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[CS:GO/ZP] Zombie Plague Mod 8.3.2


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EMINEM_FB
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Join Date: Dec 2010
Location: Czech republic
Old 02-14-2018 , 11:54   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #821



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ayrton09_arg
Senior Member
Join Date: Nov 2017
Old 02-19-2018 , 15:40   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #822

hello, there is a way tu enable/disable plugin for multimod server? .....tried disabling core.smx but crash on map change

Last edited by ayrton09_arg; 02-19-2018 at 15:41.
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plock
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Old 02-23-2018 , 17:07   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #823

When the user jumps the knockback pushes the zombie around the map too fast. Any fix for that?
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Berva
Member
Join Date: Feb 2018
Old 03-01-2018 , 05:19   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #824

Any download for zombie plague only?
I want to have just infection with configs setting up zombies hp/knockback and forcing Terrorists to have zombie skin :p
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EMINEM_FB
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Old 03-13-2018 , 12:20   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #825

Fixed view possition of all zombie plague claws



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Last edited by EMINEM_FB; 03-13-2018 at 12:22.
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ayrton09_arg
Senior Member
Join Date: Nov 2017
Old 03-14-2018 , 11:31   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #826

Quote:
Originally Posted by EMINEM_FB View Post
Fixed view possition of all zombie plague claws



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hello is there a way to put these arms on zombiereloaded?
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graven85
New Member
Join Date: Apr 2014
Old 05-11-2018 , 16:56   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #827

Hello, i have a big problem. Help me someone. I can not see zombie hand on server. how is it possible? I see hands only at 4 zombies that 14 zombies. someone help me?
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Lost_lgz
Member
Join Date: Sep 2011
Old 06-09-2018 , 04:31   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #828

problem:
Code:
L 06/07/2018 - 23:28:40: Error log file session closed.
L 06/07/2018 - 23:28:40: SourceMod error session started
L 06/07/2018 - 23:28:40: Info (map "ze_Pirates_Port_Royal_v5_6") (file "errors_20180607.log")
L 06/07/2018 - 23:28:40: [SM] Fatal error encountered parsing translation file "zombieplagueitems.pharses.txt"
L 06/07/2018 - 23:28:40: [SM] Error (line 0, column 0): Stream failed to open
and i change for human class and zombie:

Code:
"Phrases"
{
	// ===========================
	// Color prefixes
	// ===========================
	
	// @default 	"\x01"
	// @red			"\x02"
	// @lgreen		"\x03"
	// @green		"\x04"

	// ===========================
	// General (base)
	// ===========================
	
	"General round objective"
	{
		"en"			"The game is @redHumans @greenvs. @redZombies@default, the goal for zombies is to infect all humans by knifing them."
	}
	
	"General buttons reminder"
	{
		"en"			"Press E for buy weapons\nPress G for zombie skill\nPress F to turn on flashlight"
	}
	
	// ===========================
	// Generic (base)
	// ===========================
	
	"Zombie comming"
	{
		"#format"		"{1:d}"
		"en"			"Zombie comming: {1}"
	}
	
	"Zombie Left"
	{
		"en"			"The last zombie has left the game"
	}
	
	"Human Left"
	{
		"en"			"The last human has left the game"
	}
	
	"Level info"
	{
		"#format"		"{1:d},{2:d},{3:s}"
		"en"			"LVL:[{1}]\nEXP:[{2}/{3}]"	
	}
	
	"Zombie info"
	{
		"#format"		"{1:s},{2:d},{3:.1f},{4:.1f}"
		"en"			"Zombie: @red[{1}] @defaultHP: @red[{2}] @defaultSpeed: @red[{3}] @defaultGravity: @red[{4}]"	
	}
	
	"Human info"
	{
		"#format"		"{1:s},{2:d},{3:.1f},{4:.1f}"
		"en"			"Human: @red[{1}] @defaultHP: @red[{2}] @defaultSpeed: @red[{3}] @defaultGravity: @red[{4}]"	
	}
	
	"Buy extraitem"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Player: @red[{1}] @defaultbuy: @red[{2}]"	
	}
	
	"Skill ready"
	{
		"en"			"Skill ready!"
	}
	
	"Countdown"
	{
		"#format"		"{1:d}"
		"en"			"Countdown: {1}"
	}
	
	"Ammopacks"
	{
		"#format"		"{1:d}"
		"en"			"{1} Ammopacks"
	}

	// ===========================
	// Gamemodes (core)
	// ===========================
	
