Raised This Month: $12 Target: $400
 3% 

[TF2] Unlimited Buildings (But with PDA this time)


Post New Thread Reply   
 
Thread Tools Display Modes
kelvin31
Member
Join Date: May 2010
Old 07-15-2016 , 05:50   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #11

sm_ub_number_of_sentries 2
also crash, sad...I like this funny plugin...
kelvin31 is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 07-15-2016 , 08:40   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #12

Quote:
Originally Posted by kelvin31 View Post
sm_ub_number_of_sentries 2
also crash, sad...I like this funny plugin...
Logs?
__________________
Arkarr is offline
kelvin31
Member
Join Date: May 2010
Old 07-19-2016 , 09:30   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #13

Quote:
Originally Posted by Arkarr View Post
Logs?
em. how to say...
I found my \tf\logs (game server log) , no error
\tf\addons\sourcemod\logs\errors_XXXXXX.log no error with your plugin
\tf\addons\sourcemod\logs\L20160719.log no error with your plugin.
your plugin run is fine, but when I build arround more than 10-15 sentry, and atleast 10 sentry with LV3 , when I move 2-3step its apps crash in windows, I guess it, because srcds apps crash so it can not write any log to log file, last log statement keep stay in few mins ago.
Finally pls forgive my bad eng first, eng is not my primary lang, sorry and thx for help
kelvin31 is offline
medic917
Senior Member
Join Date: Aug 2014
Old 10-15-2016 , 02:08   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #14

This seems to crash despite how many buildngs are spawned.
medic917 is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 10-15-2016 , 04:56   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #15

I really can't reproduce the bug ! I'll search for a bit of time and see if I can find something.
__________________
Arkarr is offline
The enigma
Member
Join Date: Feb 2016
Old 01-29-2017 , 23:51   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #16

Is it possible to add flag restriction to this.
For example only flag Z users can build more than 1 building
The enigma is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 01-30-2017 , 02:53   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #17

Quote:
Originally Posted by The enigma View Post
Is it possible to add flag restriction to this.
For example only flag Z users can build more than 1 building
Yes it is, I'll do it tomorrow.
__________________
Arkarr is offline
FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 01-30-2017 , 03:53   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #18

I remember writing something that accessed the player's CUtlVector for their 'owned' buildings directly, and using that to build multiple teleporters. I don't know if that method still works, but the method was largely the same: remove their current buildings, add the new one, then add back the old ones.

You think it'd be worth me digging that up, or is the RemoveObject call fine?
I would assume that under the hood, RemoveObject just removes the buildings from that same CUtlVector...
__________________
Bread EOTL GunMettle Invasion Jungle Inferno will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
FlaminSarge is offline
Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 01-30-2017 , 06:29   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #19

@FlaminSarge
That would be nice ! But to be perfectly honest, I have 0 experience about those things. You might want to check with Pelipoika, he did the remove owner thing. I just used it.
__________________
Arkarr is offline
Jillchang
Senior Member
Join Date: Mar 2014
Old 01-30-2017 , 17:34   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #20

Last time I checked this plugin still crashes server despite how many building you spawn.
Jillchang is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:46.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode