Member
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06-28-2010
, 16:29
Re: eST-il possible de modifié terroriste et ct
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#24
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alors la je sais pas coa dire car moi j'ai le viseur (même selui des sniper) j'ai tout les skins que j'ai mis , je peut changer d'arme (enfin je suis en mod zombie plague donc je ne peut prendre qu'une arme mais au round suivant je peut en choisir une autre) enfin JC pas pk toi sa ne marche pas alors que moi tout beigne.
Seulement voila j'ai une question moi , comment on fait pour changer les noms des team par exemple : Au lieu d'avoir 'Sith' pour T et 'jedi_knight' pour CT je voudrais avoir Orc pour T et Humain pour CT et je n'y arrive pas ; regardez :
Le plugin avec Sith et Jedi_knight
Code:
/* AMX Mod X
* Custom Team Names 1.14
*
* (c) Copyright 2008 by =[UnO]=P@c|Man
*
* This file is provided as is (no warranties)
*
* DESCRIPTION
* Use custom team names like "Jedi-Knights" instead of "Counter-Terrorists". You can use
* own round end sounds, but the default ones are "downed_intro.mp3" and "motor_intro.mp3".
*
* CVARS
* ctn_team_t: custom name for "Terrorits"
* ctn_team_ct: custom name for "Counter-Terrorits"
* ctn_use_sounds: do you want to use special round end sounds?
* ctn_sound_t: custom round end sound if T win, e.g. "myfolder/sith.mp3" (or *.wav)
* ctn_sound_ct: custom round end sound if CT win, e.g. "myfolder/jedi.mp3 (or *.wav)
*
* CREDITS
* VEN; plugin "Auto Join on Connect"
* many; function "cmdBlock"
* fxfighter, arkshine;
* All users of AlliedModders;
*/
#include <amxmodx>
#include <fakemeta_util>
#include <cstrike>
#define PLUGIN_NAME "Custom Team Names"
#define PLUGIN_VERSION "1.14"
#define PLUGIN_AUTHOR "=[UnO]=P@c|Man"
// default names
new const TeamT[] = "Sith" // Terrorists
new const TeamCT[] = "Jedi Knights" // Counter-Terrorists
// default round end sounds
new const SoundT[] = "music/downed_intro.mp3"
new const SoundCT[] = "music/motor_intro.mp3"
// Some useful code (thx to arkshine)
enum
{
CS_TEAM_UNASSIGNED = 0,
CS_TEAM_T,
CS_TEAM_CT,
CS_TEAM_SPECTATOR
}
#define OFFSET_TEAM 114
#define cs_get_user_team(%1) get_pdata_int( %1, OFFSET_TEAM )
#define OFFSET_DEATHS 444
#define cs_get_user_deaths(%1) get_pdata_int( %1, OFFSET_DEATHS )
#define cs_set_user_deaths(%1,%2) set_pdata_int( %1, OFFSET_DEATHS, %2 )
// Some variables
new mChooseTeam
new showMsg = 0
new pcTeamT, pcTeamCT, pcSoundT, pcSoundCT, pcUseSounds
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
register_message(get_user_msgid("ShowMenu"), "message_show_menu");
register_event("ResetHUD", "set_hud", "be");
// change round end message / sounds
register_message(get_user_msgid("SendAudio"), "message_sendaudio");
register_message(get_user_msgid("TextMsg"), "message_textmsg");
pcTeamT = register_cvar("ctn_team_t", TeamT);
pcTeamCT = register_cvar("ctn_team_ct", TeamCT);
pcUseSounds = register_cvar("ctn_use_sounds", "1");
pcSoundT = register_cvar("ctn_sound_t", SoundT);
pcSoundCT = register_cvar("ctn_sound_ct", SoundCT);
register_clcmd("chooseteam", "cmdBlock");
createMenu();
return PLUGIN_CONTINUE;
}
public plugin_precache() {
new sound_t[128];
get_pcvar_string(pcSoundT, sound_t, 127);
if (containi(sound_t, ".mp3") != -1)
{
formatex(sound_t, 127, "sound/%s", sound_t);
precache_generic(sound_t);
} else
precache_sound(sound_t);
new sound_ct[128];
get_pcvar_string(pcSoundCT, sound_ct, 127);
if (containi(sound_ct, ".mp3") != -1)
{
formatex(sound_t, 127, "sound/%s", sound_ct);
precache_generic(sound_ct);
} else
precache_sound(sound_ct);
}
public client_connect(id)
{
set_user_info(id, "_vgui_menus", "0");
return PLUGIN_CONTINUE;
}
public set_hud(id) {
showMsg = 0;
set_task(0.2, "fixHUD", id);
set_task(0.3, "fadeOut", id);
return PLUGIN_CONTINUE;
}
public fixHUD(id) {
// some fixes if the HUD is destroyed