	"Multi mode"
	{
		"en"			"Multi round start!"
	}
	
	"Multi swarm"
	{
		"en"			"Swarm round start!"
	}
	
	"Mode nemesis"
	{
		"en"			"Nemesis round start!"
	}
	
	"Mode survivor"
	{
		"en"			"Survivor round start!"
	}
	
	"Mode armageddon"
	{
		"en"			"Armageddon round start!"
	}
	
	"Mode infection"
	{
		"en"			"Normal infection!"
	}
	
	// ===========================
	// Log (core)
	// ===========================
	
	"Log generic flag"
	{
		"en"			"Generic Flag:"
	}

	"Log value"
	{
		"en"			"Value:"
	}

	"Log module"
	{
		"en"			"Module:"
	}

	"Log status"
	{
		"en"			"Filter Status:"
	}

	"Log module filter"
	{
		"en"			"Module Filtering:"
	}

	"Log module short name"
	{
		"en"			"Short Name:"
	}
	
	// ===========================
	// Config (core)
	// ===========================

	"Config reload"
	{
		"en"			"Syntax: zp_reloadconfig <file alias1> [file alias2] ... - Reloads a config file."
	}

	"Config reload commands"
	{
		"en"			"Related command(s): zp_config_reloadall"
	}

	"Config reload commands aliases"
	{
		"#format"		"{1:s},{2:s},{3:s},{4:s}"
		"en"			"File Aliases:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\""
	}

	"Config reload invalid"
	{
		"#format"		"{1:s}"
		"en"			"Invalid file alias: \"{1}\""
	}

	"Config reload not load"
	{
		"#format"		"{1:s}"
		"en"			"Config file \"{1}\" failed to load. (Either disabled or invalid file content.)"
	}

	"Config reload begin"
	{
		"en"			"Reloading all Zombie Plague config files...\n------------------------------------------------"
	}

	"Config reload finish"
	{
		"#format"		"{1:s}"
		"en"			"\"{1}\" - Successful."
	}

	"Config reload falied"
	{
		"#format"		"{1:s}"
		"en"			"\"{1}\" - Failed. (Either disabled or invalid file content.)"
	}
	
	// ===========================
	// Hitgroups (core)
	// ===========================

	// Menu
	
	"Hitgroups menu"
	{
		"en"		"Hitgroup Management\nSelect a Hitgroup to Toggle:"
	}

	"Hitgroups menu hitgroups enable all"
	{
		"en"		"Enable All Hitgroups"
	}

	"Hitgroups menu hitgroups headshots only"
	{
		"en"		"Headshots Only"
	}
	
	// Commands
	
	"Hitgroups command syntax"
	{
		"en"		"Toggles or sets if a zombie's hitgroup can be damaged. Usage: zp_hitgroup <hitgroup alias> [1/0]"
	}

	"Hitgroups command related commands"
	{
		"en"		"Related command(s): zp_hitgroup_enable_all, zp_hitgroup_headshots_only"
	}

	"Hitgroups command syntax names"
	{
		"en"		"Hitgroup Names:"
	}

	"Hitgroups command successful on"
	{
		"#format"	"{1:s}"
		"en"		"Damage for hitgroup \"{1}\" has been toggled on."
	}

	"Hitgroups command successful off"
	{
		"#format"	"{1:s}"
		"en"		"Damage for hitgroup \"{1}\" has been toggled off."
	}

	"Hitgroups command invalid hitgroup"
	{
		"#format"	"{1:s}"
		"en"		"\"{1}\" is not a valid hitgroup alias.  Type zp_hitgroup to view all aliases."
	}

	"Hitgroups command enable all successful"
	{
		"en"		"All zombie hitgroups have been enabled for damage."
	}

	"Hitgroups command headshots only successful"
	{
		"en"		"Zombies may now only be damaged by headshots."
	}
	
	// ===========================
	// Main menu (core)
	// ===========================
	
	"Main menu"
	{
		"en"			"Main Menu"
	}
	
	"@Buy weapons"
	{
		"en"			"Buy Weapons"
	}
	
	"@Buy extraitems"
	{
		"en"			"Buy Extra Items"
	}
	
	"@Choose zombieclass"
	{
		"en"			"Zombie classes"
	}
	
	"@Choose humanclass"
	{
		"en"			"Human classes"
	}
	
	"@Unstuck"
	{
		"en"			"Stuck ?"
	}
	
	"@Hitgroup menu"
	{
		"en"			"Hitgroup menu"
	}
	
	"@Admin menu"
	{
		"en"			"Admin menu"
	}
	
	"Empty"
	{
		"en"			"(Empty)"
	}
	
	// ===========================
	// Admin Menu (addon)
	// ===========================
	
