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Alternative End Round Sounds v2.3b - [ Updated : 22 dec 2007 ]


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Dannyboy007
Junior Member
Join Date: Jul 2007
Old 07-13-2007 , 12:22   Re: Alternative End Round Sounds
Reply With Quote #21

My bad, I tried the MP3 file I uploaded, but it didn't seem to work in-game. I wrote "mp3 play sound\misc\ctwinnar.mp3" in console, and it played fine. But it won't play when CT wins. It's converted to MP3 with Lame, I also tried Nero's MP3Pro, but didn't work either. Should it be mono maybe?

I have reuploaded the sound to wav now, since that works

Anyways, looking forward to your huge update Maybe it will fix this MP3 problem?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-13-2007 , 14:12   Re: Alternative End Round Sounds
Reply With Quote #22

Thanks. It's strange but I'm checking now.

( Yep, huge update that I have to change plugin's name ;) )
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-13-2007 , 14:56   Re: Alternative End Round Sounds
Reply With Quote #23

Updated.
v2.1a - [ 2007-07-13 ]
(!) Fixed a bug with ML system.
(!) Fixed a stupid glitch with formatex(). (mp3 files should work fine now)
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Dannyboy007
Junior Member
Join Date: Jul 2007
Old 07-13-2007 , 15:36   Re: Alternative End Round Sounds
Reply With Quote #24

Thanks man! It finally works with MP3s now The pluss with MP3, is of course that it takes less space, but you can also adjust the volume in CS (Options - Audio), if the end round sounds is too low or something.
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Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 07-17-2007 , 23:08   Re: Alternative End Round Sounds
Reply With Quote #25

Nice plugin. Very well coded, formatted, and implemented.
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Deviance
Veteran Member
Join Date: Nov 2004
Location: Sweden
Old 07-18-2007 , 01:28   Re: Alternative End Round Sounds
Reply With Quote #26

I think many can agree with me that this was unfair, i submitted mine before him, and they do the same thing.
I didn't know that approvers overlooked the time you submit a plugin, so i might start to improve all new plugins just cause i know that now...
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 07-18-2007 , 01:38   Re: Alternative End Round Sounds
Reply With Quote #27

Actual functionality is more of a priority than time release/put in I would think.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2007 , 05:00   Re: Alternative End Round Sounds
Reply With Quote #28

Quote:
Originally Posted by Deviance View Post
I think many can agree with me that this was unfair, i submitted mine before him, and they do the same thing.
I didn't know that approvers overlooked the time you submit a plugin, so i might start to improve all new plugins just cause i know that now...
As I have say the last time, I had begun the thread before you. However to write the presentation took much time to me and I slept to finish later. I had not even seen that you had posted. I finished my presentation when I awoke and I validated my message. That's all. I work for a certain time on this plugin and I do not have any reason to lie.

Now, I do not see why I should remove my plugin. I spent time above too.


@Xaminos

Thank you but I am not sure that it is a good idea to approve my plugin immediately, because I will release a new version soon which I have to change the plugin's name. (Alternative Round Messages/Sounds). It will support the 'New Start', 'Round Start', 'Round End' (by winners/loosers) and 'Round Draw' events. Custom HUD messages + sounds and more. So code changed much. That's why I think that it would be better to leave this thread in “new plugins submissions” a little longer.
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Last edited by Arkshine; 07-18-2007 at 05:07.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 07-18-2007 , 05:11   Re: Alternative End Round Sounds
Reply With Quote #29

Quote:
Originally Posted by arkshine View Post
I will release a new version soon which I have to change the plugin's name. (Alternative Round Messages/Sounds). It will support the 'New Start', 'Round Start', 'Round End' (by winners/loosers) and 'Round Draw' events. Custom HUD messages + sounds and more. So code changed much.
Something like this ?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2007 , 05:19   Re: Alternative End Round Sounds
Reply With Quote #30

Not really. Even if my new version uses 'new round', 'round start' and 'round_end' events too, it's coded completely differently.
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