Raised This Month: $32 Target: $400
 8% 

NS: Roll the Dice (v0.9.0)


Post New Thread Reply   
 
Thread Tools Display Modes
karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 01-14-2005 , 12:19  
Reply With Quote #11

this isnt really an exploit

this plugin is a fun plugin (people have different view what fun is but for me it is fun and with a timer it would lose much of its fun effect) and not supposed to run all the time
__________________
alias White Panther
karlos is offline
depot
Senior Member
Join Date: Aug 2004
Location: NE Florida USA
Old 01-14-2005 , 13:33  
Reply With Quote #12

Quote:
Originally Posted by karlos
this isnt really an exploit

this plugin is a fun plugin (people have different view what fun is but for me it is fun and with a timer it would lose much of its fun effect) and not supposed to run all the time
As I have explained in depth to you, the stealth mode in itself is not an exploit. However, if you'll re-read my post above you surely will understand how it CAN be exploited, and quite easily.

My request is not to have you disable this feature.
My request is for you to code a timer into stealth function, as you have done for godmode, noclip, etc. Surely you can understand how this wouldn't affect the fun aspect of this plugin yet prevent possible exploitation.

If you don't want stealth timed in your own plugin, fine. At least provide the public with a cvar so the server op may set this. I can think of no reason why you cannot do this.

BUG:Perhaps 8/10 times the timebomb explodes BEFORE the countdown timer reaches 0. I have frequently heard it explode at 6, 7, or 8. This of course often results in players not being able to dodge it. === edit === As explained to me by karlos, this is not a bug but a normal function. It occurs when the timebombed player is killed prior to detonation.
depot is offline
Peter Hutt
Junior Member
Join Date: Jan 2005
Location: Scotland.
Old 01-27-2005 , 08:03  
Reply With Quote #13

Great Plugin.
__________________
Peter Hutt.
A Member Of CultGaming.
Peter Hutt is offline
CF|Punisher
Junior Member
Join Date: Jan 2005
Location: Twin Cities, MN
Old 01-27-2005 , 14:03  
Reply With Quote #14

Very nice plugin especially considering that it has a time-delay built in to prevent spamming.
CF|Punisher is offline
CF|Punisher
Junior Member
Join Date: Jan 2005
Location: Twin Cities, MN
Old 01-29-2005 , 16:50  
Reply With Quote #15

Would it be possible to get a version of this plugin that doesn't include stealth mode and no-clip? There have been instances on my clans server where those two 'prizes' have been abused.
CF|Punisher is offline
karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 01-29-2005 , 20:40  
Reply With Quote #16

i will soon upload a new version
some fixes and changes

there u will be able to give stealth/noclip/god a timer


noclip can sometimes be abused
but how can stealth be abued?
__________________
alias White Panther
karlos is offline
CF|Punisher
Junior Member
Join Date: Jan 2005
Location: Twin Cities, MN
Old 01-30-2005 , 06:12  
Reply With Quote #17

Example: Stealthed alien sneaks into marine start on ns_siege007. Gets the noclip 'prize' and goes into the siege room before the doors open. Marines will have a very difficult time once that happens.
CF|Punisher is offline
karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 01-30-2005 , 10:51  
Reply With Quote #18

uploaded v0.77c:
Code:
*	- fixed:
*		- alien who got crappy weapon, still got his normal weapon
*		- marine could pickup his old weapon after getting crappy weapon
*		- fixed bug for 32 players
*		- message hud display was fading in and out
*	- changes:
*		- cvar names (to recognize them being from Roll the Dice)
*		- some cvar values
*		- kills by time bomb are shown
*		- now u can have multiple timer prizes (if u manage to get them ;) )

@CF|Punisher
wouldn't it be easier to directly noclip into siege room? (and its noclip again which is abused not stealth)
but nevertheless new version uploaded
__________________
alias White Panther
karlos is offline
CF|Punisher
Junior Member
Join Date: Jan 2005
Location: Twin Cities, MN
Old 01-30-2005 , 20:06  
Reply With Quote #19

It's happened both ways. I've also seen marines use noclip to get into the siege room within 10 secs of starting the round. It's no fun playing when it's over in less than two minutes.

As for a stealth fade, he's not exactly easy to kill. Hence the request to have it removed.
CF|Punisher is offline
karlos
Veteran Member
Join Date: Apr 2004
Location: Germany/Poland
Old 01-31-2005 , 03:10  
Reply With Quote #20

just set the time to 0 its its like it has been removed
rtd_noclip_time 0
rtd_stealth_time 1 (when stealth = 0 it would be notime limit, but with 1 sec u cant do anything)
__________________
alias White Panther
karlos is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:24.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode