cornfield", Team={3}, Weapon="weapon_hunter_claw", Latency={Inc:0.000559,Out:0.043417}, Loss={Inc:0.000000,Out:0.000000}, Choke={Inc:0.407300,Out:0.000000}, ConnectionTime={724.519775 seconds}, GameTime={1190.250000 seconds}
As for now I go back to 1.7.1
__________________

Last edited by finishlast; 10-30-2023 at 05:01.
finishlast is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:28.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode