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Subplugin Submission [ZP] Zombie Class: Houndeye Zombie [v0.4]


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frk_14
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Join Date: Jan 2009
Location: Argentina
Old 02-17-2011 , 14:34   Re: [ZP] Zombie Class: Houndeye Zombie
Reply With Quote #11

http://www.youtube.com/watch?v=BaBFDEwtAxM
http://www.mediafire.com/?d50m2mz05rr3j0g
note: dont work in hlmv
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xLeoNNN
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Join Date: Sep 2010
Location: de_dust2
Old 02-17-2011 , 15:27   Re: [ZP] Zombie Class: Houndeye Zombie
Reply With Quote #12

Quote:
Originally Posted by TRM View Post
No funciona :S
[ES]
lol, a ti no te funciona nada.
[EN]
good zombie class

Last edited by xLeoNNN; 02-17-2011 at 15:36.
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!Morte
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Join Date: May 2010
Old 02-17-2011 , 20:50   Re: [ZP] Zombie Class: Houndeye Zombie
Reply With Quote #13

Updated v0.2
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re333
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Join Date: May 2009
Old 02-17-2011 , 23:58   Re: [ZP] Zombie Class: Houndeye Zombie
Reply With Quote #14

that's better if we call it name " stomper zombie " , i have made this idea first but , this one is better , nice plug !
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!Morte
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Old 02-18-2011 , 18:34   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #15

Updated v0.3
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xLeoNNN
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Old 02-18-2011 , 19:08   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #16

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victor48x
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Join Date: Sep 2010
Old 02-18-2011 , 19:58   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #17

I think it would be better if the nemesis and the assassin did not have that ability, because: register_cvar (zp_houndeye_infect ","1 "). This degenerates those modes.
One more thing, with this cvar_damage = register_cvar("zp_houndeye_damage", "1") if houndeye kill a human, the human dont have respawn. Can you change this?
(Sorry, i dont speak english).
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dias
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Join Date: Jul 2009
Location: South Vietnam
Old 02-18-2011 , 20:05   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #18

You Should make more Effect ;)). Like this
=> http://www.youtube.com/watch?v=Gnn8yPY7Qgs

i see your houndeye and that houndeye is very Different
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re333
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Join Date: May 2009
Old 02-18-2011 , 22:09   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #19

What about time delay to the next blast ? :S
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!Morte
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Old 02-18-2011 , 22:35   Re: [ZP] Zombie Class: Houndeye Zombie [v0.3]
Reply With Quote #20

Quote:
Originally Posted by victor48x View Post
One more thing, with this cvar_damage = register_cvar("zp_houndeye_damage", "1") if houndeye kill a human, the human dont have respawn. Can you change this?
(Sorry, i dont speak english).
i doesn't think in that because i have activate the cvar zp_deathmath dont worry, now im going to make that.

Quote:
Originally Posted by dias View Post
You Should make more Effect ;)). Like this
=> http://www.youtube.com/watch?v=Gnn8yPY7Qgs

i see your houndeye and that houndeye is very Different
But im based my houndeye in HL version, not the version of black mesa source

Quote:
Originally Posted by re333 View Post
What about time delay to the next blast ? :S
PHP Code:
zp_houndeye_timeblast 2.5 (Time to Blast
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