problem:
Code:
L 06/07/2018 - 23:28:40: Error log file session closed.
L 06/07/2018 - 23:28:40: SourceMod error session started
L 06/07/2018 - 23:28:40: Info (map "ze_Pirates_Port_Royal_v5_6") (file "errors_20180607.log")
L 06/07/2018 - 23:28:40: [SM] Fatal error encountered parsing translation file "zombieplagueitems.pharses.txt"
L 06/07/2018 - 23:28:40: [SM] Error (line 0, column 0): Stream failed to open
and i change for human class and zombie:
Code:
"Phrases"
{
// ===========================
// Color prefixes
// ===========================
// @default "\x01"
// @red "\x02"
// @lgreen "\x03"
// @green "\x04"
// ===========================
// General (base)
// ===========================
"General round objective"
{
"en" "The game is @redHumans @greenvs. @redZombies@default, the goal for zombies is to infect all humans by knifing them."
}
"General buttons reminder"
{
"en" "Press E for buy weapons\nPress G for zombie skill\nPress F to turn on flashlight"
}
// ===========================
// Generic (base)
// ===========================
"Zombie comming"
{
"#format" "{1:d}"
"en" "Zombie comming: {1}"
}
"Zombie Left"
{
"en" "The last zombie has left the game"
}
"Human Left"
{
"en" "The last human has left the game"
}
"Level info"
{
"#format" "{1:d},{2:d},{3:s}"
"en" "LVL:[{1}]\nEXP:[{2}/{3}]"
}
"Zombie info"
{
"#format" "{1:s},{2:d},{3:.1f},{4:.1f}"
"en" "Zombie: @red[{1}] @defaultHP: @red[{2}] @defaultSpeed: @red[{3}] @defaultGravity: @red[{4}]"
}
"Human info"
{
"#format" "{1:s},{2:d},{3:.1f},{4:.1f}"
"en" "Human: @red[{1}] @defaultHP: @red[{2}] @defaultSpeed: @red[{3}] @defaultGravity: @red[{4}]"
}
"Buy extraitem"
{
"#format" "{1:s},{2:s}"
"en" "Player: @red[{1}] @defaultbuy: @red[{2}]"
}
"Skill ready"
{
"en" "Skill ready!"
}
"Countdown"
{
"#format" "{1:d}"
"en" "Countdown: {1}"
}
"Ammopacks"
{
"#format" "{1:d}"
"en" "{1} Ammopacks"
}
// ===========================
// Gamemodes (core)
// ===========================
"Multi mode"
{
"en" "Multi round start!"
}
"Multi swarm"
{
"en" "Swarm round start!"
}
"Mode nemesis"
{
"en" "Nemesis round start!"
}
"Mode survivor"
{
"en" "Survivor round start!"
}
"Mode armageddon"
{
"en" "Armageddon round start!"
}
"Mode infection"
{
"en" "Normal infection!"
}
// ===========================
// Log (core)
// ===========================
"Log generic flag"
{
"en" "Generic Flag:"
}
"Log value"
{
"en" "Value:"
}
"Log module"
{
"en" "Module:"
}
"Log status"
{
"en" "Filter Status:"
}
"Log module filter"
{
"en" "Module Filtering:"
}
"Log module short name"
{
"en" "Short Name:"
}
// ===========================
// Config (core)
// ===========================
"Config reload"
{
"en" "Syntax: zp_reloadconfig <file alias1> [file alias2] ... - Reloads a config file."
}
"Config reload commands"
{
"en" "Related command(s): zp_config_reloadall"
}
"Config reload commands aliases"
{
"#format" "{1:s},{2:s},{3:s},{4:s}"
"en" "File Aliases:\n* \"{1}\"\n* \"{2}\"\n* \"{3}\"\n* \"{4}\""
}
"Config reload invalid"
{
"#format" "{1:s}"
"en" "Invalid file alias: \"{1}\""
}
"Config reload not load"
{
"#format" "{1:s}"
"en" "Config file \"{1}\" failed to load. (Either disabled or invalid file content.)"
}
"Config reload begin"
{
"en" "Reloading all Zombie Plague config files...\n------------------------------------------------"
}
"Config reload finish"
{
"#format" "{1:s}"
"en" "\"{1}\" - Successful."
}
"Config reload falied"
{
"#format" "{1:s}"
"en" "\"{1}\" - Failed. (Either disabled or invalid file content.)"
}
// ===========================
// Hitgroups (core)
// ===========================
// Menu
"Hitgroups menu"
{
"en" "Hitgroup Management\nSelect a Hitgroup to Toggle:"
}
"Hitgroups menu hitgroups enable all"
{
"en" "Enable All Hitgroups"
}
"Hitgroups menu hitgroups headshots only"
{
"en" "Headshots Only"
}
// Commands
"Hitgroups command syntax"
{
"en" "Toggles or sets if a zombie's hitgroup can be damaged. Usage: zp_hitgroup <hitgroup alias> [1/0]"
}
"Hitgroups command related commands"
{
"en" "Related command(s): zp_hitgroup_enable_all, zp_hitgroup_headshots_only"
}
"Hitgroups command syntax names"
{
"en" "Hitgroup Names:"
}
"Hitgroups command successful on"
{
"#format" "{1:s}"
"en" "Damage for hitgroup \"{1}\" has been toggled on."
