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[L4d2] idea for damage Infected


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bald14
Member
Join Date: Aug 2021
Old 03-18-2022 , 02:15   [L4d2] idea for damage Infected
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Hi guys . I usually play realism expert mode. I want to ask is there any plugin that supports changing the infected's damage?
for example I want to change Charger damage to 50 from 20 per punch . damage of common infected is random 10~20 for each hit.
Thanks and sorry for my English.
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Toranks
Senior Member
Join Date: Dec 2021
Location: Spain
Old 03-18-2022 , 02:25   Re: [L4d2] idea for damage Infected
Reply With Quote #2

Damage from common is 20 from front and 10 from behind on Expert. This is controlled by the cvar z_hit_from_behind_factor, but for some reason, use a value higher than 1 (1 means behind and front damage are equal and the default value, 0.5, means attacks from behind does are half as much damage as from the front) causes instant deaths to survivors. If someone could handle these values better so that attacks from behind are MORE damaging than from the front, it would be very helpful. I am interested too on edit SI attacks damage.

https://forums.alliedmods.net/showthread.php?t=335442

Last edited by Toranks; 03-18-2022 at 02:26.
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alasfourom
Senior Member
Join Date: Feb 2022
Location: Saudi Arabia
Old 03-18-2022 , 05:31   Re: [L4d2] idea for damage Infected
Reply With Quote #3

These are commands that you can modify each SI


////// Chargers
sm_cvar z_charge_duration
sm_cvar z_charge_interval
sm_cvar z_charge_max_damage
sm_cvar z_charge_max_speed
sm_cvar z_charge_start_speed
sm_cvar z_charger_health
sm_cvar z_charger_pound_dmg

//////Boomers
sm_cvar z_exploding_health
sm_cvar z_exploding_speed
sm_cvar z_vomit_interval
sm_cvar z_vomit_fatigue

//////Hunters
sm_cvar z_hunter_health
sm_cvar z_hunter_lunge_distance
sm_cvar z_hunter_max_pounce_bonus_damage
sm_cvar z_hunter_speed
sm_cvar z_lunge_power
sm_cvar hunter_leap_away_give_up_range
sm_cvar z_leap_max_distance
sm_cvar hunter_pounce_ready_range
sm_cvar hunter_pz_claw_dmg
sm_cvar z_hunter_lunge_pitch
sm_cvar z_pounce_stumble_force
sm_cvar z_pounce_damage

//////Jockeys
sm_cvar z_jockey_health
sm_cvar z_jockey_leap_range
sm_cvar z_jockey_leap_again_timer
sm_cvar z_jockey_ride_damage
sm_cvar z_jockey_speed
sm_cvar z_leap_max_distance
sm_cvar z_jockey_leap_time
sm_cvar z_leap_interval_post_incap
sm_cvar z_leap_interval_post_ride
sm_cvar z_leap_max_distance
sm_cvar z_leap_power

//////Spitters
sm_cvar z_spit_interval
sm_cvar z_spit_range
sm_cvar z_spitter_health
sm_cvar z_spitter_speed

//////Tanks
sm_cvar z_tank_speed
sm_cvar z_tank_throw_interval
sm_cvar z_tank_walk_speed
sm_cvar z_tank_health
sm_cvar vs_tank_damage
sm_cvar z_frustration

//////Witches
sm_cvar z_witch_damage
sm_cvar z_witch_health
sm_cvar z_witch_speed

Last edited by alasfourom; 03-18-2022 at 05:34.
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