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Entity (2) is invalid


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NC.svtrade
Member
Join Date: Nov 2015
Location: Korea
Old 01-11-2017 , 20:59   Entity (2) is invalid
Reply With Quote #1

PHP Code:
#include <sourcemod>
#include <sdktools>
#include <sdkhooks>

new g_iHealBox[MAXPLAYERS+1], g_OnSoldHeal[MAXPLAYERS+1];

public 
OnPluginStart()
{
    
RegAdminCmd("sm_propdyn"propdyn0);
}

public 
Action:propdyn(clientargs)
{
    new 
heal CreateEntityByName("prop_dynamic");
    new 
Float:pos[3];
    
GetClientAbsOrigin(clientpos);
    
//SetEntProp(heal, Prop_Data, "m_iCollisionGroup", 2);
    
SetEntPropEnt(healProp_Send"m_hOwnerEntity"client);
    
DispatchKeyValue(heal"modelscale""1.5");
    
SetEntityModel(heal"models/weapons/shells/shell_shotgun.mdl");
    
DispatchSpawn(heal);
    
TeleportEntity(healposNULL_VECTORNULL_VECTOR);
    
g_iHealBox[client] = EntIndexToEntRef(heal);
    
CreateTimer(5.5Soldier_Healheal);
    
g_OnSoldHeal[client] = true;
}

public 
Action:OnPlayerRunCmd(client, &buttons, &impulseFloat:vel[3], Float:angles[3], &weapon)
{
    if(
g_OnSoldHeal[client])
    {
        new 
Float:HealPos[3], sohealFloat:TraceHealPos[3];
        
soheal EntRefToEntIndex(g_iHealBox[client]);
        if(
soheal != -1)
        {
            
GetEntPropVector(sohealProp_Data"m_vecOrigin"HealPos);
            new 
clienthealth GetClientHealth(client);
            if(
clienthealth < (GetEntProp(clientProp_Data"m_iMaxHealth")))
            {
                
clienthealth += 3;
                
SetEntProp(clientProp_Data"m_iHealth"clienthealth);
            }
            for(new 
i=1i<=MaxClientsi++)
            {
                if(
PlayerCheck(i) && GetClientTeam(client) == GetClientTeam(i) && GetClientTeam(i) != && SetHitBoxAndTest(HealPosi120.0), != client)
                {
                    new 
ihealth GetEntProp(iProp_Data"m_iHealth"); // Line 17
                    
new imaxhealth GetEntProp(iProp_Data"m_iMaxHealth");
                    if(
ihealth imaxhealth)
                    {
                        
ihealth += 2;
                        
SetEntProp(iProp_Data"m_iHealth"ihealth);
                    }
                }
            }
            
TraceHealPos[0] = HealPos[0];
            
TraceHealPos[1] = HealPos[1];
            
TraceHealPos[2] = 9500.0;
            
//Trace
            
new Float:ccpos[3];
            
GetClientAbsOrigin(clientccpos);
            new 
Float:prepos[3];
            new 
Float:nexpos[3];
            new 
Float:i[1];
            
i[0] = -179.9;
            while(
i[0]<= 179.9)
            {
                
nexpos[0] = Cosine(DegToRad(i[0]));
                
nexpos[1] = Sine(DegToRad(i[0]));
                
nexpos[2] = ccpos[2];
                if(
nexpos[0] != prepos[0] && nexpos[1] != prepos[1])
                {
                    
//Trace
                
}
                
prepos[0] = nexpos[0];
                
prepos[1] = nexpos[1];
                
prepos[2] = ccpos[2];
                
i[0] += 0.1;
            }
        }
    }
}

public 
Action:Soldier_Heal(Handle:timerany:entity)
{
    new 
client;
    if(
IsValidEntity(entity))
    {
        
GetEntPropEnt(entityProp_Data"m_hOwnerEntity");
        
AcceptEntityInput(entity"Kill");
    }
    
g_OnSoldHeal[client] = false;
    return 
Plugin_Continue;
}

stock bool:SetHitBoxAndTest(Float:pos[3], int iclientfloat num 1.0)
{
    new 
Float:ipos[3];
    
GetClientAbsOrigin(iclientipos);
    if(
pos[0] + num ipos[0] && pos[0] - num ipos[0] && pos[1] + num ipos[1] && pos[1] - num ipos[1] && pos[2] + num ipos[2] && pos[2] - num ipos[2])
    {
        return 
true;
    } else {
        return 
false;
    }
}

stock bool:PlayerCheck(Client){
    if(
Client && Client <= MaxClients){
        if(
IsClientConnected(Client) == true){
            if(
IsClientInGame(Client) == true){
                return 
true;
            }
        }
    }
    return 
false;

Error log
L 01/12/2017 - 08:22:22: [SM] Exception reported: Property "m_iCollisionGroup" not found (entity 219/prop_dynamic)
L 01/12/2017 - 08:22:22: [SM] Blaming: 솔져 힐팩 테스트.smx()
L 01/12/2017 - 08:22:22: [SM] Call stack trace:
L 01/12/2017 - 08:22:22: [SM] [0] SetEntProp
L 01/12/2017 - 08:22:22: [SM] [1] Line 17, C:\Users\Allotroprism\Desktop\플러그인 만들기\솔져 힐팩 테스트.sp::propdyn()


What is the problem and how to fix it?
NC.svtrade is offline
Starbish
AlliedModders Donor
Join Date: Oct 2011
Location: Republic of Korea
Old 01-12-2017 , 05:06   Re: Entity (2) is invalid
Reply With Quote #2

m_CollisionGroup might be correct. delete 'i'
__________________
Starbish is offline
NC.svtrade
Member
Join Date: Nov 2015
Location: Korea
Old 01-12-2017 , 21:00   Re: Entity (2) is invalid
Reply With Quote #3

Quote:
Originally Posted by Starbish View Post
m_CollisionGroup might be correct. delete 'i'
Thanks Starbish ;)
NC.svtrade is offline
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