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[CS:GO] PTaH - V1.0.8


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mulli
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Join Date: Nov 2017
Location: Finland
Old 02-13-2018 , 13:52   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #121

Getting this error with the newest build when trying to boot the server.

Code:
[PTaH] Failed to get GetItemSchema function.


Upgrading sourcemod fixed the problem.

Last edited by mulli; 02-26-2018 at 18:54.
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SHUFEN.jp
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Join Date: Jun 2014
Location: Japan, Tokyo
Old 02-16-2018 , 04:11   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #122

Keep crashing when enable detour m_pDExecuteStringCommand
Is signature been broken with update CS:GO?
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Gnoyek
Member
Join Date: Jul 2015
Old 03-25-2018 , 13:15   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #123

Pls....

Can someone compile this thing for me?
I spend here all day and nothing... just nothing. Maybe im too dumb to do this...
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Last edited by Gnoyek; 03-25-2018 at 16:20. Reason: surrender of compile this shit. :D
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 03-25-2018 , 22:18   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #124

Quote:
Originally Posted by Gnoyek View Post
Pls....

Can someone compile this thing for me?
I spend here all day and nothing... just nothing. Maybe im too dumb to do this...
Click the "Builds" link in the OP.
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Gnoyek
Member
Join Date: Jul 2015
Old 03-26-2018 , 08:56   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #125

Quote:
Originally Posted by sneaK View Post
Click the "Builds" link in the OP.
ill do but i have few problems with libraries. You have any clue?

Quote:
L 03/26/2018 - 22:236: Player_Reset -> Console -> 0
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bCoreLib -> Failed
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bStoreLib -> Failed
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bMotdEx -> Failed
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bMapMusic -> Failed
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bMGLibrary -> Failed
L 03/26/2018 - 22:237: Global_CheckLibrary -> g_bSystem2 -> Loaded
Bump
https://www.youtube.com/watch?v=c4CgnsKFH5Q??

Last edited by Gnoyek; 03-30-2018 at 10:23. Reason: new information about my problem
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 05-01-2018 , 15:26   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #126

Just a heads up, PTaH causes instant crashes (on Windows, linux untested) with SM 1.10. I've already created an issue here: https://github.com/alliedmodders/sourcemod/issues/789
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michaelrw
Senior Member
Join Date: Jul 2017
Old 06-30-2018 , 16:59   Re: [CS:GO] PTaH - V1.0.5
Reply With Quote #127

Quote:
Originally Posted by sneaK View Post
Are you trying to use another extension which uses ServerConsolePrint, such as cleaner?
yeah, i get "[PTaH] Failed get signature ServerConsolePrint" when cleaner is installed. I mean, I originally got cleaner to remove the annoying "SendNetMsg : stream[netchan_t::reliabledata] buffer overflow (maxsize = 4000)!" error, but ive never been able to get it to work. However, I havent given up hope. Is there any way to run a (functional) console cleaner and PTaH ?
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 06-30-2018 , 19:05   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #128

The cleaner never worked for me so I made some modifications.
Code:
#include <PTaH> char sPath[128]; char sFilter[32][256]; int iFilter; public Plugin myinfo = {     name                        = "1.0.0",     author                      = "PTaH Cleaner",     description                 = "",     version                     = "",     url                         = "" } public void OnPluginStart() {     BuildPath(Path_SM, sPath, sizeof(sPath), "configs/cleaner.cfg");     if (!FileExists(sPath)) SetFailState("[CLEANER] File cleaner.cfg not found");     PTaH(PTaH_ServerConsolePrint, Hook, ServerConsolePrint); } public void OnMapStart() {     iFilter = 0;     File file = OpenFile(sPath, "r");     if (file != null)     {         while (!file.EndOfFile())         {             char sBuffer[256];             file.ReadLine(sBuffer, sizeof(sBuffer));             TrimString(sBuffer);             if (StrEqual(sBuffer, "\n") || StrEqual(sBuffer, "") || StrEqual(sBuffer, " "))             {                 continue;             }             Format(sFilter[iFilter], sizeof(sFilter[]), sBuffer);             iFilter++;         }     }     delete file; } public Action ServerConsolePrint(const char[] sMessage, LoggingSeverity severity) {     if (iFilter <= 0)     {         return Plugin_Continue;     }     for (int i; i < iFilter; i++)     {         if (StrContains(sMessage, sFilter[i]) != -1)         {             return Plugin_Handled;         }     }     return Plugin_Continue; }
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sneaK
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Join Date: Feb 2015
Location: USA
Old 07-01-2018 , 15:25   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #129

Were you successful in blocking console DataTable warnings? Using this version seems to do nothing for me.
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Maxximou5
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Join Date: Feb 2013
Old 07-01-2018 , 16:10   Re: [CS:GO] PTaH - V1.0.8
Reply With Quote #130

Quote:
Originally Posted by sneaK View Post
Were you successful in blocking console DataTable warnings? Using this version seems to do nothing for me.
I cannot say, I haven't had to block those before. The only thing I block on my servers is the continuous spam of - Pure server: - and it blocks it without issue for me.

People have mentioned issue with Windows, perhaps that could be it, as I use Linux. If not, I am unsure why it wouldn't work for anyone else.
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