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Deagles' Map Manager v3.25Beta


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fysiks
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Old 01-31-2012 , 21:42   Re: Deagles' Map Manager v3.24
Reply With Quote #11

Quote:
Originally Posted by alexan View Post
I need to have Nextmap Chooser ON, in order for my server to work, to be able to changelevel, otherwize it gets stuck right after you choose the map (on rtv) so can anyone please tell me how can I disable this function!
FYI, "Nextmap Chooser" (mapchooser.sma) doesn't change the map at all. The only thing that it does is sets the cvar amx_nextmap. The plugin called "Nextmap" (nextmap.sma) is the one that actually does anything with changing the map.

If there is still issues with things working then there is likely some other plugin that is hard coded to expecting "Nextmap Chooser".
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alexan
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Join Date: Mar 2009
Old 02-01-2012 , 05:41   Re: Deagles' Map Manager v3.24
Reply With Quote #12

Quote:
Originally Posted by fysiks View Post
FYI, "Nextmap Chooser" (mapchooser.sma) doesn't change the map at all. The only thing that it does is sets the cvar amx_nextmap. The plugin called "Nextmap" (nextmap.sma) is the one that actually does anything with changing the map.

If there is still issues with things working then there is likely some other plugin that is hard coded to expecting "Nextmap Chooser".
Okay I am sorry, I meant "Nextmap" - Guess I was tired.

EDIT: Actually I do need to have it enabled: "nextmap.amxx ; displays next map in mapcycle"

Last edited by alexan; 02-01-2012 at 05:48.
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alexan
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Join Date: Mar 2009
Old 02-01-2012 , 05:44   Re: Deagles' Map Manager v3.24
Reply With Quote #13

Quote:
Originally Posted by DynamicBits View Post

Change this part:
Code:
if (is_plugin_loaded("Nextmap Chooser") > -1) {
bRepeat = true;
announce_conflict("mapchooser.amxx");
}
to
Code:
if (is_plugin_loaded("Nextmap Chooser") > -1) {
//bRepeat = true;
//announce_conflict("mapchooser.amxx");
}
I'm afraid I don't understand why you need to have it enabled, though. What mod are you using? What exactly happens with Nextmap Chooser disabled?


--
Andy
As I said, I need to have it enabled in order for the server to changelevel when writeing rtv! - Otherwize it just get stuck after you choosed your map (saying changeinglevel in 5-4-2-1 and then it just freezes) that is why I need to disable map conflict checker!

Add me on steam, and I can demostrate the problem if you want =D

EDIT: Thank you! - Works like it should now =D - can't wait intill the next updates! - Thanks alot for your work regarding this plugin, it really need some updates ;)

oh, and if you're so curious it is a kz/Kreedz server
Regards Alex!

Last edited by alexan; 02-01-2012 at 05:55.
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R4to0.exe
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Join Date: Sep 2008
Location: Sao Paulo,Brazil
Old 02-01-2012 , 22:48   Re: Deagles' Map Manager v3.24
Reply With Quote #14

Hi! This plugin does random nextmap (amx_nextmap cvar) to avoid same mapcycle boring like this one does?

Thanks!

Last edited by R4to0.exe; 02-02-2012 at 17:23. Reason: wrong link, sorry, fixed
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fysiks
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Location: Flatland, USA
Old 02-01-2012 , 23:04   Re: Deagles' Map Manager v3.24
Reply With Quote #15

Quote:
Originally Posted by R4to0.exe View Post
Hi! This plugin does random nextmap (amx_nextmap cvar) to avoid same mapcycle boring like this one does?

Thanks!
It's not random. This plugin has the functionality of preventing recently played maps from being played again which is essentially what that other one that I wrote does (except this one can do many more than just one).

Note that this plugin replaces mapchooser.amxx.
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R4to0.exe
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Old 02-02-2012 , 17:24   Re: Deagles' Map Manager v3.24
Reply With Quote #16

Quote:
Originally Posted by fysiks View Post
It's not random. This plugin has the functionality of preventing recently played maps from being played again which is essentially what that other one that I wrote does (except this one can do many more than just one).

Note that this plugin replaces mapchooser.amxx.
Sorry, i posted wrong link

I mean this https://forums.alliedmods.net/showthread.php?t=152254

Thanks and sorry again!
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fysiks
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Old 02-02-2012 , 22:09   Re: Deagles' Map Manager v3.24
Reply With Quote #17

There is no need for any nextmap plugin when running Deagle's.

Quote:
Originally Posted by fysiks View Post
[Deagle's] plugin has the functionality of preventing recently played maps from being played again which is essentially what that other one that I wrote does (except this one can do many more than just one).
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Last edited by fysiks; 02-02-2012 at 22:10.
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Old 02-02-2012 , 22:20   Re: Deagles' Map Manager v3.24
Reply With Quote #18

I forget to say, i run Sven Co-op mod, and when we finish a map, server automatically change to the nextmap on cycle. What i want on this plugins is random mapcycling for when finish a map, and normal votemap when timeleft is about to finish!

Last edited by R4to0.exe; 02-02-2012 at 22:22.
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fysiks
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Old 02-02-2012 , 22:54   Re: Deagles' Map Manager v3.24
Reply With Quote #19

Quote:
Originally Posted by R4to0.exe View Post
I forget to say, i run Sven Co-op mod, and when we finish a map, server automatically change to the nextmap on cycle. What i want on this plugins is random mapcycling for when finish a map, and normal votemap when timeleft is about to finish!
That doesn't make sense. The next map is determined by the voting ("normal votemap when timeleft is about to finish").
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Old 02-03-2012 , 15:17   Re: Deagles' Map Manager v3.24
Reply With Quote #20

Ok i give up, thanks anyway.
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