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Timeleft as Game Description


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Mlk27
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Join Date: May 2008
Old 04-21-2009 , 23:38   Re: Timeleft as Game Description
Reply With Quote #11

Hm I think you're right about that
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vivalavida
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Join Date: Jan 2009
Location: Fairfield County, CT
Old 04-22-2009 , 01:02   Re: Timeleft as Game Description
Reply With Quote #12

nice work!
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-22-2009 , 03:04   Re: Timeleft as Game Description
Reply With Quote #13

Looking the code you are using ML but I don't see any register_dictionary().
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DotPT
Member
Join Date: Feb 2009
Old 04-22-2009 , 03:09   Re: Timeleft as Game Description
Reply With Quote #14

What if timeleft.amxx is disabled? Because i use "Custom Nextmaps" by GHR and it uses custom text for timeleft, so i disabled it.
Seems usefull
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-22-2009 , 03:11   Re: Timeleft as Game Description
Reply With Quote #15

Quote:
Originally Posted by arkshine View Post
Looking the code you are using ML but I don't see any register_dictionary().
Its from AMXX


Quote:
Originally Posted by DotPT View Post
What if timeleft.amxx is disabled? Because i use "Custom Nextmaps" by GHR and it uses custom text for timeleft, so i disabled it.
Seems usefull
I don't know. Give it a try.

Edit: i checked it's code and it uses the same cvar and function so it should work.
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Last edited by joaquimandrade; 04-22-2009 at 03:15.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-22-2009 , 03:20   Re: Timeleft as Game Description
Reply With Quote #16

I know. I was thought it was needed to specify the file used, even if the file already exists by default... It seems not. -_-"

Edit: Well, even if not needed, I would prefer to specify the file used to be consistant.

Last edited by Arkshine; 04-22-2009 at 03:28.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-22-2009 , 03:33   Re: Timeleft as Game Description
Reply With Quote #17

Quote:
Originally Posted by arkshine View Post
I know. I was thought it was needed to specify the file used, even if the file already exists by default... It seems not. -_-"

Edit: Well, even if not needed, I would prefer to specify the file used to be consistant.
Yes, you are right. Probably it is needed for the case above (GHW plugin)
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danielkza
AMX Mod X Plugin Approver
Join Date: May 2007
Location: São Paulo - Brasil
Old 04-22-2009 , 03:58   Re: Timeleft as Game Description
Reply With Quote #18

AFAIK once a dictionary is loaded it will work for all plugins, so it won't be loaded twice, so no problem to register it for precaution.
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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 04-22-2009 , 05:44   Re: Timeleft as Game Description
Reply With Quote #19

Updated
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biscuit628
Senior Member
Join Date: Jun 2007
Location: 香港HongKong
Old 04-22-2009 , 05:53   Re: Timeleft as Game Description
Reply With Quote #20

thank you for make that
http://forums.alliedmods.net/showthread.php?t=78647
very nice
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