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Some small ideas


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-sang-
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Join Date: Jun 2009
Location: Russia
Old 07-30-2009 , 08:59   Some small ideas
Reply With Quote #1

ideas for playerclasses:
Super-knife
Desc: Humans can take away from the zombie a lot of health by knife

example cfg (class options):
"has_superknife" "1/0" // Enable/disable. Humans only.
"superknife_force" "1000" // On health of the zombie how many decreases at one blow by a knife. Humans only

Freezing nades (for ZE)
Desc: The zombie near to whom the grenade has blown up, are frozen for some seconds (It is adjusted in a config). It is possible to add such this nades in classes, near to napalm.

example cfg (class options):
"has_freeze_nades" "1/0" // Enable/disable. Humans only.
"freeze_time" "5.0" // freezing duration. Zombies only.
"freeze_damage_protection" "0/1" // Protection against damage during time freeze. Zombies only.
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rhelgeby
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Join Date: Oct 2008
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Old 07-30-2009 , 11:47   Re: Some small ideas
Reply With Quote #2

Super knife: I'll most likely add this feature. And even expand it with 1-2 sec of protecting the human after hitting the zombie with his knife.

Freezing nades: Possible, but only in combination with protection. So humans can use it to freeze them and run away, but not freeze and shoot them.

This is also a fair feature because humans don't have unlimited grenades (yet ^^).
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NouveauJoueur
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Join Date: May 2009
Old 07-30-2009 , 12:33   Re: Some small ideas
Reply With Quote #3

Quote:
Originally Posted by rhelgeby View Post
Super knife: I'll most likely add this feature. And even expand it with 1-2 sec of protecting the human after hitting the zombie with his knife.
So Human will just have to rush into zombie horde and kill them all with the knife ? xD
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-sang-
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Join Date: Jun 2009
Location: Russia
Old 07-30-2009 , 12:59   Re: Some small ideas
Reply With Quote #4

Quote:
Originally Posted by NouveauJoueur View Post
So Human will just have to rush into zombie horde and kill them all with the knife ? xD
Yes, "protecting the human after hitting the zombie with his knife" is better for making with possibility to switch off.

Quote:
Freezing nades: Possible, but only in combination with protection.
I completely agree!

added:

It is idea! To make one more variant of a super-knife at which the player does not put damage of the zombie, but receives immunity on N seconds

Last edited by -sang-; 07-30-2009 at 13:04.
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Greyscale
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Join Date: Dec 2007
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Old 07-31-2009 , 14:38   Re: Some small ideas
Reply With Quote #5

1000 is a bit high. On our server we knife zombies all the time when they're on fire cause they can't see that well.
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-sang-
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Location: Russia
Old 07-31-2009 , 16:29   Re: Some small ideas
Reply With Quote #6

Well it is possible to make 100 by default. Who will want - will change.

While zombies burn (napalm), or are frozen (a freezing grenade), they are protected from a super-knife.

Last edited by -sang-; 08-01-2009 at 03:54.
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