Raised This Month: $51 Target: $400
 12% 

[TF2] Respawn Wave Time Fix


Post New Thread Reply   
 
Thread Tools Display Modes
Author
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Plugin ID:
3156
Plugin Version:
1.0.0
Plugin Category:
Server Management
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Fixes bots skewing respawn wave timing.
    Old 08-13-2012 , 19:21   [TF2] Respawn Wave Time Fix
    Reply With Quote #1

    This fixes the bug described here, of bots causing elevated respawn wave times.

    Requires DHooks, as such, compiled version is attached.

    respawn-time-fix.games.txt goes in addons/sourcemod/gamedata/
    respawn-time-fix.smx goes in addons/sourcemod/plugins/

    Attached Files
    File Type: smx respawn-time-fix.smx (3.3 KB, 807 views)
    File Type: sp Get Plugin or Get Source (respawn-time-fix.sp - 908 views - 2.2 KB)
    File Type: txt respawn-time-fix.games.txt (129 Bytes, 451 views)
    __________________

    Last edited by asherkin; 05-15-2020 at 15:23.
    asherkin is offline
    Sreaper
    髪を用心
    Join Date: Nov 2009
    Old 08-13-2012 , 19:25   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #2

    Thanks a lot for this Asherkin!
    Sreaper is offline
    moxie2020
    Veteran Member
    Join Date: Aug 2011
    Old 08-13-2012 , 20:18   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #3

    Kudos!
    moxie2020 is offline
    Smarmy
    Senior Member
    Join Date: Mar 2012
    Old 08-15-2012 , 23:39   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #4

    Does this need a gamedata update? Doesn't seem to work now.
    Smarmy is offline
    asherkin
    SourceMod Developer
    Join Date: Aug 2009
    Location: OnGameFrame()
    Old 08-16-2012 , 07:05   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #5

    Quote:
    Originally Posted by Smarmy View Post
    Does this need a gamedata update? Doesn't seem to work now.
    I've attached new gamedata.
    __________________
    asherkin is offline
    Smarmy
    Senior Member
    Join Date: Mar 2012
    Old 10-30-2012 , 11:53   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #6

    I know it's not specific to this plugin but may be worth pointing out to potential downloaders. Right now DHooks is not working due to the recent Halloween update. Since this plugin relies on it, it will also not work.

    Last edited by Smarmy; 10-30-2012 at 11:54.
    Smarmy is offline
    Nano2e
    SourceMod Donor
    Join Date: Apr 2012
    Location: Australia
    Old 01-20-2013 , 20:17   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #7

    I think CTFGameRules::CountActivePlayers(void) isn't in the offsets table anymore ><
    __________________
    Veni Vidi Vici
    Nano2e is offline
    Dr. McKay
    Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
    Join Date: Aug 2011
    Location: Atlantis
    Old 01-23-2013 , 17:00   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #8

    Gamedata appears to be correct. I've attached my IDA dump.
    Attached Files
    File Type: txt output.txt (11.4 KB, 292 views)
    __________________
    Dr. McKay is offline
    Smarmy
    Senior Member
    Join Date: Mar 2012
    Old 04-29-2013 , 23:00   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #9

    Possible the gamedata for this is out of date again.
    Smarmy is offline
    Smarmy
    Senior Member
    Join Date: Mar 2012
    Old 06-06-2013 , 15:57   Re: [TF2] Respawn Wave Time Fix
    Reply With Quote #10

    Spawn times are elevated again so it's looking like Gamedata is out of date.
    Smarmy is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 21:12.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode