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Say Sounds (including Hybrid Edition 3.1.5)


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Author
edgecom
New Member
Join Date: Jun 2009
Plugin ID:
933
Plugin Version:
Plugin Category:
All
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Unapprover:
    Reason for Unapproving:
    duplicates plugin
    Old 06-08-2009 , 17:03   Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #1

    I rewrote the Say Sounds (including Hybrid Edition 3.1.5) pluging to support the new weapons in TF2 I just changed a few lines so main credit goes to the orginal devs/creators of the plugin

    it will play a file for huntsman , sniper rifle, back stab and ambassador

    how to use just add the code like this in your saysounds.cfg

    Code:
                "sniper_headshot"
                {
                    "file"      "misc/sniper_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "sniperrifle"
                }
                "sniper_huntsman_headshot"
                {
                    "file"      "misc/sniper_huntsman_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "tf_projectile_arrow"
                }
                "spy_headshot"
                {
                    "file"      "misc/spy_ambassador_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "ambassador"
                }
                "spy_backstab"
                {
                    "file"      "misc/spy_backstab.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "knife"
                }
    also here is a updated list of weapons and taunts

    Code:
    tf: tf_projectile_pipe_remote
    tf: tf_projectile_pipe
    tf: sniperrifle
    tf: smg
    tf: shotgun_soldier
    tf: shotgun_pyro
    tf: shotgun_primary
    tf: scattergun
    tf: revolver
    tf: pistol
    tf: obj_sentrygun
    tf: minigun
    tf: knife
    tf: flamethrower
    tf: bat
    tf: tf_projectile_rocket
    tf: wrench
    tf: shovel
    tf: fireaxe
    tf: bottle
    tf: bonesaw
    tf: fists
    tf: club
    tf: pistol_scout
    tf: shotgun_hwg
    tf: syringegun_medic
    tf: axtinguisher
    tf: backburner
    tf: blutsauger
    tf: gloves
    tf: natascha
    tf: ubersaw
    tf: taunt_pyro
    tf: taunt_heavy
    tf: flaregun
    tf: deflect_rocket
    tf: deflect_sticky
    tf: deflect_flare
    tf: deflect_promode
    tf: tf_projectile_arrow
    tf: ambassador
    tf: obj_sentrygun
    tf: obj_sentrygun2
    tf: obj_sentrygun3
    tf: force_a_nature
    tf: sandman
    tf: taunt_pyro
    tf: taunt_sniper
    tf: taunt_spy
    tf: taunt_heavy
    tf: taunt_scout
    edgecom is offline
    edgecom
    New Member
    Join Date: Jun 2009
    Old 06-08-2009 , 17:07   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #2

    I rewrote the Say Sounds (including Hybrid Edition 3.1.5) pluging to support the new weapons in TF2 I just changed a few lines so main credit goes to the orginal devs/creators of the plugin

    it will play a file for huntsman , sniper rifle, back stab and ambassador

    how to use just add the code like this in your saysounds.cfg

    Code:
                "sniper_headshot"
                {
                    "file"      "misc/sniper_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "sniperrifle"
                }
                "sniper_huntsman_headshot"
                {
                    "file"      "misc/sniper_huntsman_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "tf_projectile_arrow"
                }
                "spy_headshot"
                {
                    "file"      "misc/spy_ambassador_headshot.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "ambassador"
                }
                "spy_backstab"
                {
                    "file"      "misc/spy_backstab.mp3"
                    "admin"      "1"
                    "actiononly" "1"
                    "action"     "crit_kill"
                    "param"     "knife"
                }
    also here is a updated list of weapons and taunts

    Code:
    tf: tf_projectile_pipe_remote
    tf: tf_projectile_pipe
    tf: sniperrifle
    tf: smg
    tf: shotgun_soldier
    tf: shotgun_pyro
    tf: shotgun_primary
    tf: scattergun
    tf: revolver
    tf: pistol
    tf: obj_sentrygun
    tf: minigun
    tf: knife
    tf: flamethrower
    tf: bat
    tf: tf_projectile_rocket
    tf: wrench
    tf: shovel
    tf: fireaxe
    tf: bottle
    tf: bonesaw
    tf: fists
    tf: club
    tf: pistol_scout
    tf: shotgun_hwg
    tf: syringegun_medic
    tf: axtinguisher
    tf: backburner
    tf: blutsauger
    tf: gloves
    tf: natascha
    tf: ubersaw
    tf: taunt_pyro
    tf: taunt_heavy
    tf: flaregun
    tf: deflect_rocket
    tf: deflect_sticky
    tf: deflect_flare
    tf: deflect_promode
    tf: tf_projectile_arrow
    tf: ambassador
    tf: obj_sentrygun
    tf: obj_sentrygun2
    tf: obj_sentrygun3
    tf: force_a_nature
    tf: sandman
    tf: taunt_pyro
    tf: taunt_heavy
    tf: taunt_scout
    tf: taunt_spy
    tf: taunt_sniper
    Attached Files
    File Type: smx saysounds.smx (26.5 KB, 225 views)
    File Type: sp Get Plugin or Get Source (saysounds.sp - 611 views - 72.7 KB)
    edgecom is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 06-08-2009 , 17:25   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #3

    Why would you not just post a change on that plugin's thread? It is already a hybrid of many authors' works (including myself), and I'm sure gh0sty would not mind adding your changes in and crediting you.
    psychonic is offline
    naris
    AlliedModders Donor
    Join Date: Dec 2006
    Old 06-10-2009 , 20:57   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #4

    This should *really* be posted to the actual thread for the plugin instead of creating yet another thread for yet another plugin that has only 3 lines difference to the original.

    You should also increment the version number and add to the comments section describing the change you made.
    naris is offline
    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 06-10-2009 , 21:29   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #5

    Ya and copying the thread title just makes it seem like youre trying to take credit for all of it. Not to mention the confusion when people try to search for "say sounds" and two threads with the identical title pop up. Just delete this and put it as a post on the real plugin thread please...

    Last edited by retsam; 06-10-2009 at 21:36.
    retsam is offline
    gH0sTy
    SourceMod Donor
    Join Date: Jul 2008
    Location: DE
    Old 06-14-2009 , 06:52   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #6

    Added to the actual plugin thread
    Thx
    gH0sTy is offline
    shustas
    SourceMod Donor
    Join Date: May 2007
    Location: London
    Old 06-16-2009 , 07:25   Re: Say Sounds (including Hybrid Edition 3.1.5)
    Reply With Quote #7

    Whats this thing, everybody just copies somebodys plugin, fix couple errors and post plugin as their own, claiming they gave credit
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    shustas is offline
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