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SV_StartSound: not precached(0)


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Scag
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Join Date: May 2017
Location: Crashing Hale
Old 01-08-2019 , 00:51   SV_StartSound: not precached(0)
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I'm getting a pretty wicked console error.
This...
Spoiler

does not look right...
Spoiler

at all.

It only shoots off whenever a round begins/ends and randomly in the midround. And it comes in waves.

What I do know is that it has something to do with forwards that I'm using, I think. I hate to just slap code down, but I don't know what else I'm supposed to do. However, this wasn't happening when I had a bunch of really random, unnecessary flags when I passed forward params with PushStringEx().

Only including the forwards that have PushStringEx:
Spoiler


Also, doesn't this error have to do with playing sounds that aren't precached? How in the hell is any of this somehow related.
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