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[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)


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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 03-21-2010 , 09:55   [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
Reply With Quote #1

This extension try fix next bugs on server have more than 8 players:
1) Survivor finale score bug
2) Charger stop bug
3) Witch incorrect player attack

Changelog
1.0.2
- Fixed offset for WitchAttack->m_iAttackCharacterNumber (windows only).
- Fixed Sacrifice campaign score calculating(Valve bug). Thanks for spumer
1.0.1
- Fixed signatures and offsets for last update.
- Recompiled with latest L4D2-SDK.
1.0.0.8
- Fixed problem with catch events. Refixed "Survivor finale score bug".
1.0.0.7
- Fixed linux crash.
1.0.0.6b
- Correct function SurvivorMultiplier difference on Win\*nix (required for Win servers)
1.0.0.5b
- Fixed compatiblity with DLC The Passing.
1.0.0.3b
- Fixed error on events handling.
1.0.0.2b
- Fixed incompatibility with OnPummelEnd signature on Windows servers.
1.0.0.1b
- Fixed witch crash on Linux servers.


---------------------------------------------------------------------
See also other my extensions and plugins fixes 8+ bugs:
- [L4D2] Infected Fix Spawn
- [L4D2] Defibrillator Bug Fix
- [L4D2] Upgrade packs BUG FIX
- [L4D2] 8+ players Bug Fixes
Attached Files
File Type: zip l4d2_bugfixes.src.zip (32.5 KB, 5450 views)
File Type: zip l4d2_bugfixes.zip (57.5 KB, 14610 views)
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Last edited by V10; 08-06-2013 at 07:10. Reason: fix windows version string for 1.2
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troop5
Member
Join Date: Dec 2009
Old 03-21-2010 , 10:02   Re: [L4D2] 8+ players Bug Fixes
Reply With Quote #2

Thank you V10, will test this out and get back to you.
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 03-21-2010 , 21:44   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #3

Witch correct player attack not work great, the bot (same character) touch the witch then she attack me
But i can find the extension can find the correct person who started the witch (in log)

Last edited by alexip121093; 03-21-2010 at 21:50.
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 03-22-2010 , 04:40   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #4

This extension cause my SM1.3 server cant change to next map (change back to original map or crash)

Last edited by alexip121093; 03-22-2010 at 05:01.
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 03-22-2010 , 04:45   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #5

Going to try it right now.

Thanks V10 for all your work on the 8+ Player support.

edit: Moments after failing a charge I was kicked for this reason:

Quote:
Disconnect: Kicked by Console : CBaseEntity::InputKill().
Disconnect: Kicked by Console : CBaseEntity::InputKill().

Last edited by Blakeocity; 03-22-2010 at 06:09.
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 03-22-2010 , 07:53   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #6

If extension not work, post also you game version and OS (win\unix)
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 03-22-2010 , 08:00   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #7

Quote:
Originally Posted by Blakeocity View Post
edit: Moments after failing a charge I was kicked for this reason:
I do not think that the error associated with extension. See
http://forums.steampowered.com/forum....php?t=1097476
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I good speak on russian =)

Last edited by V10; 03-22-2010 at 08:03.
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dani1341
BANNED
Join Date: Feb 2010
Old 03-22-2010 , 08:47   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #8

@Blakeocity
I know this Its because the server is secured with Valve Anti Cheat

And that for now everything works without problems
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Blakeocity
Senior Member
Join Date: Nov 2009
Old 03-22-2010 , 20:32   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #9

Ah and it was on the same map at that point as well, sorry V10.

Had never seen that before.
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Visual77
Veteran Member
Join Date: Jan 2009
Old 03-24-2010 , 08:12   Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Reply With Quote #10

Can anyone confirm if this extension is working on both linux and windows servers?
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