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Beta Mechanics


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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 09-01-2019 , 03:31   Beta Mechanics
Reply With Quote #1

Hi, im sorry for inactivity.

But i need a plugin that changes cs 1.6 mechanics to beta mechanics like:

- The knife speed that looks fast in beta 5.2
- p90 can be dominant weapon in beta 4.0 (due to its accurate and powerful until beta 6.0)
- spectator ghosts (must be disabled by default, it needs commands to enable so make it)
- plant bombs anywhere (i found a lot of plugins that you can place bombs anywhere instead of bombsites, but the bomb planting must be instantly time, must be disabled by default and it needs commands to enable it too!)
- hostage down sound (plays when hostage was killed, the original sound may be found on beta game files)
- bomb has been defused sound
- old roll/tilt & bobbing (if possible, it also used in first versions of half life retail (WON))

More info can be found on:
https://counterstrike.fandom.com/wik...er-Strike_Beta
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Last edited by KleinMarquez; 10-04-2019 at 01:40.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 09-01-2019 , 06:59   Re: Beta Mechanics
Reply With Quote #2

Explain properly what you want.
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 09-16-2019 , 07:30   Re: Beta Mechanics
Reply With Quote #3

Quote:
Originally Posted by OciXCrom View Post
Explain properly what you want.
Ok, i need a plugin that changes the mechanics to beta version. Like:

- The knife speed that looks fast in beta 5.2
- p90 can be dominant weapon in beta 4.0 (due to its accurate and powerful until beta 6.0)
- spectator ghosts (must be disabled by default, it needs commands to enable so make it)
- plant bombs anywhere (i found a lot of plugins that you can place bombs anywhere instead of bombsites, but the bomb planting must be instantly time, must be disabled by default and it needs commands to enable it too!)
- hostage down sound (plays when hostage was killed, the original sound may be found on beta game files)
- bomb has been defused sound
- old roll/tilt & bobbing (if possible, it also used in first versions of half life retail (WON))
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Last edited by KleinMarquez; 10-04-2019 at 01:40.
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LearninG
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Join Date: Apr 2019
Location: Iran
Old 09-16-2019 , 09:13   Re: Beta Mechanics
Reply With Quote #4

Quote:
Originally Posted by KleinMarquez View Post
- The knife speed that looks fast in beta 5.2
Code:
#include <amxmodx> #include <fakemeta> #include <hamsandwich> new const VERSION[] = "1.0" new cvar_knife_speed public plugin_init() {     register_plugin("Knife Speed" , VERSION , "LearninG")     RegisterHam(Ham_Item_Deploy, "weapon_knife", "OnItemDeployPost", 1)     cvar_knife_speed = register_cvar("amx_knife_speed" , "500.0") } public OnItemDeployPost(ent) {     new id = get_pdata_cbase(ent , 41 , 4)     if (!pev_valid(id)) return     set_task(0.1 , "set_speed" , id) } public set_speed(id) {     if (get_user_weapon(id) == CSW_KNIFE) // just to make sure weapon is knife     set_pev(id , pev_maxspeed , get_pcvar_float(cvar_knife_speed)) }
Quote:
Originally Posted by KleinMarquez View Post
- bomb has been defused sound
https://forums.alliedmods.net/showthread.php?p=883102
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KleinMarquez
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Join Date: Jun 2016
Location: Calapan City, Philippine
Old 09-17-2019 , 05:45   Re: Beta Mechanics
Reply With Quote #5

Quote:
Originally Posted by LearninG View Post
Code:
#include <amxmodx> #include <fakemeta> #include <hamsandwich> new const VERSION[] = "1.0" new cvar_knife_speed public plugin_init() {     register_plugin("Knife Speed" , VERSION , "LearninG")     RegisterHam(Ham_Item_Deploy, "weapon_knife", "OnItemDeployPost", 1)     cvar_knife_speed = register_cvar("amx_knife_speed" , "500.0") } public OnItemDeployPost(ent) {     new id = get_pdata_cbase(ent , 41 , 4)     if (!pev_valid(id)) return     set_task(0.1 , "set_speed" , id) } public set_speed(id) {     if (get_user_weapon(id) == CSW_KNIFE) // just to make sure weapon is knife     set_pev(id , pev_maxspeed , get_pcvar_float(cvar_knife_speed)) }

https://forums.alliedmods.net/showthread.php?p=883102
Also, im gonna screwed if that knife speed plugin looks different than beta 5.2 and the official version if you aren't played the beta versions of cs.

And yes its not bad, and also yes im screwed that looks different in those versions. but why not just compare the knife speed versions and that plugin too... https://youtu.be/6XJAtfXaYvw
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Last edited by KleinMarquez; 09-17-2019 at 05:51.
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LearninG
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Join Date: Apr 2019
Location: Iran
Old 09-17-2019 , 07:35   Re: Beta Mechanics
Reply With Quote #6

tell how is knife speed looks like in cs beta version. ( there is a cvar in my plugin "amx_knife_speed" , you can set knife speed with that.)
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 09-19-2019 , 04:53   Re: Beta Mechanics
Reply With Quote #7

Quote:
Originally Posted by LearninG View Post
tell how is knife speed looks like in cs beta version. ( there is a cvar in my plugin "amx_knife_speed" , you can set knife speed with that.)
Idek what knife speed in beta 5.2 is, you can try to look inside the beta 5 dlls (mp.dll or client.dll).
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KleinMarquez
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Old 10-03-2019 , 02:40   Re: Beta Mechanics
Reply With Quote #8

Bumpy
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 10-03-2019 , 15:21   Re: Beta Mechanics
Reply With Quote #9

Quote:
Originally Posted by KleinMarquez View Post
but why not just compare the knife speed versions and that plugin too... https://youtu.be/6XJAtfXaYvw

Try to be more concise. It is the 'running speed' of the player when wielding knife.

https://forums.alliedmods.net/showpo...5&postcount=75


Wasting time on the grenade. The Concussion IS the Flashbang. Re-label.
Quote:
The Flashbang was renamed as the Concussion Grenade, and the flashbang name was retained in Beta 6.5.
That was from the link you posted. Did you even read it?
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KleinMarquez
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Join Date: Jun 2016
Location: Calapan City, Philippine
Old 10-04-2019 , 01:41   Re: Beta Mechanics
Reply With Quote #10

Quote:
Originally Posted by DJEarthQuake View Post
Try to be more concise. It is the 'running speed' of the player when wielding knife.

https://forums.alliedmods.net/showpo...5&postcount=75


Wasting time on the grenade. The Concussion IS the Flashbang. Re-label.

That was from the link you posted. Did you even read it?
What is that link? Updated CS1.3 Plugin?

Wait thats not...
Thats a different plugin by different author because it has the same file name and i must have goddamn accidently replaced the one with the cmds!
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Last edited by KleinMarquez; 10-04-2019 at 02:02.
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