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Surf Mini-Plugin


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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 04-22-2005 , 23:34  
Reply With Quote #11

Set godmode, and when they touch a trigger_hurt turn it off? I'm assuming that's what kills them.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-22-2005 , 23:52  
Reply With Quote #12

I'll be making a more "improved" mini-surf plugin soon..
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What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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PoPcorn_v2.0
Junior Member
Join Date: Mar 2005
Old 04-23-2005 , 00:07  
Reply With Quote #13

bad load, my server needs a mod like this
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XunTric
BANNED
Join Date: Jan 2005
Location: Norway/Norge
Old 04-23-2005 , 10:00  
Reply With Quote #14

Quote:
Originally Posted by XxAvalanchexX
Set godmode, and when they touch a trigger_hurt turn it off? I'm assuming that's what kills them.
How do I make the plugin find out when a guy is tuching a trigger_hurt?

PoPcorn_v2.0:
You probably have wrong name in plugin.ini or something.
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-=STN=- MaGe
Veteran Member
Join Date: Apr 2004
Location: Asault World
Old 04-23-2005 , 11:33  
Reply With Quote #15

hey i got a couple of probs. the respawn thing wont let guys that just joined play. oh and the heal and no kill wont work for me
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Jelly
Junior Member
Join Date: Mar 2005
Old 04-23-2005 , 13:32  
Reply With Quote #16

Yeah I was going to ask if the code automaticly respawned. The code you borrowed only respawns after a certian time, After that you need to get the revive plugin for admins to manually revive.
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-=STN=- MaGe
Veteran Member
Join Date: Apr 2004
Location: Asault World
Old 04-23-2005 , 13:39  
Reply With Quote #17

L 04/23/2005 - 10:21:07: [AMXX] Run time error 10 (native) (plugin "surfminiplugin.amxx") - debug not enabled.
L 04/23/2005 - 10:21:07: [FUN] Invalid player 3 (not in-game)

will debug it now

edit* my debug wont turn on. i have it set for all plugins in my amxx.cfg any one help?
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antileet
Member
Join Date: Sep 2004
Location: Los Angeles
Old 04-23-2005 , 17:27  
Reply With Quote #18

can you make it so the players who join can spawn and this plugin will pwn?
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 04-23-2005 , 21:28  
Reply With Quote #19

The one I'm working on currently has (or will have) the following:
  • Semi-clip
  • Respawn to last CP if/when you die (else just a regular respawn)
  • Team-locker (CT OR T)
  • Scout
  • Checkpoints* (say /checkpoint and /loadcp, pretty basic for now)
  • Bunny-hop
*Checkpoints cost X amount of money, depending on the cvar.

As of now I've got a few of them working. I'll let you know when I have more done.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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XunTric
BANNED
Join Date: Jan 2005
Location: Norway/Norge
Old 04-24-2005 , 05:24  
Reply With Quote #20

Respawn after connect should work now.
I dont play surf maps, so I havnt tested it yet.

And v3x, you dont have to post info about your plugin in my thread?
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