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[ANY] Goomba Stomp (2.0.2)


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Flyflo
Senior Member
Join Date: Jun 2008
Location: Grenoble, France
Old 10-21-2012 , 03:29   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #201

I wasn't aware of that property, in fact the height calculation never really changed since the beginning but m_vecMaxs seems great indeed.
I'll modify it when I've time.
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salsav91
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Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-21-2012 , 04:02   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #202

Good to hear it can be fixed. Great plugin by the way, very fun and everyone enjoys it on my server..
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Flyflo
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Join Date: Jun 2008
Location: Grenoble, France
Old 10-21-2012 , 05:39   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #203

Try the new 1.1.0 version of the TF2 plugin and tell me if it works.
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salsav91
Senior Member
Join Date: Aug 2012
Location: Where Lollichops sleep
Old 10-21-2012 , 13:17   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #204

Thank you its working perfectly now. Big, small. It registers all goomba stomps now. Good job.
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CuriousG
Senior Member
Join Date: Feb 2012
Old 10-21-2012 , 22:54   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #205

Quote:
Originally Posted by Flyflo View Post
Try the new 1.1.0 version of the TF2 plugin and tell me if it works.
I'm guessing you changed from colors.inc to morecolors.inc which you may want to link for people that are trying to compile.
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 10-26-2012 , 13:24   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #206

Ok hi its me again Um i just downgraded to the latest stable version of sm and the text still no appears, in chat, but i noticed something.. when i get stomped, i hear the coin sound but not the mario death music, could this be the cause of the stomp not showing in chat? or something?
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 10-26-2012 , 17:51   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #207

Ok so since i want to update everyone, thanks to Flyflo We managed to find a "jimmy rig" to get it working on my server, appearently, my sourcemod is having an issue with goomba _tf.smx and for some reason loads it ahead of the goomba core plugin, however, renaming it to something else[ i.e goomba_tf2_insert random word here.smx] resolves it and forces the plugin to load in after the core plugin.

Go figure that one out, i think my sourcemod is jinxed..
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 10-26-2012 , 18:00   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #208

Quote:
Originally Posted by Scipizoa View Post
Ok so since i want to update everyone, thanks to Flyflo We managed to find a "jimmy rig" to get it working on my server, appearently, my sourcemod is having an issue with goomba _tf.smx and for some reason loads it ahead of the goomba core plugin, however, renaming it to something else[ i.e goomba_tf2_insert random word here.smx] resolves it and forces the plugin to load in after the core plugin.

Go figure that one out, i think my sourcemod is jinxed..
Weird, SourceMod is supposed to load optional and required dependencies prior to the plugins that rely on them.
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Scipizoa
Senior Member
Join Date: Aug 2012
Location: ask me
Old 10-26-2012 , 18:15   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #209

well another twist is goomba_tf worked but only if i unloaded and loaded it, the change of filename was done so that it'll work after a server restart, thus no need to unload then load it
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 10-28-2012 , 07:12   Re: [ANY] Goomba Stomp (2.0.2)
Reply With Quote #210

odd thing
when I stomp
and kill some one
(with stop sound)
on next just
stomp sound appear again
and I'm pushing up

there's no rebound after stomping
but after when I just jumping - rebound happens and sound plays again.

Last edited by Leonardo; 10-28-2012 at 11:50.
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