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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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BeaverKing
Junior Member
Join Date: Jul 2011
Old 10-05-2011 , 11:55   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #961

no it is, the logs folder just got deleted accidentally instead of the actual logs inside it is all... i think... hehe

plugin's running fine now though so i wouldnt go changing anything. just mentioned it here in case someone else ended up in the same situation, deleting a folder by accident ;)
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GrmL4D
Junior Member
Join Date: Sep 2011
Old 10-08-2011 , 04:14   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #962

finally i found my mistake . the plugin is usefull for l4d also ....
i was testing my server alone and was kicked after few minutes despite using the no kick server setting for player .
then i tested with others the server and then came some idle players that were never kicked despite they were afk..
in fact if server has one active player then all others can be afk without being kicked .
i saw that long ago but was thinking it had been removed after some updates because it was no longer happening .
thx for all
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Gonz
Senior Member
Join Date: Mar 2007
Location: Germany
Old 10-14-2011 , 17:18   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #963

After last steam updates server crashes in the moment afk_manager switches player to spec

MetaMod:Source v1.8.7V, SourceMod v1.3.9-dev
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 10-14-2011 , 21:16   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #964

Quote:
Originally Posted by Gonz View Post
After last steam updates server crashes in the moment afk_manager switches player to spec

MetaMod:Source v1.8.7V, SourceMod v1.3.9-dev
Might be because of the offsets needing to be updated.

Anyone else getting this?

What Mod?
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 10-14-2011 , 23:33   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #965

Quote:
Originally Posted by Gonz View Post
After last steam updates server crashes in the moment afk_manager switches player to spec

MetaMod:Source v1.8.7V, SourceMod v1.3.9-dev
Works fine for me (CSS, Linux), try to use SM v1.3.8 with GameData files from v1.3.9.
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 10-15-2011 , 07:56   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #966

Quote:
Originally Posted by GrO View Post
Works fine for me (CSS, Linux)
me to MetaMod:Source v1.8.7, SourceMod v1.3.8 (CSS, linux)
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Gonz
Senior Member
Join Date: Mar 2007
Location: Germany
Old 10-15-2011 , 08:00   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #967

yeah, i tried with 1.38 now, it works!!

Thanks
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GrmL4D
Junior Member
Join Date: Sep 2011
Old 10-17-2011 , 02:29   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #968

i have a question about a problem with "L4D Force Mission Changer" from Dionys . it makes l4d server start a new campain instead of restarting the one played .
http://forums.alliedmods.net/showthread.php?t=81982

the only change i did to the plugin is at : http://forums.alliedmods.net/showpos...&postcount=626
it did not solve my problem that is when the first map of the new mission is played , the cinematic intro is skipped .

i think the solution is that the plugin should transfers the players to the "spectators" or the pool team of the newly connected players before doing the changelevel
anyone knows the solution and especially Rothgar that plays well with all kind of teams with this plugin ;'] ?
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ASTFA
Member
Join Date: Jun 2011
Old 10-17-2011 , 19:37   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #969

Hi Rothgar thanks for the plugin. I'm trying the plugin out but after reading about the plugin and the config files I've got a couple of suggestions for you:

1. Is it possible to create a variable that allows you to only start the 'kick' timer after a player is moved to spectate?

2. Can admin immunity be further define so that there would be the options to:
- give no immunity to admins; [IMPLEMENTED]
- admins are immune to being kicked / moved; [IMPLEMENTED]
- admins are immune to being kicked ONLY; [NOT IMPLEMENTED] and
- admins are immune to being moved ONLY? [NOT IMPLEMENTED]

Also I'm about to find out what will happen if an afk player who's moved to spec, comes back, but doesn't join a team, would be kicked too.

Anyway great plugin, would be even more so if you could implement suggestion 2. Thanks!!


EDIT: Ignore my post I was evidently blind when I read the .cfg file the first and second time =/ excellent plugin thanks!
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Last edited by ASTFA; 10-18-2011 at 02:15.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 10-18-2011 , 04:21   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #970

I expect all of your requests were found as all of that should already be covered
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