Raised This Month: $51 Target: $400
 12% 

[L4D2]ThirdPerson_To_POV (1.5 - 19/12/2017)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
theproperson
Member
Join Date: Feb 2017
Old 08-11-2017 , 00:59   Re: [L4D2]ThirdPerson_To_POV (1.3.1 - 27/6/2017)
Reply With Quote #11

Quote:
Originally Posted by Lux View Post
If i do death cams, it would require LMC to be installed because that manages the deathmodels.

With infected they have no attachpoint for the head i think, atleast not all of them do.
I would need to attach another model to them and use the attachpoints from that.
It's not very practical, too many models will crash clients.
From using your LMC I see only the smoker, boomer and hunter can have models. Would that mean they already by default have a head attachment since their skin able? I assume due to the abnormal models of the charger, spitter and jockey they would be unable to pov and that's fine. but for the few that can that's good enough even if all of them can't be. I assumed anyway it would be difficult for jockey and charger in first person due to how their skills work. Spitter and boomer are already first person so yeah. Kind of feels like the smoker should of pulled people in first person by default. first person pounces too just seem pretty cool.

Last edited by theproperson; 08-11-2017 at 01:01. Reason: fixed a few typos
theproperson is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:47.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode