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Originally Posted by Dragokas
Because if you set third person view, next exit the server, next enter the server again, "c_thirdpersonshoulder" will be initially == 1, but player is in 1st person mode!
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Sorry, I was wrong. Sometimes server put me on 3rd person mode on first join (when c_thirdpersonshoulder == 1).
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Thanks for your input i'v improved the plugin and optimized with reducing other plugins receiving forward calls.
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Thanks. Anyway, I used your previous code. Very useful.
Do you know, is there netprop I can query for, to check current person view mode? (without using "c_thirdpersonshoulder" ConVar)
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