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[TF2] Equipment manager 1.1.8 (05/22/10)


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FlaminSarge
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Join Date: Jul 2010
Old 12-06-2010 , 01:13   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1561

^Fun.
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All plugins: Randomizer/GiveWeapon, ModelManager, etc.
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eraserhead
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Join Date: Nov 2009
Old 12-06-2010 , 09:47   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1562

Glad we have an cp_orange server
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viktorgk
Member
Join Date: Oct 2010
Old 12-12-2010 , 13:23   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1563

Quote:
Originally Posted by Damizean View Post
Please remember that with the recent changes in Valve's policy about the usage of their official/promotional content, we do not intend to support their use with this plugin. ONLY USE CUSTOM CONTENT WHEN USING THIS PLUGIN. Otherwise Valve would react to this and completely restrict the creation of custom items.

does that mean, ill get a ban on steam if i use this one?
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eraserhead
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Join Date: Nov 2009
Old 12-12-2010 , 13:35   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1564

Not sure but if you do you would be jeopardizing the hard work people put into making these mods.
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t3k
SourceMod Donor
Join Date: Jun 2006
Old 12-14-2010 , 21:12   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1565

Doesn't seem to work with me, even the default hat that is included won't work.
My TF2_ItemList.cfg
Code:
"Equipment Management - Item list"
{
    "Pedobear"
    {
        "index"      "47"
        "model"      "models/rss-custom/hats/pedobear/pedobear.mdl"
        "flags"      "HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
	    "Scuba"
    {
        "index"      "48"
        "model"      "models/customs/hats/scuba/pyro_bill.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
	    "Locks"
    {
        "index"      "49"
        "model"      "models/customs/hats/pyro_domination.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
	    "Googly Eyes"
    {
        "index"      "50"
        "model"      "models/customs/hats/googly_eyes/pyro_brainsucker.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
		    "Johnny Bravo"
    {
        "index"      "51"
        "model"      "models/customs/hats/johnny/soldier_pot.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
		    "Minecraft Hat"
    {
        "index"      "52"
        "model"      "models/customs/hats/minecraft/demo/demo_bill.mdl"
        "flags"      "ADMIN_ONLY HIDE_SCOUT_HAT HIDE_SCOUT_HEADPHONES HIDE_SOLDIER_HELMET HIDE_ENGINEER_HELMET HIDE_SNIPER_HAT"
        "classes"    "ALL"
        "teams"      "ALL"
        "slot"       "1"
    }
}
Windows server, latest SM, MM and Attachments.
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Last edited by t3k; 12-14-2010 at 21:21.
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 12-14-2010 , 21:21   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1566

Does it download the model when you connect? Do you see nothing or an big error sign? You do get the equipment menu? Did you update the whitelists?
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t3k
SourceMod Donor
Join Date: Jun 2006
Old 12-14-2010 , 21:43   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1567

I don't download any files, but I don't see any models ingame. When I type /em I can see all the models names inside the menu but selecting them just says "You are now wearing x on slot y", but nothing appears.

EDIT: What is this whitelist thing? Could you provide an example please.

EDIT2: I've edited whitelist.cfg and added

Code:
	"add"		"models/..."
but the models still don't download.
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Last edited by t3k; 12-14-2010 at 21:48.
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eraserhead
Veteran Member
Join Date: Nov 2009
Old 12-17-2010 , 06:59   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #1568

There are two whitelists. Read this. Also: which models are you testing with? Do they have .dep files?

Quote:
Originally Posted by laufer View Post
YAHOOO!!! Guyz, I got it!

Listen up, darklord123. This is my story of success
What I did to make hats WORK:

1. I've set up dedicated tf2 server (clue word is DEDICATED here). May be this can be tested on in-game option CREATE SERVER - I dunno - but these thing are NOT SAME! How to set dedicated server is easy to find in Internet.

2. I installed sourcemod, metamod and EquipmentManager. That was easy. But sill I had NO hat!

3. I set offsets as it said here (I tested on windows xp). Yepeee!!! Hat! But... only unlockables.

4. What is it? Huge ERROR word over my head than I put on not-original hat! Answer is here. Yes! Pure whitelists! Even if sv_pure is 0! But also I added to whitelist.cfg some strings to use Zuko,s hat set (Zuko, man, you really ROCKit! Tnx!). Here they are:
PHP Code:
    "add"         "models\rss-custom\..."       //     allow_from_disk+check_crc
    
"add"         "models\cpc\..."           //     allow_from_disk+check_crc

    
"add"         "materials\models\rss-custom\..."     //   allow_from_disk+check_crc
    
"add"         "materials\models\cpc\..."       //     allow_from_disk+check_crc 
I dunno if it works without them and if they necessary - I just did what said here on forum.

5. Restart server.

And thats all. As Damizean (REALLY cool man!) says - Enjoy!

p.s. Damizean, other wise guys, please make some kind of FAQ about this wonderful plugin! Use my foolish but useful experience. I've read almost all posts here - it took 3 days (I had to work same time) !! %( Its hard to live without FAQ ((
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badwolf
Senior Member
Join Date: Apr 2010
Old 12-18-2010 , 11:23   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1569

Take last night's TF2 update, add the latest Metamod Source Stable snapshot in order to get metamod to load at all.... (1.8.5-hg750.tar.gz, linux)... and the result is having your player locked into position, unable to move while they have any equipment equipped from this addon.
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jameless
Veteran Member
Join Date: Jan 2010
Old 12-18-2010 , 11:30   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1570

The gamedata will need to be adjusted. Once the new offsets are posted you can adjust your em gamedata file and it should be fine.
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