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My server crashing with SM_Hosties


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Sw00p
Member
Join Date: Nov 2013
Location: Sweden
Old 12-03-2013 , 12:11   My server crashing with SM_Hosties
Reply With Quote #1

Hello!

My CS:GO server crashes when I add sm hostiles and joining CT (not when I joining t).It works without sm_hostiles. So if there's anyone who knows how to fix this, please help me.





Sorry for my bad english i hope you understand
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 12-03-2013 , 19:07   Re: My server crashing with SM_Hosties
Reply With Quote #2

Make sure the weapons you're giving Ts and CTs on the round start are valid weapons for CS:GO.
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Sw00p
Member
Join Date: Nov 2013
Location: Sweden
Old 12-04-2013 , 10:37   Re: My server crashing with SM_Hosties
Reply With Quote #3

Quote:
Originally Posted by databomb View Post
Make sure the weapons you're giving Ts and CTs on the round start are valid weapons for CS:GO.
Solved the problem, thanks!

Last edited by Sw00p; 12-04-2013 at 10:52.
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 12-07-2013 , 18:42   Re: My server crashing with SM_Hosties
Reply With Quote #4

Quote:
Originally Posted by Sw00p View Post
Solved the problem, thanks!
Swoop, do you know if there was some change in the weapon names in CS:GO lately? It's really something the plugin should account for itself but I'm at a loss as to why this just started happening recently.
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amishjew
Junior Member
Join Date: Dec 2013
Old 12-10-2013 , 22:54   Re: My server crashing with SM_Hosties
Reply With Quote #5

I am having this very issue.

How do I make sure that the weapons are valid?

Last edited by amishjew; 12-10-2013 at 22:54.
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amishjew
Junior Member
Join Date: Dec 2013
Old 12-13-2013 , 14:56   Re: My server crashing with SM_Hosties
Reply With Quote #6

Quote:
Originally Posted by databomb View Post
Make sure the weapons you're giving Ts and CTs on the round start are valid weapons for CS:GO.
How do I do that?
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Dkmuniz
Senior Member
Join Date: Jun 2013
Old 12-19-2013 , 13:45   Re: My server crashing with SM_Hosties
Reply With Quote #7

http://csgo.gamebanana.com/scripts/7454

All weapons for csgo!
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Maxime
Junior Member
Join Date: Feb 2014
Old 02-08-2014 , 08:27   Re: My server crashing with SM_Hosties
Reply With Quote #8

Where exactly do I add these weapons?
I have crash too
Code:
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
L 02/08/2014 - 13:16:37: server_cvar: "cash_player_interact_with_hostage" "150"
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -3300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_elimination_hostage_map_t" "1000"
cash_team_elimination_hostage_map_t - 1000
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_elimination_hostage_map_ct" "2000"
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_hostage_interaction" "500"
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_rescued_hostage" "0"
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
cash_team_win_by_defusing_bomb - 3250
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_win_by_hostage_rescue" "3500"
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary - 
mp_ct_default_grenades - 
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary - 
mp_t_default_grenades - 
mp_buy_allow_grenades - 1
L 02/08/2014 - 13:16:37: server_cvar: "mp_freezetime" "6"
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
L 02/08/2014 - 13:16:37: server_cvar: "mp_maxrounds" "0"
mp_maxrounds - 0
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime" "5"
mp_roundtime - 5
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime_defuse" "0"
mp_roundtime_defuse - 0
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime_hostage" "0"
mp_roundtime_hostage - 0
L 02/08/2014 - 13:16:37: server_cvar: "mp_timelimit" "5"
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
L 02/08/2014 - 13:16:37: server_cvar: "sv_deadtalk" "0"
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
L 02/08/2014 - 13:16:37: server_cvar: "mp_friendlyfire" "0"
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
sv_gravity - 800
sv_accelerate - 5.6
sv_stopspeed - 75
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
L 02/08/2014 - 13:16:37: server_cvar: "sv_friction" "4.8"
sv_friction - 4.8
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
L 02/08/2014 - 13:16:37: server_cvar: "nextlevel" ""
Unknown command "sv_allow_lobby_connect_only"
L 02/08/2014 - 13:16:37: server_cvar: "sv_alltalk" "1"
L 02/08/2014 - 13:16:37: server_cvar: "sv_friction" "4"
Server logging enabled.
L 02/08/2014 - 13:16:37: Log file closed
Server logging data to file 0/L080_072_041_084_27049_201402081316_001.log
L 02/08/2014 - 13:16:37: Log file started (file "0/L080_072_041_084_27049_201402081316_001.log") (game "/home/servers/s35523/csgo") (version "5568")
L 02/08/2014 - 13:16:37: server_cvar: "sv_tags" "Zabijaka.pl"
Unknown command "sv_maxcmdrate"
L 02/08/2014 - 13:16:37: server_cvar: "mp_maxrounds" "30"
L 02/08/2014 - 13:16:37: server_cvar: "mp_timelimit" "0"
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime" "2"
L 02/08/2014 - 13:16:37: server_cvar: "mp_freezetime" "5"
L 02/08/2014 - 13:16:37: server_cvar: "mp_friendlyfire" "1"
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
Unknown command "mp_match_e"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
exec <filename> [path id]: execute a script file
L 02/08/2014 - 13:16:37: server_cvar: "cash_player_interact_with_hostage" "300"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_hostage_interaction" "600"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_rescued_hostage" "600"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 02/08/2014 - 13:16:37: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
Unknown command "mp_deathcam_skippable"
L 02/08/2014 - 13:16:37: server_cvar: "mp_freezetime" "15"
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime" "2"
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime_hostage" "2"
L 02/08/2014 - 13:16:37: server_cvar: "mp_roundtime_defuse" "2"
L 02/08/2014 - 13:16:37: server_cvar: "sv_alltalk" "0"
L 02/08/2014 - 13:16:37: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'. 
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
L 02/08/2014 - 13:16:37: World triggered "Round_Start"
L 02/08/2014 - 13:16:37: server_cvar: "sv_tags" "SM Hosties v2"
L 02/08/2014 - 13:16:37: "Durnhewir<2><STEAM_1:0:79365910><>" connected, address "91.229.86.37:27005"
Client "Durnhewir" connected (91.229.86.37:27005).
L 02/08/2014 - 13:16:37: "Durnhewir<2><STEAM_1:0:79365910><>" STEAM USERID validated
PutClientInServer: no info_player_start on level
L 02/08/2014 - 13:16:44: "Durnhewir<2><STEAM_1:0:79365910><>" entered the game
CreateFragmentsFromFile: 'downloads/1ab72a88.dat' doesn't exist.
L 02/08/2014 - 13:16:48: "Durnhewir<2><STEAM_1:0:79365910><Unassigned>" triggered "clantag" (value ".:MADNESS:.")
L 02/08/2014 - 13:16:54: "Durnhewir<2><STEAM_1:0:79365910>" switched from team <Unassigned> to <CT>
L 02/08/2014 - 13:16:54: "Chad<3><BOT><>" connected, address "none"
L 02/08/2014 - 13:16:54: "Chad<3><BOT>" switched from team <Unassigned> to <TERRORIST>
Game will not start until both teams have players.
L 02/08/2014 - 13:16:54: "Chad<3><BOT><>" entered the game
L 02/08/2014 - 13:16:54: "Chet<4><BOT><>" connected, address "none"
L 02/08/2014 - 13:16:54: "Chet<4><BOT>" switched from team <Unassigned> to <CT>
PreMinidumpCallback: updating dump comment
Uploading dump (out-of-process) [proxy '']
/tmp/dumps/assert_20140208131545_3.dmp
Segmentation fault
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Sat Feb  8 13:16:54 CET 2014: Server restart in 10 seconds
Finished uploading minidump (out-of-process): success = no
error: Failure when receiving data from the peer
LD_LIBRARY_PATH=/home/servers/s35523/bin:/home/servers/s35523:/home/servers/s35523/bin:
