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TF2 Fast Respawn 1.2 (Updated 08/19/09)


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Lebson506th
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Join Date: Jul 2008
Old 09-28-2008 , 08:16   Re: TF2 Fast Respawn
Reply With Quote #41

You could store the default values on map change and restore them if enabled turns to 0.
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DJ Tsunami
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Join Date: Feb 2008
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Old 09-29-2008 , 03:42   Re: TF2 Fast Respawn
Reply With Quote #42

No I can't, because there's no way to retrieve the default values. You can only set them.
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evilness
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Join Date: Oct 2008
Old 10-02-2008 , 08:49   Re: TF2 Fast Respawn
Reply With Quote #43

I'm kinda new to all this but I installed a few other plugins like teleport etc... But this one doesn't seem to work on my server. I put the files in the appropriate folders, I set the time to 1 for each side in the sp file and it still doesnt work. Anybody know what I am doing wrong?
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faulpelz
New Member
Join Date: Sep 2008
Old 10-19-2008 , 16:19   Re: TF2 Fast Respawn
Reply With Quote #44

anyone else having the problem that it reverts to the usal respawn times when the spawn point changes in bad water? i'm not sure but i think it did this in goldrush aswell. i fixed this (while being ingame) by disabling and reenabling the plugin when the spawnpoint changed.
any chance to get that fixed?
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DJ Tsunami
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Old 10-19-2008 , 17:39   Re: TF2 Fast Respawn
Reply With Quote #45

I don't have any problems with this on goldrush, but that does happen for me on hydro and badwater. Although DontWannaName's server didn't do it, so I'm not sure what's causing it.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-19-2008 , 19:19   Re: TF2 Fast Respawn
Reply With Quote #46

Well... I did use to use map configs but recently went to just sourcemod.cfg since I need it for both maps
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 10-27-2008 , 03:39   Re: TF2 Fast Respawn
Reply With Quote #47

Someone reported today that on goldrush he was put into an infinite loop from 3 to 0 and back to 3 seconds forever until he went to spectate and back. Any idea of to why this may occur?
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ThatGuy
Senior Member
Join Date: Nov 2007
Old 10-29-2008 , 01:38   Re: TF2 Fast Respawn
Reply With Quote #48

Quote:
Originally Posted by DontWannaName View Post
Someone reported today that on goldrush he was put into an infinite loop from 3 to 0 and back to 3 seconds forever until he went to spectate and back. Any idea of to why this may occur?

This has also occured a few times in my server, not just on payload maps.. if that makes any difference, but also on balloon race.
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BenSib
Senior Member
Join Date: Aug 2008
Old 11-22-2008 , 03:16   Re: TF2 Fast Respawn
Reply With Quote #49

Could you imagine, that it would be possible to change respawn time for Dod:source players too?
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DJ Tsunami
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Old 11-22-2008 , 06:52   Re: TF2 Fast Respawn
Reply With Quote #50

I don't know how DoD:S defines the respawn time, but it sure is way different from TF2's respawn system.
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