there were some mistakes in the configs. I have them fixed
coach
PHP Code:
"character"
{
"name" "Coach"
"class" "6"
"model" "models\Coayer\heavy.mdl"
"ragedist" "800.0"
"maxspeed" "350"
"sound_block_vo" "1"
"ragedamage" "2700"
"description_en" "Zombie!"
"weapon1"
{
"name" "tf_weapon_fists"
"index" "5"
}
"ability1"
{
"name" "charge_weightdown"
"arg0" "3"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "5"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_stun"
"arg1" "5.0"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "rage_stunsg"
"arg1" "7.0"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_new_weapon"
"arg1" "tf_weapon_grenadelauncher"
"arg2" "19"
"arg3" ""
"arg4" "0"
"arg5" "3"
"arg6" "1"
"plugin_name" "special_noanims"
}
"sound_begin"
{
"1" "freak_fortress_2\coach\intro.wav"
}
"sound_precache"
{
"1" "freak_fortress_2\coach\bgm.mp3"
}
"sound_bgm"
{
"path1" "freak_fortress_2\coach\bgm.mp3"
"time1" "75"
}
"sound_kspree"
{
"1" "freak_fortress_2\coach\kspree.wav"
"2" "freak_fortress_2\coach\kspree2.wav"
}
"sound_win"
{
"1" "freak_fortress_2\coach\win.wav"
"2" "freak_fortress_2\coach\win2.wav"
}
"sound_death"
{
"1" "freak_fortress_2\coach\fail.wav"
"2" "freak_fortress_2\coach\fail2.wav"
"3" "freak_fortress_2\coach\fail3.wav"
}
"sound_ability"
{
"1" "freak_fortress_2\coach\rage.wav"
"2" "freak_fortress_2\coach\rage.wav"
"3" "freak_fortress_2\coach\rage2.wav"
"4" "freak_fortress_2\coach\rage3.wav"
"5" "freak_fortress_2\coach\rage4.wav"
"6" "freak_fortress_2\coach\jump.wav"
"slot6" "1"
"7" "freak_fortress_2\coach\jump.wav"
"slot7" "1"
"8" "freak_fortress_2\coach\jump.wav"
"slot8" "1"
"9" "freak_fortress_2\coach\jump.wav"
"slot9" "1"
}
"sound_kill_scout"
{
"1" "freak_fortress_2\coach\scout.wav"
}
"sound_kill_heavy"
{
"1" "freak_fortress_2\coach\heavy.wav"
}
"sound_hit"
{
"1" "freak_fortress_2\coach\kill.wav"
"2" "freak_fortress_2\coach\kill2.wav"
"3" "freak_fortress_2\coach\kill3.wav"
}
"mod_download"
{
"1" "models\Coayer\heavy"
}
"mat_download"
{
"1" "materials\models\Coayer\hvyweapon\heavy_head_blue"
"2" "materials\models\Coayer\hvyweapon\hvyweapon_blue"
}
"download"
{
"1" "sound\freak_fortress_2\coach\fail.wav"
"2" "sound\freak_fortress_2\coach\fail2.wav"
"3" "sound\freak_fortress_2\coach\fail3.wav"
"4" "sound\freak_fortress_2\coach\heavy.wav"
"5" "sound\freak_fortress_2\coach\intro.wav"
"6" "sound\freak_fortress_2\coach\jump.wav"
"7" "sound\freak_fortress_2\coach\kill.wav"
"8" "sound\freak_fortress_2\coach\kill2.wav"
"9" "sound\freak_fortress_2\coach\kill3.wav"
"10" "sound\freak_fortress_2\coach\kspree.wav"
"11" "sound\freak_fortress_2\coach\kspree2.wav"
"12" "sound\freak_fortress_2\coach\rage.wav"
"13" "sound\freak_fortress_2\coach\rage2.wav"
"14" "sound\freak_fortress_2\coach\rage3.wav"
"15" "sound\freak_fortress_2\coach\rage4.wav"
"16" "sound\freak_fortress_2\coach\scout.wav"
"17" "sound\freak_fortress_2\coach\win.wav"
"18" "sound\freak_fortress_2\coach\win2.wav"
"19" "sound\freak_fortress_2\coach\bgm.mp3"
"20" "materials\models\Coayer\hvyweapon\eyeball_l.vmt"
"21" "materials\models\Coayer\hvyweapon\eyeball_r.vmt"
"22" "materials\models\Coayer\hvyweapon\heavy_head.vtf"
"23" "materials\models\Coayer\hvyweapon\hvyweapon_hands.vtf"
}
}
ellis
PHP Code:
"character"
{
"name" "Ellis"
"class" "1"
"model" "models\Ellish\scout.mdl"
"ragedist" "500.0"
"maxspeed" "360"
"sound_block_vo" "1"
"ragedamage" "2700"
"description_en" "Zombie!"