if (!user_has_weapon(id, CSW_KNIFE))
{
fm_set_user_suit(id);
fm_give_item(id, "weapon_knife");
switch (cs_get_user_team(id))
{
case CS_TEAM_CT:
{
fm_give_item(id, "weapon_usp");
fm_give_item(id, "ammo_45acp");
}
case CS_TEAM_T:
{
fm_give_item(id, "weapon_glock18");
fm_give_item(id, "ammo_9mm");
}
}
}
return PLUGIN_CONTINUE;
}
// end of a round
public round_end_msg(params[]) {
if (showMsg == 1)
{
client_print(0, print_center, "%s win!", params);
set_task(0.2, "round_end_msg", 0, params, 128);
}
}
public message_textmsg(msg_id, msg_dest, msg_entity) {
static message[20];
get_msg_arg_string(2, message, sizeof message - 1);
if (equali(message, "#Terrorists_Win"))
{
new params[128];
formatex(params, 127, "%s", TeamT);
showMsg = 1;
set_task(0.2, "round_end_msg", 0, params, 128);
return PLUGIN_HANDLED;
}
if (equali(message, "#CTs_Win"))
{
new params[128];
formatex(params, 127, "%s", TeamCT);
showMsg = 1;
set_task(0.2, "round_end_msg", 0, params, 128);
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}
// sounds
public fadeOut()
{
client_cmd(0, "cd fadeout");
return PLUGIN_CONTINUE;
}
public message_sendaudio(msg_id, msg_dest, msg_entity) {
static message[20];
get_msg_arg_string(2, message, sizeof message - 1);
if (equali(message, "%!MRAD_terwin"))
{
if (get_pcvar_num(pcUseSounds) == 1)
{
new sound_t[128];
get_pcvar_string(pcSoundT, sound_t, 127);
if (containi(sound_t, ".mp3") != -1)
client_cmd(0, "mp3 play sound/%s", sound_t);
else
client_cmd(0, "spk %s", sound_t);
}
return PLUGIN_HANDLED;
}
if (equali(message, "%!MRAD_ctwin"))
{
if (get_pcvar_num(pcUseSounds) == 1)
{
new sound_ct[128];
get_pcvar_string(pcSoundCT, sound_ct, 127);
if (containi(sound_ct, ".mp3") != -1)
client_cmd(0, "mp3 play sound/%s", sound_ct);
else
client_cmd(0, "spk %s", sound_ct);
}
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}
public cmdBlock(id)
{
menu_display(id, mChooseTeam, 0);
return PLUGIN_HANDLED;
}
// custom menu
public createMenu() {
mChooseTeam = menu_create("Choose Team", "mh_ChooseTeam");
new t_name[128], ct_name[128];
get_pcvar_string(pcTeamT, t_name, 127);
get_pcvar_string(pcTeamCT, ct_name, 127);
menu_additem(mChooseTeam, t_name, "ma_ChooseTeam", ADMIN_ALL);
menu_additem(mChooseTeam, ct_name, "ma_ChooseTeam", ADMIN_ALL);
menu_additem(mChooseTeam, "Spectator", "ma_ChooseTeam", ADMIN_ALL);
return PLUGIN_CONTINUE;
}
public message_show_menu(msgid, dest, id) {
if (get_user_team(id) || task_exists(id))
return PLUGIN_CONTINUE;
static team_select[] = "#Team_Select";
static menu_text_code[sizeof team_select];
get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1);
if (!equal(menu_text_code, team_select))
return PLUGIN_CONTINUE;
set_task(0.1, "force_team_join", id);
return PLUGIN_HANDLED;
}
public force_team_join(id) {
engclient_cmd(id, "jointeam", "6");
menu_display(id, mChooseTeam, 0);
return PLUGIN_CONTINUE;
}
public mh_ChooseTeam(id, menu, item) {
switch (item)
{
case -3: return PLUGIN_HANDLED;
case 0:
if (cs_get_user_team(id) == CS_TEAM_T)
return PLUGIN_HANDLED;
case 1:
if (cs_get_user_team(id) == CS_TEAM_CT)
return PLUGIN_HANDLED;
case 2:
if (cs_get_user_team(id) == CS_TEAM_SPECTATOR)
return PLUGIN_HANDLED;
}
if (cs_get_user_team(id) != CS_TEAM_SPECTATOR)
{
user_silentkill(id);
cs_set_user_deaths(id, cs_get_user_deaths(id) - 1);
}
cs_set_user_team(id, item + 1, random_num(1, 5));
// restart round if there is only one player (excl. bot)
new Players[32], playerCount;
get_players(Players, playerCount, "c");
if (playerCount == 1)
server_cmd("sv_restart 1");
return PLUGIN_HANDLED;
}
et le plugin quand je veut avoir Orc et Humain
Code:
/* AMX Mod X
* Custom Team Names 1.14
*
* (c) Copyright 2008 by =[UnO]=P@c|Man
*
* This file is provided as is (no warranties)
*
* DESCRIPTION
* Use custom team names like "Jedi-Knights" instead of "Counter-Terrorists". You can use
* own round end sounds, but the default ones are "downed_intro.mp3" and "motor_intro.mp3".
