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[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)


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hellanator3
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Join Date: Feb 2010
Old 02-28-2010 , 11:33   Re: [CSS] SM_Hosties
Reply With Quote #111

so happy for you man finally approved <3

Cant wait till next release
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dataviruset
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Join Date: Feb 2009
Location: Hong Kong
Old 03-08-2010 , 18:11   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #112

Version 1.05 released, check first post for more details!
Thank you for your continuous feedback, I'm always trying to make the plugin better!
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hellanator3
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Join Date: Feb 2010
Old 03-09-2010 , 07:34   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #113

OMFG new version = awesome
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Nightwalker
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Join Date: Dec 2009
Old 03-13-2010 , 11:44   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #114

If I disable chicken fight, it just gives chicken fight on the menu item "hot potato", seems to not update or check what menu you selected and what LR's you have enabled
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dataviruset
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Location: Hong Kong
Old 03-13-2010 , 16:35   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #115

Err... I just set sm_hosties_lr_cf_enable to 0 and it worked as it should.
What do you mean?
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bobbobagan
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Join Date: May 2007
Location: New Zealand
Old 03-17-2010 , 01:26   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #116

I added a round end timer to SM Hosties, so that when the clock reaches 0 round_draw is triggered and a new round begins.

A few people were complaining about this feature missing on my community, so I added it. A big thanks to everyone in this topic for helping me and also a huge thanks to the makers of Zombie: Reloaded because their plugin showed me how to trigger a round draw!

Changelog (SM Hosties v1.05a):
Code:
- Added one new cvar: sm_hosties_endround_on_timer - 1 enabled, 0 disabled (default: 1)
- Added a timer that relies on mp_roundtime. When the clock reaches 0 a new round will begin!
Note: If you use freezetime, the timer will end the round a few seconds early (depending on what you have freezetime set to).

Updating: Please update all files in the zip. I added some new signatures to the hosties.games.txt file so it is important you update this file otherwise your server will crash!

I will edit this post when/if you decide to add this to your official release Dataviruset! (That was my intention )

DOWNLOAD LINK ON THE NEXT PAGE
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Last edited by bobbobagan; 03-18-2010 at 10:04.
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dataviruset
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Join Date: Feb 2009
Location: Hong Kong
Old 03-17-2010 , 03:48   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #117

Oh, that's very cool, great job!
I think I'll add it to the official release if it's okay
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 03-17-2010 , 04:04   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #118

Go for it, I was hoping you would
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Nightwalker
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Join Date: Dec 2009
Old 03-17-2010 , 04:13   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #119

Just read the freeze time cvar and add/remove it from the end of round check?
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 03-17-2010 , 04:22   Re: [CSS] SM_Hosties (v1.05)
Reply With Quote #120

I made it exactly how it is in ES Hosties... but yes, this would be very easy to do.

Change lines 575-577 if you like:
PHP Code:
    new Handle:mpRoundtime FindConVar("mp_roundtime"); // Get the roundtime length so the timer can activate on round end.
    
new Handle:mpFreezetime FindConVar("mp_freezetime");
    new 
Float:roundTimer = (GetConVarFloat(mpRoundtime)+GetConVarFloat(mpFreezetime)*60); 
Not tested, but it should work.
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Last edited by bobbobagan; 03-17-2010 at 04:29.
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