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[L4D(2)] Remove Lobby Reservation (When Full)


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Cisco Systems
New Member
Join Date: Feb 2011
Old 10-19-2013 , 13:34   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #171

it's still staying as reserved when server is empty after is has been occupied (with players through matchmaking lobby).
l4d_unreserve_full has been set to "1" and even tried manually unreserve command (sm_unreserve) but it still stays as reserved.
Quote:
Failed to join session because the session did not have enough open slots
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Last edited by Cisco Systems; 10-19-2013 at 14:40.
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RavenDan29
Veteran Member
Join Date: Sep 2009
Old 10-23-2013 , 15:06   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #172

I Tested with Downtown 1 and 2 This plugin appears broken sm_unreserve and l4d_unreserve_full aren't being
Recognised
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Cisco Systems
New Member
Join Date: Feb 2011
Old 10-23-2013 , 21:11   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #173

Quote:
Originally Posted by RavenDan29 View Post
I Tested with Downtown 1 and 2 This plugin appears broken sm_unreserve and l4d_unreserve_full aren't being
Recognised
check that your extensions has been successfully loaded.
otherwise you can use l4dtoolz
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kem008
Member
Join Date: Dec 2009
Old 12-31-2013 , 07:22   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #174

I am having the same message Failed to join session because the session did not have enough open slots
whenI am using the plugin or not the same
There is any method to join to ur lobby server becuz always kick me or server is no season
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Sigara
Member
Join Date: Apr 2014
Old 08-04-2014 , 16:59   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #175

I just cant get this to work. I want my 9 vs 9 server but It will refuse to let people in after the cap of 8
connect ip or not.the max player limit is 18 and I do have the infected and humans set to 9
I get the bots but I cant get people in past the cap.Switching teams is fine too.

sourcemod and meta mod at newst snapshots windows

[SM] Displaying 9 extensions:
[01] Automatic Updater (1.7.0-dev+4720): Updates SourceMod gamedata files
[02] Webternet (1.7.0-dev+4720): Extension for interacting with URLs
[03] Left 4 Downtown Extension (0.4.6.0): Downtown1's extension to call do useful L4D1/L4D2 calls
[04] BinTools (1.7.0-dev+4720): Low-level C/C++ Calling API
[05] Top Menus (1.7.0-dev+4720): Creates sorted nested menus
[06] SDK Tools (1.7.0-dev+4720): Source SDK Tools
[07] Client Preferences (1.7.0-dev+4720): Saves client preference settings
[08] SQLite (1.7.0-dev+4720): SQLite Driver
[09] SDK Hooks (1.7.0-dev+4720): Source SDK Hooks


[SM] Listing 29 plugins:
01 "Admin File Reader" (1.7.0-dev+4720) by AlliedModders LLC
02 "Admin Help" (1.7.0-dev+4720) by AlliedModders LLC
03 "Admin Menu" (1.7.0-dev+4720) by AlliedModders LLC
04 "Anti-Flood" (1.7.0-dev+4720) by AlliedModders LLC
05 "Basic Ban Commands" (1.7.0-dev+4720) by AlliedModders LLC
06 "Basic Chat" (1.7.0-dev+4720) by AlliedModders LLC
07 "Basic Comm Control" (1.7.0-dev+4720) by AlliedModders LLC
08 "Basic Commands" (1.7.0-dev+4720) by AlliedModders LLC
09 "Basic Info Triggers" (1.7.0-dev+4720) by AlliedModders LLC
10 "Basic Votes" (1.7.0-dev+4720) by AlliedModders LLC
11 "Client Preferences" (1.7.0-dev+4720) by AlliedModders LLC
12 "Cheats" (1.1) by FaTony
13 "Fun Commands" (1.7.0-dev+4720) by AlliedModders LLC
14 "Fun Votes" (1.7.0-dev+4720) by AlliedModders LLC
15 "L4D2 Gore" (1.1) by DiscoBBQ
16 "[L4D2] Fireworks Party" (1.6) by SilverShot
17 "[L4D2] Lamp" (1.2) by SilverShot
18 "[L4D2] Campaign/Map Voter" (0.666 beta) by satannuts
19 "[L4D2] Mutant Zombies" (1.3) by SilverShot
20 "[L4D2] Weather Control" (1.6) by SilverShot
21 "L4D1/2 Remove Lobby Reservation" (1.1.1) by Downtown1
22 "[L4D & L4D2] Hats" (1.12) by SilverShot
23 "[L4D & L4D2] Plane Crash" (1.4) by SilverShot
24 "L4D SuperVersus" (1.5.4) by DDRKhat
25 "Player Commands" (1.7.0-dev+4720) by AlliedModders LLC
26 "Reserved Slots" (1.7.0-dev+4720) by AlliedModders LLC
27 "Resize Players" (1.4.1) by 11530
28 "Sound Commands" (1.7.0-dev+4720) by AlliedModders LLC


[01] L4DToolZ (1.0.0.9h-unknown) by Ivailosp
[02] SourceMod (1.7.0-dev+4720) by AlliedModders LLC
[03] Left 4 Downtown Extension (0.4.6.0) by Igor "Downtown1" Smirnov / Andrew "XBetaAlpha" Burrows
[04] SDK Tools (1.7.0-dev+4720) by AlliedModders LLC
[05] SDK Hooks (1.7.0-dev+4720) by AlliedModders LLC

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Last edited by Sigara; 08-04-2014 at 17:02.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 08-12-2014 , 15:55   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #176

Can this be done for CSGO?
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 09-10-2014 , 18:56   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #177

Quote:
Originally Posted by RavenDan29 View Post
I Tested with Downtown 1 and 2 This plugin appears broken sm_unreserve and l4d_unreserve_full aren't being
Recognised
I have the same problem, I can't run l4downtown on a L4D2 server, while it says it is now compatible with l4d2 -> https://forums.alliedmods.net/showth...=91132?t=91132

The extension just does not load, so the plugin can not run.
Anyway this plugin seems to require the l4downtown_l4d version and not the L4D2 version:
L 09/11/2014 - 003:51: [SM] Unable to load plugin "l4dunreservelobby.smx": Required extension "Left 4 Downtown" file("left4downtown.ext") not running
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Neevar
Senior Member
Join Date: Mar 2014
Old 09-11-2014 , 08:47   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #178

Quote:
Originally Posted by St00ne View Post
I have the same problem, I can't run l4downtown on a L4D2 server, while it says it is now compatible with l4d2 -> https://forums.alliedmods.net/showth...=91132?t=91132

The extension just does not load, so the plugin can not run.
Anyway this plugin seems to require the l4downtown_l4d version and not the L4D2 version:
L 09/11/2014 - 003:51: [SM] Unable to load plugin "l4dunreservelobby.smx": Required extension "Left 4 Downtown" file("left4downtown.ext") not running

the first post links to an update version > https://forums.alliedmods.net/showpo...&postcount=938

Not trying to be an idiot here but, where did you put the left4downtown file to? it should be in left4dead2/addons/sourcemod/extensions

Can you do a "meta list" and print your output here?
I'm using l4dtoolz for unreserving lobby btw. works fine.

Last edited by Neevar; 09-11-2014 at 08:50.
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 09-11-2014 , 15:38   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #179

Ok thx! I thought the "New Versions" mentionned were the attached files : /
I'll try the one you linked, and yes I know where to install files ; ) thx for your help
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St00ne
Veteran Member
Join Date: Jan 2011
Location: Annecy - France
Old 09-11-2014 , 18:23   Re: [L4D(2)] Remove Lobby Reservation (When Full)
Reply With Quote #180

Quote:
Originally Posted by Neevar View Post
the first post links to an update version > https://forums.alliedmods.net/showpo...&postcount=938

Not trying to be an idiot here but, where did you put the left4downtown file to? it should be in left4dead2/addons/sourcemod/extensions

Can you do a "meta list" and print your output here?
I'm using l4dtoolz for unreserving lobby btw. works fine.
Thx for your help, but I still get an error msg (different one obviously):
[07] <FAILED> file "left4downtown.ext.2.l4d2.so": /home/steam/l4d2esc90/left4dead2/addons/sourcemod/extensions/left4downtown.ext.2.l4d2.so: undefined symbol: g_pMemAlloc

This, with MM:S 1.10.2 stable and SM 1.6.1 stable

I put the exts at the right place and the .txt in gamedata folder.

I think it's the wrong thread but I already posted in the other one, and here I get some answers : ) sry for spamming.

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Last edited by St00ne; 09-11-2014 at 18:25.
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