}
"Hitgroups command successful off"
{
"#format" "{1:s}"
"en" "Damage for hitgroup \"{1}\" has been toggled off."
}
"Hitgroups command invalid hitgroup"
{
"#format" "{1:s}"
"en" "\"{1}\" is not a valid hitgroup alias. Type zp_hitgroup to view all aliases."
}
"Hitgroups command enable all successful"
{
"en" "All zombie hitgroups have been enabled for damage."
}
"Hitgroups command headshots only successful"
{
"en" "Zombies may now only be damaged by headshots."
}
// ===========================
// Main menu (core)
// ===========================
"Main menu"
{
"en" "Main Menu"
}
"@Buy weapons"
{
"en" "Buy Weapons"
}
"@Buy extraitems"
{
"en" "Buy Extra Items"
}
"@Choose zombieclass"
{
"en" "Zombie classes"
}
"@Choose humanclass"
{
"en" "Human classes"
}
"@Unstuck"
{
"en" "Stuck ?"
}
"@Hitgroup menu"
{
"en" "Hitgroup menu"
}
"@Admin menu"
{
"en" "Admin menu"
}
"Empty"
{
"en" "(Empty)"
}
// ===========================
// Admin Menu (addon)
// ===========================
// Menu
"Make human"
{
"en" "Make a human"
}
"Make zombie"
{
"en" "Make a zombie"
}
"Make nemesis"
{
"en" "Make a nemesis"
}
"Make survivor"
{
"en" "Make a survivor"
}
"Respawn"
{
"en" "Respawn players"
}
"Give ammopacks"
{
"en" "Give ammopacks"
}
"Give level"
{
"en" "Give level"
}
"Start armageddon"
{
"en" "Start armageddon"
}
"Start multi mode"
{
"en" "Start multi infection"
}
"Start swarm mode"
{
"en" "Start swarm mode"
}
// Commands
"Admin started armageddon"
{
"#format" "{1:s}"
"en" "Admin: [{1}] started armageddon"
}
"Admin started multi mode"
{
"#format" "{1:s}"
"en" "Admin: [{1}] started multi mode"
}
"Admin started swarm mode"
{
"#format" "{1:s}"
"en" "Admin: [{1}] started swarm mode"
}
"Admin give antidot"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] give antidot to: [{2}]"
}
"Admin infect player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] infect: [{2}]"
}
"Admin respawned player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] respawned: [{2}]"
}
"Admin give a nemesis to player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] give nemesis for: [{2}]"
}
"Admin give a survivor to player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] give survivor for: [{2}]"
}
"Admin give 100 ammopacks to player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] give 100 ammopacks to: [{2}]"
}
"Admin give 1 level to player"
{
"#format" "{1:s},{2:s}"
"en" "Admin: [{1}] give 1 level to: [{2}]"
}
// ===========================
// Classes Zombie
// ===========================
"@Girl"
{
"en" "Girl"
}
"@Range"
{
"en" "Fat "
}
"@MutationLight"
{
"en" "Ghost [Invisibility]"
}
"@Fast"
{
"en" "Fast [Acceleration]"
}
"@Tank"
{
"en" "Tank [Immortality]"
}
"@Psyh"
{
"en" "Psyh"
}
//========================
// Humans
//========================
"@Carrie"
{
"en" "Carrie"
}
"@Choi"
{
"en" "Choi"
}
"@Emma"
{
"en" "Emma"
}
"@Lisa"
{
"en" "Lisa"
}
"@Mila"
{
"en" "Mila"
}
"@Crysis"
{
"en" "Crysis"
}
// ===========================
// Weapon menu (addon)
// ===========================
"Buy pistols"
{
"en" "Pistols"
}
"Buy shothuns"
{
"en" "Shotguns"
}
"Buy rifles"
{
"en" "Rifles"
}
"Buy snipers"
{
"en" "Snipers"
}
"Buy machinehuns"
{
"en" "Machineguns"
}
// ===========================
// Extra items (addon)
// ===========================
"@Tactical Awareness Grenade"
{
"en" "Tactical Awareness Grenade"
}
"@Hegrenade"
{
"en" "Hegrenade"
}
"@Molotov"
{
"en" "Molotov"
}
"@IncGrenade"
{
"en" "IncGrenade"
}
"@Medi Shot"
{
"en" "Medi Shot"
}
"@Freeze Grenade"
{
"en" "Freeze Grenade"
}
"@Flare Grenade"
{
"en" "Flare Grenade"
}
"@Anti-Infection Armor"
{
"en" "Anti-Infection Armor"
}
}
were it problem??