	// Menu
	
	"Make human"
	{
		"en"			"Make a human"
	}
	
	"Make zombie"
	{
		"en"			"Make a zombie"
	}
	
	"Make nemesis"
	{
		"en"			"Make a nemesis"
	}
	
	"Make survivor"
	{
		"en"			"Make a survivor"
	}
	
	"Respawn"
	{
		"en"			"Respawn players"
	}
	
	"Give ammopacks"
	{
		"en"			"Give ammopacks"
	}
	
	"Give level"
	{
		"en"			"Give level"
	}
	
	"Start armageddon"
	{
		"en"			"Start armageddon"
	}
	
	"Start multi mode"
	{
		"en"			"Start multi infection"
	}
	
	"Start swarm mode"
	{
		"en"			"Start swarm mode"
	}

	// Commands
	
	"Admin started armageddon"
	{
		"#format"		"{1:s}"
		"en"			"Admin: [{1}] started armageddon"
	}
	
	"Admin started multi mode"
	{
		"#format"		"{1:s}"
		"en"			"Admin: [{1}] started multi mode"
	}
	
	"Admin started swarm mode"
	{
		"#format"		"{1:s}"
		"en"			"Admin: [{1}] started swarm mode"
	}
	
	"Admin give antidot"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] give antidot to: [{2}]"
	}
	
	"Admin infect player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] infect: [{2}]"
	}
	
	"Admin respawned player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] respawned: [{2}]"
	}
	
	"Admin give a nemesis to player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] give nemesis for: [{2}]"
	}
	
	"Admin give a survivor to player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] give survivor for: [{2}]"
	}
	
	"Admin give 100 ammopacks to player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] give 100 ammopacks to: [{2}]"
	}
	
	"Admin give 1 level to player"
	{
		"#format"		"{1:s},{2:s}"
		"en"			"Admin: [{1}] give 1 level to: [{2}]"
	}
	
	// ===========================
	// Classes Zombie
	// ===========================
   
	"@Girl"
	{
		"en"			"Girl"
	}
    	
         "@Range"
        {
                "en"            "Fat    "
        }
		
         "@MutationLight"
        {
                "en"           	"Ghost  [Invisibility]"
   	}
	
	"@Fast"
	{
		"en"			"Fast  [Acceleration]"
	}
	
	"@Tank"
	{
		"en"			"Tank  [Immortality]"
	}
	
	"@Psyh"
	{
		"en"			"Psyh"
	}
       //========================
       // Humans
      //========================
	
         "@Carrie"
	{
		"en"			"Carrie"
	}
    
        "@Choi"
	{
		"en"			"Choi"
	}

         "@Emma"
	{
		"en"			"Emma"
	}
	
	"@Lisa"
	{
		"en"			"Lisa"
	}
	
	"@Mila"
	{
		"en"			"Mila"
	}
	
        "@Crysis"
	{
		"en"			"Crysis"
	}
    
    
	// ===========================
	// Weapon menu (addon)
	// ===========================
	
	"Buy pistols"
	{
		"en"			"Pistols"
	}
	
	"Buy shothuns"
	{
		"en"			"Shotguns"
	}
	
	"Buy rifles"
	{
		"en"			"Rifles"
	}
	
	"Buy snipers"
	{
		"en"			"Snipers"
	}
	
	"Buy machinehuns"
	{
		"en"			"Machineguns"
	}
	
	// ===========================
	// Extra items (addon)
	// ===========================
	
	
	"@Tactical Awareness Grenade"
	{
		"en"			"Tactical Awareness Grenade"
	}
	
	"@Hegrenade"
	{
		"en"			"Hegrenade"
	}
	
	"@Molotov"
	{
		"en"			"Molotov"
	}
	
	"@IncGrenade"
	{
		"en"			"IncGrenade"
	}
	
	"@Medi Shot"
	{
		"en"			"Medi Shot"
	}
	
	"@Freeze Grenade"
	{
		"en"			"Freeze Grenade"
	}
	
	"@Flare Grenade"
	{
		"en"			"Flare Grenade"
	}
	
	"@Anti-Infection Armor"
	{
		"en"			"Anti-Infection Armor"
	}
}
were it problem??

Last edited by Lost_lgz; 06-10-2018 at 04:46.
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Qes
AlliedModders Donor
Join Date: Jul 2014
Old 06-11-2018 , 20:42   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #829

Code:
Exception reported: [Human Classes] [Model Validation] Invalid model path. File not found: "models/player/tm_anarchist_variantd.mdl".
Does anyone know what is wrong?
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Lost_lgz
Member
Join Date: Sep 2011
Old 06-12-2018 , 15:09   Re: [CS:GO/ZP] Zombie Plague Mod 7.8fix
Reply With Quote #830

Quote:
Originally Posted by Qes View Post
Code:
Exception reported: [Human Classes] [Model Validation] Invalid model path. File not found: "models/player/tm_anarchist_variantd.mdl".
Does anyone know what is wrong?
u dont have the model: "models/player/tm_anarchist_variantd.mdl"
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