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[L4D/L4D2]ThirdPersonShoulder_Detect(1.5.3 - 08/06/2020)


  
 
 
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 03-02-2019 , 23:14   Re: [L4D/L4D2]ThirdPersonShoulder_Detect(1.5 - 03/03/2019)
Reply With Quote #11

Quote:
Originally Posted by Dragokas
Because if you set third person view, next exit the server, next enter the server again, "c_thirdpersonshoulder" will be initially == 1, but player is in 1st person mode!
Sorry, I was wrong. Sometimes server put me on 3rd person mode on first join (when c_thirdpersonshoulder == 1).

Quote:
Thanks for your input i'v improved the plugin and optimized with reducing other plugins receiving forward calls.
Thanks. Anyway, I used your previous code. Very useful.

Do you know, is there netprop I can query for, to check current person view mode? (without using "c_thirdpersonshoulder" ConVar)
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