*
* CVARS
* ctn_team_t: Orc custom name for "Terrorits"
* ctn_team_ct: Humain custom name for "Counter-Terrorits"
* ctn_use_sounds: do you want to use special round end sounds?
* ctn_sound_t: custom round end sound if T win, e.g. "myfolder/sith.mp3" (or *.wav)
* ctn_sound_ct: custom round end sound if CT win, e.g. "myfolder/jedi.mp3 (or *.wav)
*
* CREDITS
* VEN; plugin "Auto Join on Connect"
* many; function "cmdBlock"
* fxfighter, arkshine;
* All users of AlliedModders;
*/
#include <amxmodx>
#include <fakemeta_util>
#include <cstrike>
#define PLUGIN_NAME "Custom Team Names"
#define PLUGIN_VERSION "1.14"
#define PLUGIN_AUTHOR "=[UnO]=P@c|Man"
// default names
new const TeamT[] = "Orc" // Terrorists
new const TeamCT[] = "Humain" // Counter-Terrorists
// default round end sounds
new const SoundT[] = "music/downed_intro.mp3"
new const SoundCT[] = "music/motor_intro.mp3"
// Some useful code (thx to arkshine)
enum
{
CS_TEAM_UNASSIGNED = 0,
CS_TEAM_T,
CS_TEAM_CT,
CS_TEAM_SPECTATOR
}
#define OFFSET_TEAM 114
#define cs_get_user_team(%1) get_pdata_int( %1, OFFSET_TEAM )
#define OFFSET_DEATHS 444
#define cs_get_user_deaths(%1) get_pdata_int( %1, OFFSET_DEATHS )
#define cs_set_user_deaths(%1,%2) set_pdata_int( %1, OFFSET_DEATHS, %2 )
// Some variables
new mChooseTeam
new showMsg = 0
new pcTeamT, pcTeamCT, pcSoundT, pcSoundCT, pcUseSounds
public plugin_init() {
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
register_message(get_user_msgid("ShowMenu"), "message_show_menu");
register_event("ResetHUD", "set_hud", "be");
// change round end message / sounds
register_message(get_user_msgid("SendAudio"), "message_sendaudio");
register_message(get_user_msgid("TextMsg"), "message_textmsg");
pcTeamT = register_cvar("ctn_team_t", TeamT);
pcTeamCT = register_cvar("ctn_team_ct", TeamCT);
pcUseSounds = register_cvar("ctn_use_sounds", "1");
pcSoundT = register_cvar("ctn_sound_t", SoundT);
pcSoundCT = register_cvar("ctn_sound_ct", SoundCT);
register_clcmd("chooseteam", "cmdBlock");
createMenu();
return PLUGIN_CONTINUE;
}
public plugin_precache() {
new sound_t[128];
get_pcvar_string(pcSoundT, sound_t, 127);
if (containi(sound_t, ".mp3") != -1)
{
formatex(sound_t, 127, "sound/%s", sound_t);
precache_generic(sound_t);
} else
precache_sound(sound_t);
new sound_ct[128];
get_pcvar_string(pcSoundCT, sound_ct, 127);
if (containi(sound_ct, ".mp3") != -1)
{
formatex(sound_t, 127, "sound/%s", sound_ct);
precache_generic(sound_ct);
} else
precache_sound(sound_ct);
}
public client_connect(id)
{
set_user_info(id, "_vgui_menus", "0");
return PLUGIN_CONTINUE;
}
public set_hud(id) {
showMsg = 0;
set_task(0.2, "fixHUD", id);
set_task(0.3, "fadeOut", id);
return PLUGIN_CONTINUE;
}
public fixHUD(id) {
// some fixes if the HUD is destroyed
if (!user_has_weapon(id, CSW_KNIFE))
{
fm_set_user_suit(id);
fm_give_item(id, "weapon_knife");
switch (cs_get_user_team(id))
{
case CS_TEAM_CT:
{
fm_give_item(id, "weapon_usp");
fm_give_item(id, "ammo_45acp");
}
case CS_TEAM_T:
{
fm_give_item(id, "weapon_glock18");
fm_give_item(id, "ammo_9mm");
}
}
}
return PLUGIN_CONTINUE;
}
// end of a round
public round_end_msg(params[]) {
if (showMsg == 1)
{
