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CS 1.6 CS:GO MOD ( 1024 Skin , Classes , Addons ) Full Mod


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CAN22
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Join Date: Nov 2022
Location: Egypt
Old 12-02-2022 , 09:48   Re: CS 1.6 CS:GO MOD ( 1024 Skin , Classes , Addons ) Full Mod
Reply With Quote #11

its bad mod of csgoclassy physics and limited skins , also no menu and no weapon kill count stt on the database etc
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kww
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Join Date: Feb 2021
Location: Russia
Old 12-02-2022 , 13:15   Re: CS 1.6 CS:GO MOD ( 1024 Skin , Classes , Addons ) Full Mod
Reply With Quote #12

Quote:
Originally Posted by lexzor View Post
You can't render 255 submodels only if you have more bodygroups. sometimes compiler stops at 40 submodels and yes, you can have 1024 skins. i don t know who is "dark clan", but csgo classy is a romanian csgo mode. some weeks ago .sma leaked on the internet and now BAM, there are new authors.
We can set pev_skin for viewmodels? Also, I wrote "up to" because I've never tested it so I don't know real limits. It's obvious that the real limits are way more stricter
Tbh I just wrote 255 because you can't set bodygroup higher than 255 -> if you have only 1 bodygroup then you could have 256 submodels and each would take free bodygroup (0~255)
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Last edited by kww; 12-02-2022 at 13:20.
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