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[L4D] VS Infected Bots (1.6) (old)


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santaclaus
Senior Member
Join Date: Dec 2008
Old 01-30-2009 , 18:11   Re: [L4D] VS Infected Bots
Reply With Quote #21

omg you did it , and i've just seen it thx thx

Hope it would be stable soon
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 18:28   Re: [L4D] VS Infected Bots
Reply With Quote #22

Quote:
Originally Posted by Number Six View Post
1.1.1 crashed server on start up , loops .

1.1 work for me , you have again link for 1.1 plz ?
So sorry for this. It's working now.
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David Romero


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tashi
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Join Date: Jan 2009
Old 01-30-2009 , 18:28   Re: [L4D] VS Infected Bots
Reply With Quote #23

*EDIT* Heh, posted at same time.. It does work now. Thanks a lot!

Quote:
Originally Posted by Number Six View Post
1.1.1 crashed server on start up , loops .

1.1 work for me , you have again link for 1.1 plz ?
I never had a chance to try 1.1, but 1.1.1 crashes my server on startup, too

I have a gore plugin, the common infected kill counter plugin, and the player team switcher plugin. They all work fine, but this one makes the server segfault.

Code:
---- Host_NewGame ----
Host_NewGame on map l4d_vs_farm01_hilltop
L 01/30/2009 - 18:23:11: -------- Mapchange to l4d_vs_farm01_hilltop --------
[SM] L4D Gore v2.0.2 by Pinkfairie loaded Successfully!
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Commentary: Could not find commentary data file 'maps/l4d_vs_farm01_hilltop_commentary.txt'.
./srcds_run: line 368: 22773 Segmentation fault      (core dumped) $HL_CMD

Last edited by tashi; 01-30-2009 at 18:32.
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Number Six
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Join Date: Dec 2008
Old 01-30-2009 , 18:31   Re: [L4D] VS Infected Bots
Reply With Quote #24

Quote:
Originally Posted by djromero View Post
So sorry for this. It's working now.
haaaa thank you very much ;) .

MAJ : Server start now ^^ , tested this version now with friends
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Last edited by Number Six; 01-30-2009 at 18:35.
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 18:50   Re: [L4D] VS Infected Bots
Reply With Quote #25

Quote:
Originally Posted by Number Six View Post
haaaa thank you very much ;) .

MAJ : Server start now ^^ , tested this version now with friends
So sorry for posting a non-working plugin ..... i haven't slept at all since yesterday .... this plugin kept me up.
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David Romero


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Number Six
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Join Date: Dec 2008
Old 01-30-2009 , 19:58   Re: [L4D] VS Infected Bots
Reply With Quote #26

205, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach:layerTeam()
L 01/31/2009 - 00:51:50: [SM] Native "GetClientTeam" reported: Client 1 is not in game
L 01/31/2009 - 01:51:50: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 01:51:51: [SM] [0] Line 307, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CountInfected()
L 01/31/2009 - 01:51:51: [SM] [1] Line 369, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::Spawn_InfectedBot()
L 01/31/2009 - 01:52:10: [SM] Native "GetClientTeam" reported: Client 1 is not in game
L 01/31/2009 - 01:52:11: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 01:52:12: [SM] [0] Line 307, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CountInfected()
L 01/31/2009 - 01:52:12: [SM] [1] Line 262, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CheckIfBotsNeeded()
L 01/31/2009 - 01:52:13: [SM] [2] Line 205, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach:layerTeam()
L 01/31/2009 - 01:53:19: Error log file session closed.

Zombie masters name bot in sourcemod menu not spawn and work move and attck 1/2 , if a client disconnect. And Finaly server crashed after multi clients disconnect ^^ .
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Last edited by Number Six; 01-30-2009 at 20:17.
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 20:16   Re: [L4D] VS Infected Bots
Reply With Quote #27

Quote:
Originally Posted by Number Six View Post
205, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach:layerTeam()
L 01/31/2009 - 00:51:50: [SM] Native "GetClientTeam" reported: Client 1 is not in game
L 01/31/2009 - 01:51:50: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 01:51:51: [SM] [0] Line 307, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CountInfected()
L 01/31/2009 - 01:51:51: [SM] [1] Line 369, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::Spawn_InfectedBot()
L 01/31/2009 - 01:52:10: [SM] Native "GetClientTeam" reported: Client 1 is not in game
L 01/31/2009 - 01:52:11: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 01:52:12: [SM] [0] Line 307, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CountInfected()
L 01/31/2009 - 01:52:12: [SM] [1] Line 262, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach::CheckIfBotsNeeded()
L 01/31/2009 - 01:52:13: [SM] [2] Line 205, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36445.attach:layerTeam()
L 01/31/2009 - 01:53:19: Error log file session closed.

Zombie masters name bot in sourcemod menu not spawn and move 1/2 if a client disconnect . Finaly server crashed ^^ .
Ok ... i dropped the whole "zombie's master" thing ... ..... i just use any real connected client to call the z_spawn command. I tested it and it should work now. Updated to version 1.1.2.

Damn, i need to get some sleep
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David Romero


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Number Six
Senior Member
Join Date: Dec 2008
Old 01-30-2009 , 20:20   Re: [L4D] VS Infected Bots
Reply With Quote #28

Quote:
Originally Posted by djromero View Post
Ok ... i dropped the whole "zombie's master" thing ... ..... i just use any real connected client to call the z_spawn command. I tested it and it should work now. Updated to version 1.1.2.

Damn, i need to get some sleep
NO SLEEPING ! Need working for the community !! lol

Ps: Little question , what the good last version on the 2 links ?
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djromero
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Join Date: Dec 2008
Location: Maracaibo, Venezuela
Old 01-30-2009 , 20:58   Re: [L4D] VS Infected Bots
Reply With Quote #29

Quote:
Originally Posted by Number Six View Post
NO SLEEPING ! Need working for the community !! lol

Ps: Little question , what the good last version on the 2 links ?
lol ... ty

One is the source and the other the compiled version (just in case).

You can download either one of them.
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David Romero


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Number Six
Senior Member
Join Date: Dec 2008
Old 01-30-2009 , 21:28   Re: [L4D] VS Infected Bots
Reply With Quote #30

L 01/31/2009 - 02:59:00: SourceMod error session started
L 01/31/2009 - 02:59:00: Info (map "l4d_vs_hospital01_apartment") (file "errors_20090131.log")
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: [SM] Native "GetClientTeam" reported: Client 7 is not in game
L 01/31/2009 - 02:59:00: [SM] Displaying call stack trace for plugin "l4dvsinfectedbots.smx":
L 01/31/2009 - 02:59:00: [SM] [0] Line 302, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CountInfected()
L 01/31/2009 - 02:59:00: [SM] [1] Line 256, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach::CheckIfBotsNeeded()
L 01/31/2009 - 02:59:00: [SM] [2] Line 203, /home/groups/alliedmodders/forums/files/4/5/5/5/2/36447.attach:layerTeam()
L 01/31/2009 - 02:59:00: Error log file session closed.

1.1.2 , infected not respawn if just 1,2,3 players playing infected .
Give health for tank not work now if force respawn with infected spawn pluggin example .
(work 1.1 , with 4 tanks spawned 6000hp ^^)
Really , your 1.1 work not bad , no possibly re-download this version ? (just for this time) .
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Last edited by Number Six; 01-30-2009 at 22:02.
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