"weapon1"
{
"name" "tf_weapon_bat"
"index" "264"
}
"ability1"
{
"name" "charge_weightdown"
"arg0" "3"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "5"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_stun"
"arg1" "5.0"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "rage_stunsg"
"arg1" "7.0"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_new_weapon"
"arg1" "tf_weapon_scattergun"
"arg2" "13"
"arg3" "2 ; 9 ; 5 ; 1 ; 391 ; 99 ; 309 ; 1 ; 25 ; 0"
"arg4" "0"
"arg5" "3"
"arg6" "1"
"plugin_name" "special_noanims"
}
"sound_begin"
{
"1" "freak_fortress_2\ellis\intro.wav"
}
"sound_precache"
{
"1" "freak_fortress_2\ellis\bgm.mp3"
}
"sound_bgm"
{
"path1" "freak_fortress_2\ellis\bgm.mp3"
"time1" "53"
}
"sound_kspree"
{
"1" "freak_fortress_2\ellis\kspree.wav"
"2" "freak_fortress_2\ellis\kspree2.wav"
}
"sound_win"
{
"1" "freak_fortress_2\ellis\win.wav"
"2" "freak_fortress_2\ellis\win2.wav"
}
"sound_death"
{
"1" "freak_fortress_2\ellis\fail.wav"
"2" "freak_fortress_2\ellis\fail2.wav"
}
"sound_ability"
{
"1" "freak_fortress_2\ellis\rage.wav"
"2" "freak_fortress_2\ellis\rage.wav"
"3" "freak_fortress_2\ellis\rage2.wav"
"4" "freak_fortress_2\ellis\rage2.wav"
"5" "freak_fortress_2\ellis\rage3.wav"
"6" "freak_fortress_2\ellis\jump.wav"
"slot6" "1"
"7" "freak_fortress_2\ellis\jump.wav"
"slot7" "1"
"8" "freak_fortress_2\ellis\jump.wav"
"slot8" "1"
"9" "freak_fortress_2\ellis\jump.wav"
"slot9" "1"
}
"sound_kill_scout"
{
"1" "freak_fortress_2\ellis\scout.wav"
}
"sound_kill_heavy"
{
"1" "freak_fortress_2\ellis\heavy.wav"
}
"mod_download"
{
"1" "models\Ellish\scout"
}
"download"
{
"1" "sound\freak_fortress_2\ellis\fail.wav"
"2" "sound\freak_fortress_2\ellis\fail2.wav"
"3" "sound\freak_fortress_2\ellis\heavy.wav"
"4" "sound\freak_fortress_2\ellis\intro.wav"
"5" "sound\freak_fortress_2\ellis\jump.wav"
"6" "sound\freak_fortress_2\ellis\kspree.wav"
"7" "sound\freak_fortress_2\ellis\kspree2.wav"
"8" "sound\freak_fortress_2\ellis\rage.wav"
"9" "sound\freak_fortress_2\ellis\rage2.wav"
"10" "sound\freak_fortress_2\ellis\rage3.wav"
"11" "sound\freak_fortress_2\ellis\scout.wav"
"12" "sound\freak_fortress_2\ellis\win.wav"
"13" "sound\freak_fortress_2\ellis\win2.wav"
"14" "sound\freak_fortress_2\ellis\bgm.mp3"
"15" "materials\models\Ellish\scout\eyeball_l.vmt"
"16" "materials\models\Ellish\scout\eyeball_r.vmt"
"17" "materials\models\Ellish\scout\scout_blue.vmt"
"18" "materials\models\Ellish\scout\scout_blue.vtf"
"19" "materials\models\Ellish\scout\scout_head.vtf"
"20" "materials\models\Ellish\scout\scout_head_blue.vmt"
"21" "materials\models\Ellish\scout\scout_normal.vtf"
}
}
nick
PHP Code:
"character"
{
"name" "Nick"
"class" "8"
"model" "models\Coleer\spy.mdl"
"ragedist" "500.0"
"maxspeed" "355"
"sound_block_vo" "1"
"ragedamage" "2700"
"description_en" "Zombie!"
"weapon1"
{
"name" "tf_weapon_club"
"index" "3"
}
"ability1"
{
"name" "charge_weightdown"
"arg0" "3"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "5"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_stun"
"arg1" "5.0"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "rage_stunsg"
"arg1" "7.0"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_new_weapon"
"arg1" "tf_weapon_revolver"
"arg2" "24"
"arg3" "2 ; 9 ; 5 ; 1 ; 266 ; 99 ; 150 ; 1 ; 25 ; 0"
"arg4" "0"
"arg5" "3"
"arg6" "1"
"plugin_name" "special_noanims"
}
"sound_begin"
{
"1" "freak_fortress_2\nick\intro.wav"
}
"sound_precache"
{
"1" "freak_fortress_2\nick\bgm.mp3"
}
"sound_bgm"
{
"path1" "freak_fortress_2\nick\bgm.mp3"
"time1" "78"
}
"sound_kspree"
{
"1" "freak_fortress_2\nick\kspree.wav"
"2" "freak_fortress_2\nick\kspree2.wav"
}
"sound_win"
{
"1" "freak_fortress_2\nick\win.wav"
"2" "freak_fortress_2\nick\win2.wav"
}
"sound_death"
{
"1" "freak_fortress_2\nick\fail.wav"
"2" "freak_fortress_2\nick\fail2.wav"
}
"sound_ability"
{
"1" "freak_fortress_2\nick\rage.wav"
"2" "freak_fortress_2\nick\rage.wav"
"3" "freak_fortress_2\nick\rage2.wav"
"4" "freak_fortress_2\nick\rage2.wav"
"5" "freak_fortress_2\nick\rage3.wav"
"6" "freak_fortress_2\nick\jump.wav"
"slot6" "1"
"7" "freak_fortress_2\nick\jump.wav"
"slot7" "1"
"8" "freak_fortress_2\nick\jump.wav"
"slot8" "1"
"9" "freak_fortress_2\nick\jump.wav"
"slot9" "1"
}
"sound_kill_scout"
{
"1" "freak_fortress_2\nick\scout.wav"
}
"sound_kill_heavy"
{
"1" "freak_fortress_2\nick\heavy.wav"
}
"mod_download"
{
"1" "models\Coleer\spy"
}
"download"
{
"1" "sound\freak_fortress_2\nick\fail.wav"
"2" "sound\freak_fortress_2\nick\fail2.wav"
"3" "sound\freak_fortress_2\nick\heavy.wav"
"4" "sound\freak_fortress_2\nick\intro.wav"
"5" "sound\freak_fortress_2\nick\jump.wav"
"6" "sound\freak_fortress_2\nick\kspree.wav"
"7" "sound\freak_fortress_2\nick\kspree2.wav"
"8" "sound\freak_fortress_2\nick\rage.wav"
"9" "sound\freak_fortress_2\nick\rage2.wav"
"10" "sound\freak_fortress_2\nick\rage3.wav"
"11" "sound\freak_fortress_2\nick\scout.wav"
"12" "sound\freak_fortress_2\nick\win.wav"
"13" "sound\freak_fortress_2\nick\win2.wav"
"14" "sound\freak_fortress_2\nick\bgm.mp3"
"15" "materials\models\player\spy\spy_cole.vmt"
"16" "materials\models\player\spy\spy_cole.vtf"
"17" "materials\models\player\spy\spy_coleal.vtf"
"18" "materials\models\player\spy\spy_head_cole.vmt"
"19" "materials\models\player\spy\spy_head_cole.vtf"
}
}