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KnifeFight


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Bloodlvst
Senior Member
Join Date: Jul 2007
Old 10-22-2011 , 19:58   Re: KnifeFight
Reply With Quote #461

Yep it helps a lot actually. The config is fine.

However, make sure you have knifefight.phrases.txt in your translations folder. And if you do, show me that file please. It appears something is wrong with your translations so the plugin can't find the text to print to the menu.
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skywalker: I have cs source client 5 how to upgrade to client 7
BAILOPAN: oh
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KCAvenger
Junior Member
Join Date: Oct 2011
Old 10-23-2011 , 10:49   Re: KnifeFight
Reply With Quote #462

Well it is working now. All I did was re-install the plugin and it is now working fine. So I guess it could have been the knifefight.phrases.txt. It was working fine until the update then like I mentioned it crashed then when I upgraded the SourceMod the knife worked but no menu. Well I re-installed and it is working like it is supposed to.

Sorry for the trouble but do appreciate you taking the time to try to help troubleshoot. Again, this is working fine and everyone likes this mod!
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 10-23-2011 , 13:33   Re: KnifeFight
Reply With Quote #463

Hi,

i have this error.log
Code:
L 10/23/2011 - 17:30:46: [SM] Native "TE_Send" reported: No TempEntity call is in progress
L 10/23/2011 - 17:30:46: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 10/23/2011 - 17:30:46: [SM]   [0]  Line 209, D:\games\css_server\orangebox\cstrike\addons\sourcemod\scripting\include\sdktools_tempents.inc::TE_SendToAll()
L 10/23/2011 - 17:30:46: [SM]   [1]  Line 955, knifefight.sp::StartBeacon()
L 10/23/2011 - 17:30:48: [SM] Native "TE_Send" reported: No TempEntity call is in progress
L 10/23/2011 - 17:30:48: [SM] Displaying call stack trace for plugin "knifefight.smx":
L 10/23/2011 - 17:30:48: [SM]   [0]  Line 209, D:\games\css_server\orangebox\cstrike\addons\sourcemod\scripting\include\sdktools_tempents.inc::TE_SendToAll()
L 10/23/2011 - 17:30:48: [SM]   [1]  Line 955, knifefight.sp::StartBeacon()
L 10/23/2011 - 17:33:57: Error log file session closed.
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KCAvenger
Junior Member
Join Date: Oct 2011
Old 10-23-2011 , 20:18   Re: KnifeFight
Reply With Quote #464

Yeah I had that as well ... What version of SourceMod are you running?
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Bloodlvst
Senior Member
Join Date: Jul 2007
Old 10-23-2011 , 20:54   Re: KnifeFight
Reply With Quote #465

Lucky_luck and KCAvenger, you may want to try compiling this yourself with one of the snapshots. I don't get these errors.
__________________
Quote:
skywalker: I have cs source client 5 how to upgrade to client 7
BAILOPAN: oh
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 10-24-2011 , 13:59   Re: KnifeFight
Reply With Quote #466

Quote:
Originally Posted by KCAvenger View Post
Yeah I had that as well ... What version of SourceMod are you running?
Sourcemod 1.3.8 stable
Metamod 1.8.7 stable
Linux Server
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Bloodlvst
Senior Member
Join Date: Jul 2007
Old 10-24-2011 , 16:43   Re: KnifeFight
Reply With Quote #467

Quote:
Originally Posted by Lucky_luck View Post
Sourcemod 1.3.8 stable
Metamod 1.8.7 stable
Linux Server
Try compiling the .sp file with the compiler from at least 1.3.9. I've never gotten the error you speak of, and the only think I know I did differently was compile it on 1.3.9 instead of the zip file provided in the OP
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Quote:
skywalker: I have cs source client 5 how to upgrade to client 7
BAILOPAN: oh
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bobis
Senior Member
Join Date: Jun 2010
Location: Athens, Greece
Old 10-29-2011 , 22:26   Re: KnifeFight
Reply With Quote #468

Hey , I have installed this plugin to my server

http://forums.alliedmods.net/showthread.php?p=1254308

The above plugin just slays the loser of an objective , as a result , it slays terrorists who didn't plant the bomb at the end of the round.

I noticed that with your knife fight plugin , when I have a knife fight and the round timer goes zero , if I am terrorist i will be slayed , according to the other plugin.

So , I just request if it is possible , whenever is a knife fight and round timer goes to zero , not to be slayed and the knife match only end when its own timer goes to zero , or someone wins.

Thank you!

Last edited by bobis; 10-29-2011 at 22:30.
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Bloodlvst
Senior Member
Join Date: Jul 2007
Old 10-30-2011 , 18:20   Re: KnifeFight
Reply With Quote #469

Quote:
Originally Posted by bobis View Post
Hey , I have installed this plugin to my server

http://forums.alliedmods.net/showthread.php?p=1254308

The above plugin just slays the loser of an objective , as a result , it slays terrorists who didn't plant the bomb at the end of the round.

I noticed that with your knife fight plugin , when I have a knife fight and the round timer goes zero , if I am terrorist i will be slayed , according to the other plugin.

So , I just request if it is possible , whenever is a knife fight and round timer goes to zero , not to be slayed and the knife match only end when its own timer goes to zero , or someone wins.

Thank you!
Just set the knife fight timer to something ridiculously high, should remedy the issue.
__________________
Quote:
skywalker: I have cs source client 5 how to upgrade to client 7
BAILOPAN: oh
Bloodlvst is offline
bobis
Senior Member
Join Date: Jun 2010
Location: Athens, Greece
Old 10-30-2011 , 21:20   Re: KnifeFight
Reply With Quote #470

Quote:
Originally Posted by Bloodlvst View Post
Just set the knife fight timer to something ridiculously high, should remedy the issue.
You didn't understand me , my problem was the fact that a terrorist player got slayed at the end of the round (mp_roundtime) , during a knifefight.

Thanks to a friend that knew C++ a little bit , this is the plugin edited:

Fixes:

1) The above slay bug
2) You can't throw knives during knive fight ( if you use cssthrowingknives.smx plugin)
Attached Files
File Type: sp Get Plugin or Get Source (knifefight.sp - 152 views - 55.3 KB)
File Type: smx knifefight.smx (26.8 KB, 140 views)
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