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[L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)


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greeneyo
New Member
Join Date: Apr 2020
Old 04-20-2020 , 12:11   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #261

Quote:
Originally Posted by doroemon View Post
Thank you for the fix, it worked!
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 04-25-2021 , 03:24   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #262

I decided to install L4D server on Linux system
SM1.11-6502+MM1.100-1144
Found that builtinvote + match is not supported_ vote.sp

I decided to replace native votes when I installed all of them
I found match_ vote.sp He can't work. He needs builtinvote's support. What can we do instead of match_ What about vote?

match_ vote.sp Code address
https://github.com/epilimic/plugins/blob/master/match_ vote/match_ vote.sp

I need to implement voting to execute CFG file

My English is not good
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Tank Rush
Senior Member
Join Date: May 2019
Location: Argentina
Old 05-02-2021 , 13:26   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #263

Compile error:
Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// nativevotes.sp
//
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1186) : error 130: cannot coerce functions to values
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1524) : error 001: expected token: "-identifier-", but found "function"
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1524) : error 029: invalid expression, assumed zero
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1526) : error 029: invalid expression, assumed zero
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1528) : error 029: invalid expression, assumed zero
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1535) : error 029: invalid expression, assumed zero
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1537) : error 029: invalid expression, assumed zero
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1524) : warning 203: symbol is never used: "__unknown__"
// D:\Program Files\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\nativevotes.sp(1808) : warning 234: symbol "GetClientAuthString" is marked as deprecated: Use GetClientAuthId
//
//
//
// 7 Errors.
//
// Compilation Time: 0,17 sec
// ----------------------------------------

Press enter to exit ...
Can anyone fix this?
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Discord: Source#9382
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sapphonie
Junior Member
Join Date: Aug 2020
Location: ohio
Old 09-12-2021 , 11:06   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #264

If anyone cares at all, I'm maintaining this as Powerlord isn't, and have merged a bunch of community fixes + some of my own over at https://github.com/sapphonie/sourcem...evotes-updated. Also has github autorelease stuff set up as well, so you can download it without compiling stuff. Cheers.


I will not be providing installation help or plugin support, just maintenance to keep the thing working thank you
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she/her

Last edited by sapphonie; 09-12-2021 at 11:07.
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ins_
New Member
Join Date: Sep 2021
Old 09-23-2021 , 00:54   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #265

I'm trying to install this on my server for zombie survival but it gives me this error:

(and yes I have tried other versions of it and it does not fix the problem)

zs2.smx (Zombie Survival 2): Native "NativeVote.DisplayVote" was not found
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KadabraZz
Senior Member
Join Date: May 2020
Old 10-21-2021 , 11:12   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #266

Quote:
Originally Posted by nosoop View Post
You're probably running into this issue.
There's a patch for NativeVotes, and an issue has been filed to try and get a fix sorted out in SM.

The below attachment corresponds to the hotfix that was PR'd, built against SM 1.9.
It worked thanks I love you
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emvaized
Junior Member
Join Date: Aug 2021
Old 11-09-2021 , 18:38   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #267

Quote:
Originally Posted by sapphonie View Post
If anyone cares at all, I'm maintaining this as Powerlord isn't, and have merged a bunch of community fixes + some of my own over at https://github.com/sapphonie/sourcem...evotes-updated. Also has github autorelease stuff set up as well, so you can download it without compiling stuff. Cheers.


I will not be providing installation help or plugin support, just maintenance to keep the thing working thank you
Please tell me how well does it currently work with CS:GO? Can it be used for example for map votes?
Thanks
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 11-15-2021 , 10:09   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #268

Quote:
Originally Posted by ZBzibing View Post
I decided to install L4D server on Linux system
SM1.11-6502+MM1.100-1144
Found that builtinvote + match is not supported_ vote.sp

I decided to replace native votes when I installed all of them
I found match_ vote.sp He can't work. He needs builtinvote's support. What can we do instead of match_ What about vote?

match_ vote.sp Code address
https://github.com/epilimic/plugins/blob/master/match_ vote/match_ vote.sp

I need to implement voting to execute CFG file

My English is not good
I hope someone can solve,And provide two language translations
Simplified Chinese
traditional Chinese
Code:
"Phrases"
{
	"NativeVotes Revote"
	{
		"chi"	"重新投票..."
		"zho"	"重新投票..."
	}
	
	"NativeVotes Revote No Time"
	{
		"chi"	"投票时间已过"
		"zho"	"沒有足够的時間重新開始"
	}
}
__________________
Please forgive, If I'm not describing it accurately. I use google translate
Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
ZBzibing is offline
KadabraZz
Senior Member
Join Date: May 2020
Old 03-09-2022 , 21:50   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #269

Does anyone know the solution to this? The plugin works in L4D1 but in L4D2 the menu NEVER disappears after voting.

Demo:
https://youtu.be/B6VTCMsdcKE
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 04-23-2022 , 21:29   Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.3, 2014-10-16)
Reply With Quote #270

Quote:
Originally Posted by KadabraZz View Post
Does anyone know the solution to this? The plugin works in L4D1 but in L4D2 the menu NEVER disappears after voting.

Demo:
https://youtu.be/B6VTCMsdcKE
Probably a late answer, but you are missing the passed argument in the code.

PHP Code:
NativeVotes_DisplayPass(vote"Vote Passed"); 
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