client_print(0, print_center, "%s win!", params);
set_task(0.2, "round_end_msg", 0, params, 128);
}
}
public message_textmsg(msg_id, msg_dest, msg_entity) {
static message[20];
get_msg_arg_string(2, message, sizeof message - 1);
if (equali(message, "#Terrorists_Win"))
{
new params[128];
formatex(params, 127, "%s", TeamT);
showMsg = 1;
set_task(0.2, "round_end_msg", 0, params, 128);
return PLUGIN_HANDLED;
}
if (equali(message, "#CTs_Win"))
{
new params[128];
formatex(params, 127, "%s", TeamCT);
showMsg = 1;
set_task(0.2, "round_end_msg", 0, params, 128);
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}
// sounds
public fadeOut()
{
client_cmd(0, "cd fadeout");
return PLUGIN_CONTINUE;
}
public message_sendaudio(msg_id, msg_dest, msg_entity) {
static message[20];
get_msg_arg_string(2, message, sizeof message - 1);
if (equali(message, "%!MRAD_terwin"))
{
if (get_pcvar_num(pcUseSounds) == 1)
{
new sound_t[128];
get_pcvar_string(pcSoundT, sound_t, 127);
if (containi(sound_t, ".mp3") != -1)
client_cmd(0, "mp3 play sound/%s", sound_t);
else
client_cmd(0, "spk %s", sound_t);
}
return PLUGIN_HANDLED;
}
if (equali(message, "%!MRAD_ctwin"))
{
if (get_pcvar_num(pcUseSounds) == 1)
{
new sound_ct[128];
get_pcvar_string(pcSoundCT, sound_ct, 127);
if (containi(sound_ct, ".mp3") != -1)
client_cmd(0, "mp3 play sound/%s", sound_ct);
else
client_cmd(0, "spk %s", sound_ct);
}
return PLUGIN_HANDLED;
}
return PLUGIN_CONTINUE;
}
public cmdBlock(id)
{
menu_display(id, mChooseTeam, 0);
return PLUGIN_HANDLED;
}
// custom menu
public createMenu() {
mChooseTeam = menu_create("Choose Team", "mh_ChooseTeam");
new t_name[128], ct_name[128];
get_pcvar_string(pcTeamT, t_name, 127);
get_pcvar_string(pcTeamCT, ct_name, 127);
menu_additem(mChooseTeam, t_name, "ma_ChooseTeam", ADMIN_ALL);
menu_additem(mChooseTeam, ct_name, "ma_ChooseTeam", ADMIN_ALL);
menu_additem(mChooseTeam, "Spectator", "ma_ChooseTeam", ADMIN_ALL);
return PLUGIN_CONTINUE;
}
public message_show_menu(msgid, dest, id) {
if (get_user_team(id) || task_exists(id))
return PLUGIN_CONTINUE;
static team_select[] = "#Team_Select";
static menu_text_code[sizeof team_select];
get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1);
if (!equal(menu_text_code, team_select))
return PLUGIN_CONTINUE;
set_task(0.1, "force_team_join", id);
return PLUGIN_HANDLED;
}
public force_team_join(id) {
engclient_cmd(id, "jointeam", "6");
menu_display(id, mChooseTeam, 0);
return PLUGIN_CONTINUE;
}
public mh_ChooseTeam(id, menu, item) {
switch (item)
{
case -3: return PLUGIN_HANDLED;
case 0:
if (cs_get_user_team(id) == CS_TEAM_T)
return PLUGIN_HANDLED;
case 1:
if (cs_get_user_team(id) == CS_TEAM_CT)
return PLUGIN_HANDLED;
case 2:
if (cs_get_user_team(id) == CS_TEAM_SPECTATOR)
return PLUGIN_HANDLED;
}
if (cs_get_user_team(id) != CS_TEAM_SPECTATOR)
{
user_silentkill(id);
cs_set_user_deaths(id, cs_get_user_deaths(id) - 1);
}
cs_set_user_team(id, item + 1, random_num(1, 5));
// restart round if there is only one player (excl. bot)
new Players[32], playerCount;
get_players(Players, playerCount, "c");
if (playerCount == 1)
server_cmd("sv_restart 1");
return PLUGIN_HANDLED;
}
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