PHP Code:
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Inteligent Map Change"
#define VERSION "0.1"
#define AUTHOR "SAMURAI"
new const g_maps[][] =
{
"de_challenge_mini",
"de_mini_plaza_dgl",
"fy_iceworld3p",
"fy_snow",
"fy_tuscan",
"ka_color",
"space_battle_beta"
}
new pplayers;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
pplayers = register_cvar("imc_maxplayers","8");
}
public event_new_round()
{
new players = get_playersnum(1);
new tleft = get_timeleft();
if(tleft <= 40 && players <= get_pcvar_num(pplayers) )
{
new mapname[32], str[32];
get_mapname(mapname,31);
formatex(str,31,"%s",g_maps[random(sizeof g_maps)]);
if(!is_map_valid(str) )
return PLUGIN_CONTINUE;
if(equali(mapname,str) )
return PLUGIN_CONTINUE;
samurai_map("%s",str);
}
return PLUGIN_CONTINUE;
}
/* samurai_map
ex: samurai_map("de_dust") */
stock samurai_map(const mapname[], {Float,Sql,Result,_}:...)
{
if(strlen(mapname) != 0) {
server_cmd("changelevel %s",mapname);
}
}