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: Creating new entry for maps/de_ruins.kv.
#GameTypes: Creating new entry for maps/de_ali.kv.
#GameTypes: Creating new entry for maps/cs_siege.kv.
#GameTypes: merging game types interface from gamemodes_server.txt.
#KeyValues Error: RecursiveLoadFromBuffer:  got empty keyname in file gamemodes_server.txt
#GameModes_Server.txt, #{, #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
#(*GameModes_Server.txt*), #(*{*), #(*gameTypes*), #(*classic*), #(*gameModes*), #(*casual*), #(*mapgroupsMP*), #
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
Unknown command "replay_port"
Setting mapgroup to 'mg_bomb'
Unknown command "mat_bloom_scalefactor_scalar"
mode MP, dedicated No, ports 27049 SV / 26545 CL
---- Host_NewGame ----
Host_NewGame on map de_dust
L 02/08/2014 - 13:17:06: -------- Mapchange to de_dust --------
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
GameTypes: initializing game types interface from GameModes.txt.
GameTypes: Creating new entry for maps/de_ruins.kv.
GameTypes: Creating new entry for maps/de_ali.kv.
GameTypes: Creating new entry for maps/cs_siege.kv.
GameTypes: merging game types interface from gamemodes_server.txt.
KeyValues Error: RecursiveLoadFromBuffer:  got empty keyname in file gamemodes_server.txt
GameModes_Server.txt, {, (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
KeyValues Error: LoadFromBuffer: missing { in file gamemodes_server.txt
(*GameModes_Server.txt*), (*{*), (*gameTypes*), (*classic*), (*gameModes*), (*casual*), (*mapgroupsMP*), 
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 2.0
bot_autodifficulty_threshold_low - -6.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -3300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary - 
mp_ct_default_grenades - 
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary - 
mp_t_default_grenades - 
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
sv_gravity - 800
sv_accelerate - 5.6
sv_stopspeed - 75
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 4.8
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
Unknown command "sv_allow_lobby_connect_only"
Server logging enabled.
Server logging data to file 0/L080_072_041_084_27049_201402081317_000.log
L 02/08/2014 - 13:17:06: Log file started (file "0/L080_072_041_084_27049_201402081317_000.log") (game "/home/servers/s35523/csgo") (version "5568")
L 02/08/2014 - 13:17:06: server_cvar: "sv_tags" "Zabijaka.pl"
Unknown command "sv_maxcmdrate"
L 02/08/2014 - 13:17:06: server_cvar: "mp_maxrounds" "30"
L 02/08/2014 - 13:17:06: server_cvar: "mp_timelimit" "0"
L 02/08/2014 - 13:17:06: server_cvar: "mp_roundtime" "2"
L 02/08/2014 - 13:17:06: server_cvar: "mp_freezetime" "5"
L 02/08/2014 - 13:17:06: server_cvar: "mp_friendlyfire" "1"
L 02/08/2014 - 13:17:06: server_cvar: "mp_roundtime" "3"
Unknown command "sv_vote_creation_time"
Unknown command "mp_match_e"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
exec <filename> [path id]: execute a script file
Server waking up from hibernation
L 02/08/2014 - 13:17:06: server_cvar: "cash_player_interact_with_hostage" "300"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_elimination_hostage_map_t" "3000"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_elimination_hostage_map_ct" "3000"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_hostage_interaction" "600"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_rescued_hostage" "600"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_win_by_defusing_bomb" "3500"
L 02/08/2014 - 13:17:06: server_cvar: "cash_team_win_by_hostage_rescue" "2900"
Unknown command "mp_deathcam_skippable"
L 02/08/2014 - 13:17:06: server_cvar: "mp_freezetime" "15"
L 02/08/2014 - 13:17:06: server_cvar: "mp_roundtime" "2"
L 02/08/2014 - 13:17:06: server_cvar: "mp_roundtime_hostage" "2"
L 02/08/2014 - 13:17:06: server_cvar: "mp_roundtime_defuse" "2"
L 02/08/2014 - 13:17:06: server_cvar: "sv_alltalk" "0"
L 02/08/2014 - 13:17:06: server_cvar: "sv_deadtalk" "1"
exec: couldn't exec gamemode_competitive_server.cfg
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'. 
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/home/servers/s35523/.steam/sdk32/steamclient.so
with error:
/home/servers/s35523/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
dlopen failed trying to load:
/home/servers/s35523/.steam/sdk32/steamclient.so
with error:
/home/servers/s35523/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
L 02/08/2014 - 13:17:07: World triggered "Round_Start"
L 02/08/2014 - 13:17:07: server_cvar: "sm_nextmap" "de_aztec"
L 02/08/2014 - 13:17:07: server_cvar: "sv_tags" "SM Hosties v2"
Connection to Steam servers successful.
   Public IP is 80.72.41.84.
Assigned anonymous gameserver Steam ID [A:1:2389051394(4042)].
VAC secure mode is activated.
Current item schema is up-to-date with version 3A29F2E1.
GC Connection established for server version 0

Last edited by Maxime; 02-08-2014 at 08:54.
Maxime is offline
Dkmuniz
Senior Member
Join Date: Jun 2013
Old 02-08-2014 , 09:09   Re: My server crashing with SM_Hosties
Reply With Quote #9

csgo/cfg/sourcemod/sm_hosties2.cfg

This command
Code:
sm_hosties_ct_start ""
Dkmuniz is offline
Maxime
Junior Member
Join Date: Feb 2014
Old 02-08-2014 , 09:42   Re: My server crashing with SM_Hosties
Reply With Quote #10

I'm still crashes when I'm in ct (ak47 for ct and tt).

And where to download the current weapons?
Maxime is offline
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