Raised This Month: $51 Target: $400
 12% 

[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


Post New Thread Reply   
 
Thread Tools Display Modes
ArcturusG
Junior Member
Join Date: Sep 2014
Old 11-07-2014 , 14:32   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1051

Quote:
Originally Posted by h3bus View Post
Yes, for deagle, add this at the beginning of the "Maps" section of deathmatch.ini
Code:
"aim_deagle"
        {
            "LoadRound"
            {
                "Game Modes" "deagle"
            }
            
            "LoadWarmup"
            {
                "Game Modes" "Warmups No gun"
            }
        }
Also default deagle game mode gives a nade. You can remove this by editing "Game Modes"->"deagle" section
It also get applied to my other aim maps Is there any way to make it map specific.
ArcturusG is offline
h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-07-2014 , 14:34   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1052

No it will apply to all maps starting with aim_deagle.

And yes it is map specific. Please read the second post!
h3bus is offline
ArcturusG
Junior Member
Join Date: Sep 2014
Old 11-07-2014 , 16:16   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1053

Quote:
Originally Posted by h3bus View Post
No it will apply to all maps starting with aim_deagle.

And yes it is map specific. Please read the second post!
For some reason it affects all my aim_ maps, can you check my deathmatch.ini?

http://pastebin.com/Z5Qjvnac
ArcturusG is offline
h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-07-2014 , 18:29   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1054

This will only work with the normal .ini file, not the simple one.
With the file you provided, I'm surpised that plugin don't fail.

This is still doable with the simple .ini file, exemple below
Attached Files
File Type: ini deathmatch.ini (23.4 KB, 101 views)
h3bus is offline
TsunamiNori
Junior Member
Join Date: Mar 2013
Old 11-08-2014 , 10:51   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1055

Quote:
Originally Posted by h3bus View Post
I duplicate sourcemod folder only, and use sm_path in command line.
However when updating, both server have to be down.
nvm, found it

Last edited by TsunamiNori; 11-08-2014 at 15:48.
TsunamiNori is offline
Send a message via Skype™ to TsunamiNori
Chesterfield
Senior Member
Join Date: Apr 2013
Old 11-08-2014 , 14:06   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1056

Hello h3bus, i have this problem, maps with "trigger_hurt" entity doesn't work, i mean, the entity doesn't kill players, i wonder if it's because of deathmatch.

I've tried the commands mp_falldamage 1 but still i can't make it work, do you know what may be causing it?

btw i'm running your plugin in only head mode, maybe is because of that?

hope i explained myself well, thanks in advanced
Chesterfield is offline
h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-08-2014 , 19:09   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1057

Is dm_onlyhs_allowworld set to 1?

I wonder if this is compatible with only HS mode.

Basically, I would have to check for inflictor in trigger_hurt and it may work. Let me know if allowword works, if not I might contact you for further investigations.
h3bus is offline
Chesterfield
Senior Member
Join Date: Apr 2013
Old 11-09-2014 , 09:21   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1058

It is already set to 1, it's the default value! and thanks for your reply
Chesterfield is offline
ilosthope
Junior Member
Join Date: Sep 2014
Old 11-11-2014 , 06:21   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1059

hey
firsrt thnx for the great plugin
second i got a problem most players spwan without knife
here's my cfg
Attached Files
File Type: ini deathmatch.ini (13.9 KB, 114 views)

Last edited by ilosthope; 11-11-2014 at 06:22.
ilosthope is offline
h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-11-2014 , 08:10   Re: [CS:GO] Deathmatch Goes Advanced (v0.12.2, 2014-10-24)
Reply With Quote #1060

Do you run klexen's knife upgrade plugin?

If yes, this is a known issue in deathmatch mode. You must switch to casual or competitive.
h3bus is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode