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[L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]


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WhiteSails
Junior Member
Join Date: Sep 2022
Old 02-05-2023 , 13:56   Re: [L4D & L4D2] Loot Boxes(v1.1.1)[17-Jun-2022]
Reply With Quote #31

Quote:
Originally Posted by Earendil View Post
Deleting the use button feature won't allow box open by touch because that's not implemented.
Sorry, this plug-in doesn't work. No cfg file was generated
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zonbarbar
Member
Join Date: Jul 2022
Old 02-05-2023 , 16:44   Re: [L4D & L4D2] Loot Boxes(v1.1.1)[17-Jun-2022]
Reply With Quote #32

what is the 'bool bSpawn' means in sp, i delete it, weapons still spawn
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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 03-15-2023 , 05:19   Re: [L4D & L4D2] Loot Boxes(v1.1.1)[17-Jun-2022]
Reply With Quote #33

Quote:
Originally Posted by zonbarbar View Post
what is the 'bool bSpawn' means in sp, i delete it, weapons still spawn
Its a safety variable, used to check if the weapon has spawned outside the weapon spawn function and print messages and return to the caller function a true or false value, watch the code. There is a limit of weapon spawns at the same time (if not, tons of weapons could be spammed and crash the server).
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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 04-03-2023 , 17:34   Re: [L4D & L4D2] Loot Boxes(v103)[17-Apr-2022]
Reply With Quote #34

Sorry for the delay, I have udpated the plugin to v1.2 with new events and bug fixes.

Code:
1.2   (03-Apr-2023)
	- Fixed code for SM 1.11.
	- Lootbox event weights moved to a config file instead of storing in ConVars.
	- Added new events: "Titan zombies" and "Survivor resurrection".
	- Fixed bug on "Fragility" event where effect never ended.
	- Fixed bugs in plugin messages.
	- Fixed plugin errors on tank death.
	- Fixed errors with timer handles when player disconnects.
	- Fixed black and white code errors on Left 4 Dead.
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CIKK
Junior Member
Join Date: Mar 2023
Location: moon
Old 04-04-2023 , 12:38   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #35

Dude, it doesn't work. No loot is generated after I install all dependencies and I don't get cfg.
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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 04-04-2023 , 16:50   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #36

Quote:
Originally Posted by CIKK View Post
Dude, it doesn't work. No loot is generated after I install all dependencies and I don't get cfg.
Show the console error, it should show the reason why it fails to load.
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CIKK
Junior Member
Join Date: Mar 2023
Location: moon
Old 04-05-2023 , 01:36   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #37

Dude, I solved the issue of not being able to generate loot, but I noticed that there was no translation for my language, so I requested that the plugin be translated by me (only Chinese translation)
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CIKK
Junior Member
Join Date: Mar 2023
Location: moon
Old 04-05-2023 , 01:38   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #38

I apply for translation.Bad English for me(((
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CIKK
Junior Member
Join Date: Mar 2023
Location: moon
Old 04-10-2023 , 05:58   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #39

I'm having some issues using the plugin that causes awp to get permanent explosive bullets with another sniper gun. I don't know why this is happening.
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CIKK
Junior Member
Join Date: Mar 2023
Location: moon
Old 04-10-2023 , 06:42   Re: [L4D & L4D2] Loot Boxes(v1.2)[03-Apr-2023]
Reply With Quote #40

Explosive shots: When bullets hits obstacles or zombies will cause a big explosion that stuns zombies.
An error encountered will give the sniper rifle a permanent explosion.
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